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Searched refs:GL_VARIABLE_G_NV (Results 1 – 25 of 336) sorted by relevance

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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp34 G = GL_VARIABLE_G_NV,
139 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersBumpMap()
218 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersSmooth()
320 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersDecalAndBumpMap()
373 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersGlossMap()
426 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersGlossMapWithFog()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp34 G = GL_VARIABLE_G_NV,
139 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersBumpMap()
218 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersSmooth()
320 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersDecalAndBumpMap()
373 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersGlossMap()
426 glx::glFinalCombinerInputNV(GL_VARIABLE_G_NV, in SetupCombinersGlossMapWithFog()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners11 GL_VARIABLE_G_NV 0x8529
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners12 GL_VARIABLE_G_NV 0x8529
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_register_combiners10 GL_VARIABLE_G_NV 0x8529
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_register_combiners12 GL_VARIABLE_G_NV 0x8529
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners12 GL_VARIABLE_G_NV 0x8529
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners11 GL_VARIABLE_G_NV 0x8529
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_register_combiners.java57 int GL_VARIABLE_G_NV = 0x8529; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py68 GL_VARIABLE_G_NV=_C('GL_VARIABLE_G_NV',0x8529) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py68 GL_VARIABLE_G_NV=_C('GL_VARIABLE_G_NV',0x8529) variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/
H A Drc1.0_final.cpp153 GL_VARIABLE_G_NV, in Invoke()
H A Dps1.0_program.cpp902 glFinalCombinerInputNV(GL_VARIABLE_G_NV,GL_SPARE0_NV,GL_UNSIGNED_IDENTITY_NV,alphaComp); in SetFinalCombinerStage()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/
H A Drc1.0_final.cpp153 GL_VARIABLE_G_NV, in Invoke()
H A Dps1.0_program.cpp902 glFinalCombinerInputNV(GL_VARIABLE_G_NV,GL_SPARE0_NV,GL_UNSIGNED_IDENTITY_NV,alphaComp); in SetFinalCombinerStage()
/dports/games/foobillard/foobillard-3.0a/src/
H A Dbumpref.c523 glFinalCombinerInputNV(GL_VARIABLE_G_NV, in bumpref_setup_vp_ts_rc()
1093 glFinalCombinerInputNV(GL_VARIABLE_G_NV, in bump_setup_vp_rc()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h607 #ifndef GL_VARIABLE_G_NV
608 #define GL_VARIABLE_G_NV 0x8529 macro
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpgf.c127 qglFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_BLUE); in GL_EnableDiffuseShaderGF3()
285 qglFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_BLUE); in GL_EnableSpecularShaderGF3()
H A Dgl_bumpmap.c101 qglFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_ALPHA); in GL_EnableSpecularShader()
H A Dglquake.h613 #define GL_VARIABLE_G_NV 0x8529 macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h69 #define GL_VARIABLE_G_NV 0x8529 macro
/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/
H A DSoGLRenderAction.cpp2429 glue->glFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_SPARE0_NV, in setupRegisterCombinersNV()
2650 glue->glFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_TEXTURE0, in renderSortedLayersNV()
/dports/games/glaxium/glaxium_0.5/
H A Dmyship.cpp237 glFinalCombinerInputNV(GL_VARIABLE_G_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); in initList()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dqgl.h141 #define GL_VARIABLE_G_NV 0x8529 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h9564 #ifndef GL_VARIABLE_G_NV
9565 #define GL_VARIABLE_G_NV 0x8529 macro

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