Searched refs:IDirect3DDevice8_GetAvailableTextureMem (Results 1 – 7 of 7) sorted by relevance
330 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro428 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
358 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro456 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
948 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTexture… macro1048 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro