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Searched refs:GPART (Results 1 – 25 of 62) sorted by relevance

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/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_menu.cpp334 …BORDCOLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[0]), GPART(gameinfo.MenuColors[0]), BPART(… in CreateMenus()
335 …BORD2COLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[1]), GPART(gameinfo.MenuColors[1]), BPART… in CreateMenus()
336 …BORD3COLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[2]), GPART(gameinfo.MenuColors[2]), BPART… in CreateMenus()
337 …BKGDCOLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[3]), GPART(gameinfo.MenuColors[3]), BPART(… in CreateMenus()
338 …STRIPE = ColorMatcher.Pick(RPART(gameinfo.MenuColors[4]), GPART(gameinfo.MenuColors[4]), BPART(gam… in CreateMenus()
339 …STRIPEBG = ColorMatcher.Pick(RPART(gameinfo.MenuColors[5]), GPART(gameinfo.MenuColors[5]), BPART(g… in CreateMenus()
822 …VWB_Clear(ColorMatcher.Pick(RPART(gameinfo.MenuFadeColor), GPART(gameinfo.MenuFadeColor), BPART(ga… in CleanupControlPanel()
1038 …MESSAGE_BG = ColorMatcher.Pick(RPART(gameinfo.MessageColors[0]), GPART(gameinfo.MessageColors[0]),… in Message()
1039 …TOPBRDR = ColorMatcher.Pick(RPART(gameinfo.MessageColors[1]), GPART(gameinfo.MessageColors[1]), BP… in Message()
1040 …BOTBRDR = ColorMatcher.Pick(RPART(gameinfo.MessageColors[2]), GPART(gameinfo.MessageColors[2]), BP… in Message()
[all …]
H A Dwl_game.cpp339 …ColorMatcher.Pick(RPART(gameinfo.Border.topcolor), GPART(gameinfo.Border.topcolor), BPART(gameinfo… in DrawPlayBorderSides()
340 …ColorMatcher.Pick(RPART(gameinfo.Border.bottomcolor), GPART(gameinfo.Border.bottomcolor), BPART(ga… in DrawPlayBorderSides()
341 …ColorMatcher.Pick(RPART(gameinfo.Border.highlightcolor), GPART(gameinfo.Border.highlightcolor), BP… in DrawPlayBorderSides()
708 byte fg = GPART(players[0].mo->damagecolor)*2/3; in Died()
911 …VL_FadeOut(0, 255, RPART(levelInfo->ExitFadeColor), GPART(levelInfo->ExitFadeColor), BPART(levelIn… in GameLoop()
955 …VL_FadeOut(0, 255, RPART(levelInfo->ExitFadeColor), GPART(levelInfo->ExitFadeColor), BPART(levelIn… in GameLoop()
H A Dv_palette.h45 #define GPART(c) (((c)>>8)&0xff) macro
H A Dv_font.cpp618 GPART(GPalette.BaseColors[*((BYTE *)arg1)]) * 587 + in compare()
621 GPART(GPalette.BaseColors[*((BYTE *)arg2)]) * 587 + in compare()
674 GPART(GPalette.BaseColors[reverse[i]]) * 0.587 + in SimpleTranslation()
2617 tparm.Start[1] = tparm.End[1] = GPART(logcolor); in V_InitFontColors()
2626 tparm.Start[1] = GPART(c); in V_InitFontColors()
2633 tparm.End[1] = GPART(c); in V_InitFontColors()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dv_palette.cpp426 int g = GPART(*from); in DoBlending()
444 int g = GPART(*from); in DoBlendingWithGamma()
498 unsigned int g = (GPART(palette[c]) * (NUMCOLORMAPS - i) + GPART(fadecolor) * i in BuildDefaultColorAndShademap()
513 GPART(palette[c]) * 0.00229296875f + in BuildDefaultColorAndShademap()
540 unsigned int g = (GPART(palette[c]) * (NUMCOLORMAPS - i) + GPART(fadecolor) * i in BuildDefaultShademap()
554 GPART(palette[c]) * 0.00229296875f + in BuildDefaultShademap()
608 pal->colors[i] = MAKERGB(newgamma[RPART(color)], newgamma[GPART(color)], newgamma[BPART(color)]); in GammaAdjustPalette()
701 BaseBlendG = GPART(color); in BEGIN_COMMAND()
834 newgamma[(GPART(colors[c])*lg)/255], in BuildColoredLights()
840 GPART(shade[c]), in BuildColoredLights()
[all …]
H A Dr_drawt_altivec.cpp100 …const vu16 blendColor = {0, RPART(color), GPART(color), BPART(color), 0, RPART(color), GPART(color… in r_dimpatchD_ALTIVEC()
H A Dr_drawt_sse2.cpp406 …_m128i blendColor = _mm_set_epi16(0, RPART(color), GPART(color), BPART(color), 0, RPART(color), GP… in r_dimpatchD_SSE2()
H A Dr_drawt_mmx.cpp192 const __m64 blendColor = _mm_set_pi16(0, RPART(color), GPART(color), BPART(color)); in r_dimpatchD_MMX()
