/dports/devel/apitrace/apitrace-9.0/retrace/ |
H A D | d3d10state_images.cpp | 96 static_cast<ID3D10Texture1D *>(pResource)->GetDesc(&Desc); in getResourceDesc() 170 … return pDevice->CreateTexture1D(&Desc, NULL, reinterpret_cast<ID3D10Texture1D **>(ppResource)); in createResource() 220 …return static_cast<ID3D10Texture1D *>(pResource)->Map(SubResource, MapType, MapFlags, &pMappedSubR… in mapResource() 242 static_cast<ID3D10Texture1D *>(pResource)->Unmap(SubResource); in unmapResource()
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/dports/devel/apitrace/apitrace-9.0/helpers/ |
H A D | d3d10size.hpp | 128 _getMapDesc(ID3D10Texture1D *pResource, UINT Subresource, D3D10_MAP MapType, UINT MapFlags, void * … in _getMapDesc() 209 static_cast<ID3D10Texture1D *>(pDstResource)->GetDesc(&Desc); in _calcSubresourceSize()
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10.h | 47 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef 49 interface ID3D10Texture1D; variable 1790 ID3D10Texture1D *This, 1802 ID3D10Texture1D *This, 1806 ID3D10Texture1D *This, 1812 ID3D10Texture1D *This, 1818 ID3D10Texture1D *This, 1824 ID3D10Texture1D *This, 1828 ID3D10Texture1D *This, 1836 ID3D10Texture1D *This, [all …]
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H A D | d3d10_1.h | 836 ID3D10Texture1D **ppTexture1D); 1331 …D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D…
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10.h | 47 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef 49 interface ID3D10Texture1D; variable 1790 ID3D10Texture1D *This, 1802 ID3D10Texture1D *This, 1806 ID3D10Texture1D *This, 1812 ID3D10Texture1D *This, 1818 ID3D10Texture1D *This, 1824 ID3D10Texture1D *This, 1828 ID3D10Texture1D *This, 1836 ID3D10Texture1D *This, [all …]
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H A D | d3d10_1.h | 836 ID3D10Texture1D **ppTexture1D); 1331 …D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D…
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d10.h | 81 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef 1835 ID3D10Texture1D * This, 1847 ID3D10Texture1D * This, 1852 ID3D10Texture1D * This, 1861 ID3D10Texture1D * This, 1870 ID3D10Texture1D * This, 1877 ID3D10Texture1D * This, 1882 ID3D10Texture1D * This, 1890 ID3D10Texture1D * This, 1901 ID3D10Texture1D * This, [all …]
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H A D | d3d10_1.h | 1057 _Out_ ID3D10Texture1D **ppTexture1D);
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/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3d10.py | 750 ID3D10Texture1D = Interface("ID3D10Texture1D", ID3D10Resource) variable 791 ID3D10Texture1D.methods += [ 926 …getNumSubResources(pDesc)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D10Texture1D)), "ppTexture…
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/ |
H A D | mod.rs | 11774 pub struct ID3D10Texture1D(::windows::runtime::IUnknown); struct 11775 impl ID3D10Texture1D { impl 11808 unsafe impl ::windows::runtime::Interface for ID3D10Texture1D { implementation 11813 fn from(value: ID3D10Texture1D) -> Self { in from() 11818 fn from(value: &ID3D10Texture1D) -> Self { in from() 11832 impl ::std::convert::From<ID3D10Texture1D> for ID3D10Resource { 11833 fn from(value: ID3D10Texture1D) -> Self { in from() 11837 impl ::std::convert::From<&ID3D10Texture1D> for ID3D10Resource { 11838 fn from(value: &ID3D10Texture1D) -> Self { in from() 11853 fn from(value: ID3D10Texture1D) -> Self { in from() [all …]
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d10_common.h | 42 typedef ID3D10Texture1D* D3D10Texture1D;
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D10/ |
H A D | mod.rs | 2565 pub type ID3D10Texture1D = *mut ::core::ffi::c_void; typedef
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