/dports/audio/codec2/codec2-1.0.3/cmake/ |
H A D | config.h.in | 15 #cmakedefine HAVE_POW @HAVE_POW@
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_config_wiz.h | 109 #define HAVE_POW 1 macro 122 #define HAVE_POW 1 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | SDL_config_wiz.h | 109 #define HAVE_POW 1 macro 122 #define HAVE_POW 1 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | SDL_config_wiz.h | 109 #define HAVE_POW 1 macro 122 #define HAVE_POW 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_config_wiz.h | 110 #define HAVE_POW 1 macro 123 #define HAVE_POW 1 macro
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_config_wiz.h | 109 #define HAVE_POW 1 macro 122 #define HAVE_POW 1 macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_config_wiz.h | 110 #define HAVE_POW 1 macro 123 #define HAVE_POW 1 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_config_wiz.h | 107 #define HAVE_POW 1 macro 120 #define HAVE_POW 1 macro
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_config_wiz.h | 113 #define HAVE_POW 1 macro 130 #define HAVE_POW 1 macro
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_config_wiz.h | 113 #define HAVE_POW 1 macro 130 #define HAVE_POW 1 macro
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/dports/astro/starplot/starplot-0.95.5/lib/ |
H A D | sqrt.c | 4 # if HAVE_POW
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H A D | pow.c | 3 #if ! HAVE_POW
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/libpng-1.5.5/ |
H A D | config.h | 26 #define HAVE_POW 1 macro
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/dports/biology/lamarc/lamarc-2.1.8/config/ |
H A D | conf.h | 20 #define HAVE_POW 1 macro
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/dports/math/reduce/Reduce-svn5758-src/csl/embedded/ |
H A D | config.h | 75 #define HAVE_POW 1 macro
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/dports/graphics/megapov/megapov-1.2.1/libraries/tiff/libtiff/ |
H A D | config.h | 48 #define HAVE_POW 1 macro
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/dports/math/mcsim/mcsim-6.2.0/ |
H A D | config.h | 59 #define HAVE_POW 1 macro
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/dports/science/qmcpack/qmcpack-3.11.0/doxygen/ |
H A D | config.h | 119 #define HAVE_POW 1 macro
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/dports/science/qmcpack/qmcpack-3.11.0/src/QMCTools/ppconvert/src/ |
H A D | config.h | 65 #define HAVE_POW 1 macro
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | aconfig.h | 63 #define HAVE_POW 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/x64/nosparse/ |
H A D | config.h | 84 #define HAVE_POW 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/nosparse/ |
H A D | config.h | 84 #define HAVE_POW 1 macro
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/dports/audio/wavegain/WaveGain-1.2.8/ |
H A D | config.h | 43 #define HAVE_POW macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/sparse/ |
H A D | config.h | 84 #define HAVE_POW 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/x64/sparse/ |
H A D | config.h | 84 #define HAVE_POW 1 macro
|