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Searched refs:IDirect3DDevice9Ex_SetVertexShader (Results 1 – 15 of 15) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d9.h2022 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexS… macro
2160 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d9.h2022 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexS… macro
2160 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9.h2376 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
2511 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9.h2376 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
2511 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) macro
/dports/lang/clover/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/libosmesa/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-libs/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-dri/mesa-21.3.6/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/D3D9/
H A Dd3d9.h1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro