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Searched refs:GetPixelShader (Results 1 – 25 of 259) sorted by relevance

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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/D3D/
H A DDXPipeline.h26 ID3D11PixelShader* GetPixelShader() const { return m_pixel_shader.Get(); } in GetPixelShader() function
H A DRender.cpp112 D3D::stateman->SetPixelShader(dx_pipeline->GetPixelShader()); in SetPipeline()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLShaderProgram.h57 ShaderVariation* GetPixelShader() const;
H A DOGLShaderVariation.cpp73 if (graphics_->GetPixelShader() == this) in Release()
H A DOGLShaderProgram.cpp332 ShaderVariation* ShaderProgram::GetPixelShader() const in GetPixelShader() function in Urho3D::ShaderProgram
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/
H A Dd3d11ShaderCache.h73 ID3D11PixelShader *GetPixelShader() const { return _pixelShader; } in GetPixelShader() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DTechnique.h115 const String& GetPixelShader() const { return pixelShaderName_; } in GetPixelShader() function
H A DRenderer.cpp1726 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders()
1731 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders()
1763 … graphics_->GetShader(PS, pass->GetPixelShader(), psDefines + heightFogVariations[j]); in LoadPassShaders()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/
H A DTechnique.pkg37 const String GetPixelShader() const;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/
H A DDirect3DStateBlock8.cpp193 device->GetPixelShader(&pixelShaderHandle); in Capture()
568 device->GetPixelShader(&pixelShaderHandle); in capturePixelShaderStates()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3dx8effect.h108 STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; in DECLARE_INTERFACE_() local
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3dx8effect.h118 STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; in DECLARE_INTERFACE_() local
/dports/devel/apitrace/apitrace-9.0/retrace/
H A Dd3d8state.cpp65 return pDevice->GetPixelShader(pHandle); in GetShader()
H A Dd3d9state.cpp87 hr = pDevice->GetPixelShader(&pPixelShader); in dumpShaders()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9effect.h160 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
270 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
368 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9effect.h160 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
270 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
368 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/
H A DD3D9ShaderVariation.cpp152 if (graphics_->GetPixelShader() == this) in Release()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/
H A Dd3dx9effect.h198 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
340 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
471 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9effect.h240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9effect.h240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/
H A Dd3dx9effect.h240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/
H A Dd3dx9effect.h240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/
H A DDirect3DDevice9Ex.cpp432 long Direct3DDevice9Ex::GetPixelShader(IDirect3DPixelShader9 **shader) in GetPixelShader() function in D3D9::Direct3DDevice9Ex
436 return Direct3DDevice9::GetPixelShader(shader); in GetPixelShader()
H A DDirect3DStateBlock9.cpp491 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in Capture()
1107 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in capturePixelShaderStates()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11ShaderVariation.cpp139 if (graphics_->GetPixelShader() == this) in Release()

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