/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/D3D/ |
H A D | DXPipeline.h | 26 ID3D11PixelShader* GetPixelShader() const { return m_pixel_shader.Get(); } in GetPixelShader() function
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H A D | Render.cpp | 112 D3D::stateman->SetPixelShader(dx_pipeline->GetPixelShader()); in SetPipeline()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/ |
H A D | OGLShaderProgram.h | 57 ShaderVariation* GetPixelShader() const;
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H A D | OGLShaderVariation.cpp | 73 if (graphics_->GetPixelShader() == this) in Release()
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H A D | OGLShaderProgram.cpp | 332 ShaderVariation* ShaderProgram::GetPixelShader() const in GetPixelShader() function in Urho3D::ShaderProgram
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | d3d11ShaderCache.h | 73 ID3D11PixelShader *GetPixelShader() const { return _pixelShader; } in GetPixelShader() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | Technique.h | 115 const String& GetPixelShader() const { return pixelShaderName_; } in GetPixelShader() function
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H A D | Renderer.cpp | 1726 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders() 1731 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders() 1763 … graphics_->GetShader(PS, pass->GetPixelShader(), psDefines + heightFogVariations[j]); in LoadPassShaders()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/ |
H A D | Technique.pkg | 37 const String GetPixelShader() const;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/ |
H A D | Direct3DStateBlock8.cpp | 193 device->GetPixelShader(&pixelShaderHandle); in Capture() 568 device->GetPixelShader(&pixelShaderHandle); in capturePixelShaderStates()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3dx8effect.h | 108 STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; in DECLARE_INTERFACE_() local
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3dx8effect.h | 118 STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; in DECLARE_INTERFACE_() local
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/dports/devel/apitrace/apitrace-9.0/retrace/ |
H A D | d3d8state.cpp | 65 return pDevice->GetPixelShader(pHandle); in GetShader()
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H A D | d3d9state.cpp | 87 hr = pDevice->GetPixelShader(&pPixelShader); in dumpShaders()
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9effect.h | 160 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local 270 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local 368 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9effect.h | 160 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local 270 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local 368 … STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE; in DECLARE_INTERFACE_() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/ |
H A D | D3D9ShaderVariation.cpp | 152 if (graphics_->GetPixelShader() == this) in Release()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/ |
H A D | d3dx9effect.h | 198 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 340 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 471 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
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/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9effect.h | 240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
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/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9effect.h | 240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/ |
H A D | d3dx9effect.h | 240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/ |
H A D | d3dx9effect.h | 240 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 381 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local 514 STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; in DECLARE_INTERFACE_() local
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9Ex.cpp | 432 long Direct3DDevice9Ex::GetPixelShader(IDirect3DPixelShader9 **shader) in GetPixelShader() function in D3D9::Direct3DDevice9Ex 436 return Direct3DDevice9::GetPixelShader(shader); in GetPixelShader()
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H A D | Direct3DStateBlock9.cpp | 491 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in Capture() 1107 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in capturePixelShaderStates()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/ |
H A D | D3D11ShaderVariation.cpp | 139 if (graphics_->GetPixelShader() == this) in Release()
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