/dports/security/ridl/ridl-11b3240/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 194 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/d3d9/ |
H A D | nuklear_d3d9.h | 119 hr = IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render() 195 IDirect3DStateBlock9_Apply(d3d9.state); in nk_d3d9_render()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9.h | 1249 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 1256 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9.h | 1249 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 1256 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9.h | 680 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 687 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1133 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 1142 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1133 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 1142 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 863 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 870 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 863 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro 870 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() macro
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/dports/lang/clover/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/libosmesa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-libs/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-dri/mesa-21.3.6/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/D3D9/ |
H A D | d3d9.h | 1454 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) macro
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