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Searched refs:IMPLEMENT_PERSISTENT (Results 1 – 25 of 141) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/
H A Dbase_point.cpp34 IMPLEMENT_PERSISTENT(BasePoint, false) in IMPLEMENT_PERSISTENT() function
H A Dbase_viewport.cpp36 IMPLEMENT_PERSISTENT(BaseViewport, false) in IMPLEMENT_PERSISTENT() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/
H A Dbase_point.cpp34 IMPLEMENT_PERSISTENT(BasePoint, false) in IMPLEMENT_PERSISTENT() function
H A Dbase_viewport.cpp36 IMPLEMENT_PERSISTENT(BaseViewport, false) in IMPLEMENT_PERSISTENT() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/scriptables/
H A Dscript_ext_object.cpp39 IMPLEMENT_PERSISTENT(SXObject, false) in IMPLEMENT_PERSISTENT() function
H A Dscript_ext_directory.cpp42 IMPLEMENT_PERSISTENT(SXDirectory, true) in IMPLEMENT_PERSISTENT() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/scriptables/
H A Dscript_ext_object.cpp39 IMPLEMENT_PERSISTENT(SXObject, false) in IMPLEMENT_PERSISTENT() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/
H A Dad_response_context.cpp34 IMPLEMENT_PERSISTENT(AdResponseContext, false) in IMPLEMENT_PERSISTENT() function
H A Dad_path_point.cpp34 IMPLEMENT_PERSISTENT(AdPathPoint, false) in IMPLEMENT_PERSISTENT() function
H A Dad_scene_node.cpp34 IMPLEMENT_PERSISTENT(AdSceneNode, false) in IMPLEMENT_PERSISTENT() function
H A Dad_scene_state.cpp37 IMPLEMENT_PERSISTENT(AdSceneState, false) in IMPLEMENT_PERSISTENT() function
H A Dad_path.cpp34 IMPLEMENT_PERSISTENT(AdPath, false) in IMPLEMENT_PERSISTENT() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/
H A Dad_path_point.cpp34 IMPLEMENT_PERSISTENT(AdPathPoint, false) in IMPLEMENT_PERSISTENT() function
H A Dad_response_context.cpp34 IMPLEMENT_PERSISTENT(AdResponseContext, false) in IMPLEMENT_PERSISTENT() function
H A Dad_path_point3d.cpp34 IMPLEMENT_PERSISTENT(AdPathPoint3D, false) in IMPLEMENT_PERSISTENT() function
H A Dad_scene_node.cpp34 IMPLEMENT_PERSISTENT(AdSceneNode, false) in IMPLEMENT_PERSISTENT() function
H A Dad_scene_state.cpp37 IMPLEMENT_PERSISTENT(AdSceneState, false) in IMPLEMENT_PERSISTENT() function
H A Dad_path.cpp34 IMPLEMENT_PERSISTENT(AdPath, false) in IMPLEMENT_PERSISTENT() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ext/
H A Dwme_commandlinehelper.cpp39 IMPLEMENT_PERSISTENT(SXCommandLineHelper, false) in IMPLEMENT_PERSISTENT() function
H A Dwme_galaxy.cpp39 IMPLEMENT_PERSISTENT(SXWMEGalaxyAPI, false) in IMPLEMENT_PERSISTENT() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/
H A Dpersistent.h57 #define IMPLEMENT_PERSISTENT(className, persistentClass)\ macro
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/
H A Dpersistent.h57 #define IMPLEMENT_PERSISTENT(className, persistentClass)\ macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/font/
H A Dbase_font.cpp41 IMPLEMENT_PERSISTENT(BaseFont, false) in IMPLEMENT_PERSISTENT() function
H A Dbase_font_storage.cpp40 IMPLEMENT_PERSISTENT(BaseFontStorage, true) in IMPLEMENT_PERSISTENT() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/font/
H A Dbase_font.cpp41 IMPLEMENT_PERSISTENT(BaseFont, false) in IMPLEMENT_PERSISTENT() function

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