/dports/games/irrlamb/irrlamb-1.0.1/src/OPCODE/ |
H A D | OPC_AABBTree.cpp | 526 …obalBox(Current.GetPrimitives(), Current.GetNbPrimitives(), *const_cast<AABB*>(Current.GetAABB())); in Refit2() 530 Current.GetPos()->GetAABB()->GetMin(Min); in Refit2() 531 Current.GetPos()->GetAABB()->GetMax(Max); in Refit2() 533 Current.GetNeg()->GetAABB()->GetMin(Min_); in Refit2() 534 Current.GetNeg()->GetAABB()->GetMax(Max_); in Refit2() 539 const_cast<AABB*>(Current.GetAABB())->SetMinMax(Min, Max); in Refit2()
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H A D | OPC_RayCollider.cpp | 612 node->GetAABB()->GetCenter(Center); in _SegmentStab() 613 node->GetAABB()->GetExtents(Extents); in _SegmentStab() 750 node->GetAABB()->GetCenter(Center); in _RayStab() 751 node->GetAABB()->GetExtents(Extents); in _RayStab()
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/dports/devel/ode/ode-0.13/OPCODE/ |
H A D | OPC_AABBTree.cpp | 526 …r->ComputeGlobalBox(Current.GetPrimitives(), Current.GetNbPrimitives(), *(AABB*)Current.GetAABB()); in Refit2() 530 Current.GetPos()->GetAABB()->GetMin(Min); in Refit2() 531 Current.GetPos()->GetAABB()->GetMax(Max); in Refit2() 533 Current.GetNeg()->GetAABB()->GetMin(Min_); in Refit2() 534 Current.GetNeg()->GetAABB()->GetMax(Max_); in Refit2() 539 ((AABB*)Current.GetAABB())->SetMinMax(Min, Max); in Refit2()
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H A D | OPC_RayCollider.cpp | 612 node->GetAABB()->GetCenter(Center); in _SegmentStab() 613 node->GetAABB()->GetExtents(Extents); in _SegmentStab() 750 node->GetAABB()->GetCenter(Center); in _RayStab() 751 node->GetAABB()->GetExtents(Extents); in _RayStab()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/opcode/ |
H A D | OPC_AABBTree.cpp | 531 …r->ComputeGlobalBox(Current.GetPrimitives(), Current.GetNbPrimitives(), *(AABB*)Current.GetAABB()); in Refit2() 535 Current.GetPos()->GetAABB()->GetMin(Min); in Refit2() 536 Current.GetPos()->GetAABB()->GetMax(Max); in Refit2() 538 Current.GetNeg()->GetAABB()->GetMin(Min_); in Refit2() 539 Current.GetNeg()->GetAABB()->GetMax(Max_); in Refit2() 544 ((AABB*)Current.GetAABB())->SetMinMax(Min, Max); in Refit2()
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H A D | OPC_RayCollider.cpp | 610 node->GetAABB()->GetCenter(Center); in _SegmentStab() 611 node->GetAABB()->GetExtents(Extents); in _SegmentStab() 748 node->GetAABB()->GetCenter(Center); in _RayStab() 749 node->GetAABB()->GetExtents(Extents); in _RayStab()
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/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/ |
H A D | OPC_AABBTree.cpp | 531 …r->ComputeGlobalBox(Current.GetPrimitives(), Current.GetNbPrimitives(), *(AABB*)Current.GetAABB()); in Refit2() 535 Current.GetPos()->GetAABB()->GetMin(Min); in Refit2() 536 Current.GetPos()->GetAABB()->GetMax(Max); in Refit2() 538 Current.GetNeg()->GetAABB()->GetMin(Min_); in Refit2() 539 Current.GetNeg()->GetAABB()->GetMax(Max_); in Refit2() 544 ((AABB*)Current.GetAABB())->SetMinMax(Min, Max); in Refit2()
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H A D | OPC_RayCollider.cpp | 612 node->GetAABB()->GetCenter(Center); in _SegmentStab() 613 node->GetAABB()->GetExtents(Extents); in _SegmentStab() 750 node->GetAABB()->GetCenter(Center); in _RayStab() 751 node->GetAABB()->GetExtents(Extents); in _RayStab()
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/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/OPCODE/ |
H A D | OPC_AABBTree.cpp | 531 …r->ComputeGlobalBox(Current.GetPrimitives(), Current.GetNbPrimitives(), *(AABB*)Current.GetAABB()); in Refit2() 535 Current.GetPos()->GetAABB()->GetMin(Min); in Refit2() 536 Current.GetPos()->GetAABB()->GetMax(Max); in Refit2() 538 Current.GetNeg()->GetAABB()->GetMin(Min_); in Refit2() 539 Current.GetNeg()->GetAABB()->GetMax(Max_); in Refit2() 544 ((AABB*)Current.GetAABB())->SetMinMax(Min, Max); in Refit2()
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H A D | OPC_RayCollider.cpp | 612 node->GetAABB()->GetCenter(Center); in _SegmentStab() 613 node->GetAABB()->GetExtents(Extents); in _SegmentStab() 750 node->GetAABB()->GetCenter(Center); in _RayStab() 751 node->GetAABB()->GetExtents(Extents); in _RayStab()
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/dports/science/chrono/chrono-7.0.1/src/chrono/fea/ |
H A D | ChBeamSectionShape.h | 63 virtual void GetAABB(double& ymin, double& ymax, double& zmin, double& zmax) const; 99 virtual void GetAABB(double& ymin, double& ymax, double& zmin, double& zmax) const override; 143 virtual void GetAABB(double& ymin, double& ymax, double& zmin, double& zmax) const override;
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H A D | ChBeamSectionShape.cpp | 25 void ChBeamSectionShape::GetAABB(double& ymin, double& ymax, double& zmin, double& zmax) const { in GetAABB() function in chrono::fea::ChBeamSectionShape 49 void ChBeamSectionShapeCircular::GetAABB(double& ymin, double& ymax, double& zmin, double& zmax) co… in GetAABB() function in chrono::fea::ChBeamSectionShapeCircular 70 void ChBeamSectionShapeRectangular::GetAABB(double& ymin, double& ymax, double& zmin, double& zmax)… in GetAABB() function in chrono::fea::ChBeamSectionShapeRectangular
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | Box.h | 52 inline Vector3 GetAABB(const Matrix3& rotation) const; 83 Box::GetAABB(const Matrix3& rotation) const in GetAABB() function
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | Box.h | 52 inline vmVector3 GetAABB(const vmMatrix3& rotation) const; 83 Box::GetAABB(const vmMatrix3& rotation) const in GetAABB() function
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/dports/x11-toolkits/pangolin/Pangolin-0.6/tools/ModelViewer/ |
H A D | rendertree.h | 13 inline virtual Eigen::AlignedBox3f GetAABB() const { in GetAABB() function 32 Eigen::AlignedBox3f GetAABB() const override { in GetAABB() function
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2Fixture.h | 177 const b2AABB& GetAABB() const; 321 inline const b2AABB& b2Fixture::GetAABB() const in GetAABB() function
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_fixture.h | 207 const b2AABB& GetAABB(int32 childIndex) const; 359 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(juce::int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(juce::int32 childIndex) const in GetAABB() function
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/ |
H A D | b2Fixture.h | 193 const b2AABB& GetAABB(int32 childIndex) const; 339 inline const b2AABB& b2Fixture::GetAABB(int32 childIndex) const in GetAABB() function
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