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Searched refs:GL_SHADER_COMPILER (Results 1 – 25 of 693) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dgles2_conformance.cpp74 glGetIntegerv(GL_SHADER_COMPILER, &i); in main()
77 glGetBooleanv(GL_SHADER_COMPILER, &b); in main()
80 glGetFloatv(GL_SHADER_COMPILER, &f); in main()
H A Dglshaderinfo.cpp36 glGetIntegerv(GL_SHADER_COMPILER, &shaderCompiler); in main()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_es2_compatibility/
H A Darb_es2_compatibility-shadercompiler.c58 glGetIntegerv(GL_SHADER_COMPILER, &shadercompiler); in piglit_init()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_ES2_compatibility.java46 int GL_SHADER_COMPILER = 0x8DFA, field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_ES2_compatibility16 GL_SHADER_COMPILER 0x8DFA
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_ES2_compatibility17 GL_SHADER_COMPILER 0x8DFA
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_ES2_compatibility16 GL_SHADER_COMPILER 0x8DFA
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_ES2_compatibility17 GL_SHADER_COMPILER 0x8DFA
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_ES2_compatibility17 GL_SHADER_COMPILER 0x8DFA
/dports/graphics/libglvnd/libglvnd-8f3c5b17a21e2222ab3e5fd38870b915815aca49/include/
H A Dglheader.h125 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A DES2_compatibility.py29 GL_SHADER_COMPILER=_C('GL_SHADER_COMPILER',0x8DFA) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A DES2_compatibility.py29 GL_SHADER_COMPILER=_C('GL_SHADER_COMPILER',0x8DFA) variable
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglheader.h220 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglheader.h220 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h307 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/
H A Ddefines.h380 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-gles2-types.h412 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-gles2-types.h413 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fImplementationLimitTests.cpp204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE); in init()
H A Des2fNegativeShaderApiTests.cpp83 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
112 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
472 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
H A Des2fNegativeStateApiTests.cpp146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/
H A Dgl_bindings.h74 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/
H A Dgl_bindings.h77 #define GL_SHADER_COMPILER 0x8DFA macro
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/
H A DContextState.cpp200 case GL_SHADER_COMPILER: in getQueryParameterInfo()
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h427 #define GL_SHADER_COMPILER 0x8DFA macro

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