/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/ |
H A D | assimp_view.h | 205 extern ID3DXEffect *g_piDefaultEffect /*= NULL*/; 206 extern ID3DXEffect *g_piNormalsEffect /*= NULL*/; 207 extern ID3DXEffect *g_piPassThroughEffect /*= NULL*/; 208 extern ID3DXEffect *g_piPatternEffect /*= NULL*/;
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H A D | Background.h | 116 ID3DXEffect* piSkyBoxEffect;
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H A D | AssetHelper.h | 178 ID3DXEffect *piEffect;
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H A D | Material.cpp | 73 extern ID3DXEffect* g_piDefaultEffect /*= NULL*/; 74 extern ID3DXEffect* g_piNormalsEffect /*= NULL*/; 75 extern ID3DXEffect* g_piPassThroughEffect /*= NULL*/; 76 extern ID3DXEffect* g_piPatternEffect /*= NULL*/; 1339 ID3DXEffect* piEnd = pcMesh->piEffect; in SetupMaterial()
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H A D | assimp_view.cpp | 68 ID3DXEffect *g_piDefaultEffect = nullptr; 69 ID3DXEffect *g_piNormalsEffect = nullptr; 70 ID3DXEffect *g_piPassThroughEffect = nullptr; 71 ID3DXEffect *g_piPatternEffect = nullptr;
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H A D | Display.h | 182 ID3DXEffect* piEffect;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/ |
H A D | assimp_view.h | 219 extern ID3DXEffect* g_piDefaultEffect /*= NULL*/; 220 extern ID3DXEffect* g_piNormalsEffect /*= NULL*/; 221 extern ID3DXEffect* g_piPassThroughEffect /*= NULL*/; 222 extern ID3DXEffect* g_piPatternEffect /*= NULL*/;
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H A D | Background.h | 116 ID3DXEffect* piSkyBoxEffect;
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H A D | AssetHelper.h | 192 ID3DXEffect* piEffect;
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H A D | Material.cpp | 73 extern ID3DXEffect* g_piDefaultEffect /*= NULL*/; 74 extern ID3DXEffect* g_piNormalsEffect /*= NULL*/; 75 extern ID3DXEffect* g_piPassThroughEffect /*= NULL*/; 76 extern ID3DXEffect* g_piPatternEffect /*= NULL*/; 1340 ID3DXEffect* piEnd = pcMesh->piEffect; in SetupMaterial()
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H A D | assimp_view.cpp | 63 ID3DXEffect* g_piDefaultEffect = NULL; 64 ID3DXEffect* g_piNormalsEffect = NULL; 65 ID3DXEffect* g_piPassThroughEffect = NULL; 66 ID3DXEffect* g_piPatternEffect = NULL;
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H A D | Display.h | 182 ID3DXEffect* piEffect;
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3dx8effect.h | 65 typedef interface ID3DXEffect ID3DXEffect; typedef 66 typedef interface ID3DXEffect *LPD3DXEFFECT; 73 #define INTERFACE ID3DXEffect 75 DECLARE_INTERFACE_(ID3DXEffect, IUnknown) in DECLARE_INTERFACE_() argument
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3dx8effect.h | 74 typedef interface ID3DXEffect ID3DXEffect; typedef 75 typedef interface ID3DXEffect *LPD3DXEFFECT; 83 #define INTERFACE ID3DXEffect 85 DECLARE_INTERFACE_(ID3DXEffect, IUnknown) in DECLARE_INTERFACE_() argument
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9effect.h | 200 typedef struct ID3DXEffect *LPD3DXEFFECT; 210 #define INTERFACE ID3DXEffect 212 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument 296 STDMETHOD(CloneEffect)(THIS_ struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) PURE; in DECLARE_INTERFACE_() 387 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 390 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 395 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 398 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 403 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 412 struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); [all …]
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9effect.h | 200 typedef struct ID3DXEffect *LPD3DXEFFECT; 210 #define INTERFACE ID3DXEffect 212 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument 296 STDMETHOD(CloneEffect)(THIS_ struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) PURE; in DECLARE_INTERFACE_() 387 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 390 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 395 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 398 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 403 …struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors… 412 struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors); [all …]
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/dports/devel/tokamak/tokamak_release/d3dapp/dxut/ |
H A D | DXUTMesh.h | 45 HRESULT Render( ID3DXEffect *pEffect, 55 HRESULT RenderTokamak( ID3DXEffect *pEffect,
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H A D | DXUTMesh.cpp | 547 HRESULT CDXUTMesh::Render( ID3DXEffect *pEffect, in Render() 636 HRESULT CDXUTMesh::RenderTokamak( ID3DXEffect *pEffect, in RenderTokamak()
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/dports/devel/tokamak/tokamak_release/d3dapp/ |
H A D | tokamaksampleApp.h | 12 extern ID3DXEffect* g_pEffect;
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H A D | tokamaksampleApp.cpp | 6 ID3DXEffect* g_pEffect = NULL; // D3DX effect interface
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/ |
H A D | d3dx9effect.h | 267 typedef interface ID3DXEffect ID3DXEffect; typedef 268 typedef interface ID3DXEffect *LPD3DXEFFECT; 275 #define INTERFACE ID3DXEffect 277 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument
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/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9effect.h | 308 typedef interface ID3DXEffect ID3DXEffect; typedef 309 typedef interface ID3DXEffect *LPD3DXEFFECT; 316 #define INTERFACE ID3DXEffect 318 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument
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/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9effect.h | 308 typedef interface ID3DXEffect ID3DXEffect; typedef 309 typedef interface ID3DXEffect *LPD3DXEFFECT; 316 #define INTERFACE ID3DXEffect 318 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/ |
H A D | d3dx9effect.h | 308 typedef interface ID3DXEffect ID3DXEffect; typedef 309 typedef interface ID3DXEffect *LPD3DXEFFECT; 316 #define INTERFACE ID3DXEffect 318 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/ |
H A D | d3dx9effect.h | 308 typedef interface ID3DXEffect ID3DXEffect; typedef 309 typedef interface ID3DXEffect *LPD3DXEFFECT; 316 #define INTERFACE ID3DXEffect 318 DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) in DECLARE_INTERFACE_() argument
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