/dports/cad/ldview/ldview-4.4/LDLib/ |
H A D | LDViewPoint.h | 29 void setBackgroundColor(GLclampf r, GLclampf g, GLclampf b, GLclampf a); 30 void getBackgroundColor(GLclampf &r, GLclampf &g, GLclampf &b, GLclampf &a) 49 GLclampf m_backgroundR; 50 GLclampf m_backgroundG; 51 GLclampf m_backgroundB; 52 GLclampf m_backgroundA;
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H A D | LDViewPoint.cpp | 33 GLclampf r, in setBackgroundColor() 34 GLclampf g, in setBackgroundColor() 35 GLclampf b, in setBackgroundColor() 36 GLclampf a) in setBackgroundColor() 45 GLclampf &r, in getBackgroundColor() 46 GLclampf &g, in getBackgroundColor() 47 GLclampf &b, in getBackgroundColor() 48 GLclampf &a) const in getBackgroundColor()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES/src/StateCacheManager/ |
H A D | OgreGLESNullStateCacheManagerImp.h | 45 vector<GLclampf>::type mClearColour; 65 GLclampf mClearDepth; 114 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 117 void setClearDepth(GLclampf depth); 120 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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H A D | OgreGLESStateCacheManagerImp.h | 73 vector<GLclampf>::type mClearColour; 98 GLclampf mClearDepth; 147 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 150 void setClearDepth(GLclampf depth); 153 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/src/StateCacheManager/ |
H A D | OgreGLES2NullStateCacheManagerImp.h | 45 vector<GLclampf>::type mClearColour; 65 GLclampf mClearDepth; 123 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 126 void setClearDepth(GLclampf depth); 129 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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H A D | OgreGLES2StateCacheManagerImp.h | 74 vector<GLclampf>::type mClearColour; 102 GLclampf mClearDepth; 160 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 163 void setClearDepth(GLclampf depth); 166 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_blend_color.java | 34 import org.lwjgl.util.generator.opengl.GLclampf; 50 …void glBlendColorEXT(@GLclampf float red, @GLclampf float green, @GLclampf float blue, @GLclampf f… in glBlendColorEXT()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES/include/ |
H A D | OgreGLESStateCacheManager.h | 143 GLclampf getClearDepth(void) const; 148 void setClearDepth(GLclampf depth); 156 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/ |
H A D | OgreGLES2StateCacheManager.h | 162 GLclampf getClearDepth(void) const; 167 void setClearDepth(GLclampf depth); 175 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/StateCacheManager/ |
H A D | OgreGLNullStateCacheManagerImp.h | 45 vector<GLclampf>::type mClearColour; 69 GLclampf mClearDepth; 148 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 151 void setClearDepth(GLclampf depth); 154 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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H A D | OgreGLStateCacheManagerImp.h | 81 vector<GLclampf>::type mClearColour; 107 GLclampf mClearDepth; 186 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 189 void setClearDepth(GLclampf depth); 192 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_blend_color | 9 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_blend_color | 10 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_blend_color | 9 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_blend_color | 10 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_blend_color | 8 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_blend_color | 10 void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/ |
H A D | vtkClearRGBPass.cxx | 53 glClearColor( static_cast<GLclampf>(this->Background[0]), in Render() 54 static_cast<GLclampf>(this->Background[1]), in Render() 55 static_cast<GLclampf>(this->Background[2]), in Render() 56 static_cast<GLclampf>(0.0)); in Render()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkClearRGBPass.cxx | 53 glClearColor( static_cast<GLclampf>(this->Background[0]), in Render() 54 static_cast<GLclampf>(this->Background[1]), in Render() 55 static_cast<GLclampf>(this->Background[2]), in Render() 56 static_cast<GLclampf>(0.0)); in Render()
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/dports/graphics/waffle/waffle-2485a41c321a29463b5c0af7813c2d1046e2f925/examples/ |
H A D | simple-x11-egl.c | 48 typedef float GLclampf; typedef 63 static void (APIENTRY *glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/ |
H A D | OgreGL3PlusStateCacheManager.h | 180 GLclampf getClearDepth(void) const { return mClearDepth; } in getClearDepth() 185 void setClearDepth(GLclampf depth); 193 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/ |
H A D | vtkClearRGBPass.cxx | 53 ostate->vtkglClearColor( static_cast<GLclampf>(this->Background[0]), in Render() 54 static_cast<GLclampf>(this->Background[1]), in Render() 55 static_cast<GLclampf>(this->Background[2]), in Render() 56 static_cast<GLclampf>(0.0)); in Render()
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/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/ |
H A D | vtkClearRGBPass.cxx | 51 ostate->vtkglClearColor(static_cast<GLclampf>(this->Background[0]), in Render() 52 static_cast<GLclampf>(this->Background[1]), static_cast<GLclampf>(this->Background[2]), in Render() 53 static_cast<GLclampf>(0.0)); in Render()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/include/ |
H A D | OgreGLES2StateCacheManager.h | 136 void setClearDepth(GLclampf depth); 144 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/egl/opengles1/ |
H A D | clear.c | 40 typedef void (GL_APIENTRY *type_ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf a…
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