/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d9_common.h | 548 SUCCEEDED(IDirect3DDevice9_GetRenderTarget(dev, in d3d9_device_get_render_target()
|
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 1479 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 1666 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 1479 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 1666 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 446 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 656 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 446 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 656 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 446 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 656 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 372 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset() 583 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_backend.c | 424 IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, &gl_state.d3drt_backbuffercolorsurface); in gl_backend_start() 559 IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, &gl_state.d3drt_backbuffercolorsurface); in gl_backend_devicerestored() 3827 if (!FAILED(IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, ¤tsurface))) in R_Mesh_CopyToTexture()
|
/dports/games/darkplaces/darkplaces/ |
H A D | gl_backend.c | 424 IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, &gl_state.d3drt_backbuffercolorsurface); in gl_backend_start() 559 IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, &gl_state.d3drt_backbuffercolorsurface); in gl_backend_devicerestored() 3827 if (!FAILED(IDirect3DDevice9_GetRenderTarget(vid_d3d9dev, 0, ¤tsurface))) in R_Mesh_CopyToTexture()
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9.h | 359 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro 479 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9.h | 359 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro 479 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9.h | 453 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro 573 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1374 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget… macro 1496 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1374 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget… macro 1496 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 628 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro 748 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 628 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro 748 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) macro
|
/dports/lang/clover/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/libosmesa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-libs/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|
/dports/graphics/mesa-dri/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro
|