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Searched refs:ID3D10Texture1D (Results 1 – 12 of 12) sorted by relevance

/dports/devel/apitrace/apitrace-9.0/retrace/
H A Dd3d10state_images.cpp96 static_cast<ID3D10Texture1D *>(pResource)->GetDesc(&Desc); in getResourceDesc()
170 … return pDevice->CreateTexture1D(&Desc, NULL, reinterpret_cast<ID3D10Texture1D **>(ppResource)); in createResource()
220 …return static_cast<ID3D10Texture1D *>(pResource)->Map(SubResource, MapType, MapFlags, &pMappedSubR… in mapResource()
242 static_cast<ID3D10Texture1D *>(pResource)->Unmap(SubResource); in unmapResource()
/dports/devel/apitrace/apitrace-9.0/helpers/
H A Dd3d10size.hpp128 _getMapDesc(ID3D10Texture1D *pResource, UINT Subresource, D3D10_MAP MapType, UINT MapFlags, void * … in _getMapDesc()
209 static_cast<ID3D10Texture1D *>(pDstResource)->GetDesc(&Desc); in _calcSubresourceSize()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10.h47 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef
49 interface ID3D10Texture1D; variable
1790 ID3D10Texture1D *This,
1802 ID3D10Texture1D *This,
1806 ID3D10Texture1D *This,
1812 ID3D10Texture1D *This,
1818 ID3D10Texture1D *This,
1824 ID3D10Texture1D *This,
1828 ID3D10Texture1D *This,
1836 ID3D10Texture1D *This,
[all …]
H A Dd3d10_1.h836 ID3D10Texture1D **ppTexture1D);
1331 …D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D…
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10.h47 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef
49 interface ID3D10Texture1D; variable
1790 ID3D10Texture1D *This,
1802 ID3D10Texture1D *This,
1806 ID3D10Texture1D *This,
1812 ID3D10Texture1D *This,
1818 ID3D10Texture1D *This,
1824 ID3D10Texture1D *This,
1828 ID3D10Texture1D *This,
1836 ID3D10Texture1D *This,
[all …]
H A Dd3d10_1.h836 ID3D10Texture1D **ppTexture1D);
1331 …D10_TEXTURE1D_DESC *pDesc,const D3D10_SUBRESOURCE_DATA *pInitialData,ID3D10Texture1D **ppTexture1D…
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10.h81 typedef interface ID3D10Texture1D ID3D10Texture1D; typedef
1835 ID3D10Texture1D * This,
1847 ID3D10Texture1D * This,
1852 ID3D10Texture1D * This,
1861 ID3D10Texture1D * This,
1870 ID3D10Texture1D * This,
1877 ID3D10Texture1D * This,
1882 ID3D10Texture1D * This,
1890 ID3D10Texture1D * This,
1901 ID3D10Texture1D * This,
[all …]
H A Dd3d10_1.h1057 _Out_ ID3D10Texture1D **ppTexture1D);
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d10.py750 ID3D10Texture1D = Interface("ID3D10Texture1D", ID3D10Resource) variable
791 ID3D10Texture1D.methods += [
926 …getNumSubResources(pDesc)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D10Texture1D)), "ppTexture…
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs11774 pub struct ID3D10Texture1D(::windows::runtime::IUnknown); struct
11775 impl ID3D10Texture1D { impl
11808 unsafe impl ::windows::runtime::Interface for ID3D10Texture1D { implementation
11813 fn from(value: ID3D10Texture1D) -> Self { in from()
11818 fn from(value: &ID3D10Texture1D) -> Self { in from()
11832 impl ::std::convert::From<ID3D10Texture1D> for ID3D10Resource {
11833 fn from(value: ID3D10Texture1D) -> Self { in from()
11837 impl ::std::convert::From<&ID3D10Texture1D> for ID3D10Resource {
11838 fn from(value: &ID3D10Texture1D) -> Self { in from()
11853 fn from(value: ID3D10Texture1D) -> Self { in from()
[all …]
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d10_common.h42 typedef ID3D10Texture1D* D3D10Texture1D;
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs2565 pub type ID3D10Texture1D = *mut ::core::ffi::c_void; typedef