H A Dm_options.cpp1113 M_SendUINewColor (red, GPART(color), BPART(color)); in M_SlideUIRed()
1129 M_SendUINewColor (RPART(color), GPART(color), blue); in M_SlideUIBlue()
1292 RPART(color), GPART(color), BPART(color), in M_DrawColoredSlider()
1453 M_DrawColoredSlider(CurrentMenu->indent + 8, y, 0, 255, GPART(color), color); in M_OptDrawer()
1804 part = GPART(color); in M_OptResponder()
1928 part = GPART(color); in M_OptResponder()
H A Dm_menu.cpp1449 M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*3, 0.0f, 255.0f, GPART(color)); in M_PlayerSetupDrawer()
1621 SendNewColor (red, GPART(color), BPART(color)); in M_SlidePlayerRed()
1627 int green = GPART(color); in M_SlidePlayerGreen()
1665 SendNewColor (RPART(color), GPART(color), blue); in M_SlidePlayerBlue()
H A Dv_video.cpp344 color = MAKERGB(newgamma[RPART(color)], newgamma[GPART(color)], newgamma[BPART(color)]); in Dim()
452 ((GPART(palette[y])*x)>>4) | in END_COMMAND()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_saveg.cpp206 RPART(color), GPART(color), BPART(color), in P_SerializeWorld()
207 RPART(fade), GPART(fade), BPART(fade)); in P_SerializeWorld()
210 RPART(color), GPART(color), BPART(color), in P_SerializeWorld()
211 RPART(fade), GPART(fade), BPART(fade)); in P_SerializeWorld()
H A Dr_main.h255 unsigned int g = (GPART(trancolor) * GPART(lightcolor) * (NUMCOLORMAPS - m_mapnum) / 255 in tlate()
256 + GPART(fadecolor) * m_mapnum + NUMCOLORMAPS/2) / NUMCOLORMAPS; in tlate()
H A Dv_video.h49 #define GPART(c) (screen->greenPart(c)) macro
588 const int fg = GPART(from); in alphablend1a()
592 const int dg = GPART(to) - fg; in alphablend1a()
609 (GPART(from) * froma + GPART(to) * toa) >> 8, in alphablend2a()
H A Dr_data.cpp865 g = GPART(pal->basecolors[*map]); in R_InitColormaps()
871 g = (g + GPART(pal->basecolors[map[k]])) >> 1; in R_InitColormaps()
1147 dg = g - GPART(palette[i]); in BestColor()
1165 return BestColor(palette, RPART(color), GPART(color), BPART(color), numcolors); in BestColor2()
/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dplayermenu.cpp595 li->SetValue(0, GPART(color)); in IMPLEMENT_CLASS()
1017 SendNewColor (v, GPART(color), BPART(color)); in MenuEvent()
1033 SendNewColor (RPART(color), GPART(color), v); in MenuEvent()
1096 SendNewColor (v, GPART(color), BPART(color)); in MouseEvent()
1112 SendNewColor (RPART(color), GPART(color), v); in MouseEvent()
H A Dcolorpickermenu.cpp75 mGreen = (float)GPART(DWORD(*cvar)); in DColorPickerMenu()
117 mGreen = (float)GPART(DWORD(*mCVar)); in Reset()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dv_palette.h45 #define GPART(c) (((c)>>8)&0xff) macro
H A Dv_blend.cpp119 V_AddBlend (RPART(gameinfo.pickupcolor)/255.f, GPART(gameinfo.pickupcolor)/255.f, in V_AddPlayerBlend()
H A Dv_palette.cpp294 RPART(workspace[i].Color), GPART(workspace[i].Color), BPART(workspace[i].Color), in MakeRemap()
507 BaseBlendG = GPART(color); in CCMD()
H A Dp_effect.cpp226 stuff = rgb | (ColorMatcher.Pick(RPART(rgb), GPART(rgb), BPART(rgb)) << 24); in ParticleColor()
249 blood2 = ParticleColor(RPART(kind)/3, GPART(kind)/3, BPART(kind)/3); in P_InitEffects()
590 color2 = ParticleColor(RPART(kind)/3, GPART(kind)/3, BPART(kind)/3); in P_DrawSplash2()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dsolidtexture.cpp201 memset(Pixels, RGB32k[RPART(color)>>3][GPART(color)>>3][BPART(color)>>3], Width*Height); in MakeTexture()
/dports/sysutils/lsblk/lsblk-3.7/
H A Dlsblk.sh438 local GPART=$( gpart show -p ${DEV} 2> /dev/null | sed -E 's-\[.*\]--g' | sed 's|=>||g' )
440 echo "${GPART}" \
/dports/science/aircraft-datcom/aircraft-datcom-ed877bb/src/
H A Dwbtail.f193 GPART=(DCLDA+CDHT/RAD)*CA
194 WBT(J+87)=(BD(63)/CBARR)*(CPART+GPART)*EPART-(BD(64)/
H A Dsupwbt.f309 GPART=(DCLDA+CDHT/RAD)*CA
310 CMAH(J)=(BD(63)/CBARR)*(CPART+GPART)*EPART-(BD(64)/

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