/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | framebuffer.c | 12 GL_STENCIL_INDEX8_EXT, 368 ELglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX8_EXT, width, height); in make_color_framebuffer()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 47 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 48 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 46 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 48 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 48 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 47 GL_STENCIL_INDEX8_EXT 0x8D48
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-completeness.c | 81 { GL_STENCIL_INDEX8_EXT, 0 },
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H A D | fbo-storage-formats.c | 80 { GL_STENCIL_INDEX8_EXT, 0 },
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_framebuffer_object.java | 65 int GL_STENCIL_INDEX8_EXT = 0x8D48; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 64 GL_STENCIL_INDEX8_EXT=_C('GL_STENCIL_INDEX8_EXT',0x8D48) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 64 GL_STENCIL_INDEX8_EXT=_C('GL_STENCIL_INDEX8_EXT',0x8D48) variable
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/ |
H A D | framebuffer.cpp | 38 #define GL_STENCIL_INDEX8 GL_STENCIL_INDEX8_EXT
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/ |
H A D | framebuffer.cpp | 38 #define GL_STENCIL_INDEX8 GL_STENCIL_INDEX8_EXT
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 69 case GL_STENCIL_INDEX8_EXT: in set_renderbuffer_format()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_fbo.c | 210 …format != GL_STENCIL_INDEX4_EXT && format != GL_STENCIL_INDEX8_EXT && format != GL_STENCIL_INDEX16… in R_CreateFBOStencilBuffer()
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