/dports/graphics/devil/devil-1.7.8/src-ILUT/src/ |
H A D | ilut_directx9.c | 366 IDirect3DTexture9_UnlockRect(Texture, 0); in iD3DMakeTexture() 711 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps() 725 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps() 731 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps() 736 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps() 740 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps() 746 IDirect3DTexture9_UnlockRect(Texture, i); in iD3D9CreateMipmaps()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 1012 if (FAILED(IDirect3DTexture9_UnlockRect(priv->d3d_texture_system, 0))) { in draw_alpha() 1044 if (FAILED(IDirect3DTexture9_UnlockRect(priv->d3d_texture_system, 0))) { in draw_osd()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 1012 if (FAILED(IDirect3DTexture9_UnlockRect(priv->d3d_texture_system, 0))) { in draw_alpha() 1044 if (FAILED(IDirect3DTexture9_UnlockRect(priv->d3d_texture_system, 0))) { in draw_osd()
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/dports/security/ridl/ridl-11b3240/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 243 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/d3d9/ |
H A D | nuklear_d3d9.h | 248 hr = IDirect3DTexture9_UnlockRect(d3d9.texture, 0); in nk_d3d9_create_font_texture()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d9_common.h | 313 IDirect3DTexture9_UnlockRect(tex, 0); in d3d9_unlock_rectangle()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_textures.c | 1225 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, 0); in R_UploadPartialTexture() 1414 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_UploadFullTexture() 1426 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_UploadFullTexture() 2926 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_LoadTextureDDSFile()
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/dports/games/darkplaces/darkplaces/ |
H A D | gl_textures.c | 1232 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, 0); in R_UploadPartialTexture() 1430 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_UploadFullTexture() 1443 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_UploadFullTexture() 2949 IDirect3DTexture9_UnlockRect((IDirect3DTexture9*)glt->d3dtexture, mip); in R_LoadTextureDDSFile()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 491 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 710 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 491 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 710 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 937 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 1154 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 937 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 1154 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 937 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 1154 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 799 result = IDirect3DTexture9_UnlockRect(texture->staging, 0); in D3D_UpdateTextureRep() 1016 IDirect3DTexture9_UnlockRect(texturedata->texture.staging, 0); in D3D_UnlockTexture()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/ |
H A D | vo_direct3d.c | 1154 if (FAILED(IDirect3DTexture9_UnlockRect(priv->osd_texture.system, 0))) { in update_osd()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9.h | 1048 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) macro 1071 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9.h | 1048 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) macro 1071 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) macro
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/win32/ |
H A D | direct3d9.c | 1809 hr = IDirect3DTexture9_UnlockRect(d3dr->texture, 0); in Direct3D9ImportSubpicture()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9.h | 1000 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) macro 1023 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 864 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) macro 891 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) macro
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