/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_point.cpp | 34 IMPLEMENT_PERSISTENT(BasePoint, false) in IMPLEMENT_PERSISTENT() function
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H A D | base_viewport.cpp | 36 IMPLEMENT_PERSISTENT(BaseViewport, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_point.cpp | 34 IMPLEMENT_PERSISTENT(BasePoint, false) in IMPLEMENT_PERSISTENT() function
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H A D | base_viewport.cpp | 36 IMPLEMENT_PERSISTENT(BaseViewport, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/scriptables/ |
H A D | script_ext_object.cpp | 39 IMPLEMENT_PERSISTENT(SXObject, false) in IMPLEMENT_PERSISTENT() function
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H A D | script_ext_directory.cpp | 42 IMPLEMENT_PERSISTENT(SXDirectory, true) in IMPLEMENT_PERSISTENT() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/scriptables/ |
H A D | script_ext_object.cpp | 39 IMPLEMENT_PERSISTENT(SXObject, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/ |
H A D | ad_response_context.cpp | 34 IMPLEMENT_PERSISTENT(AdResponseContext, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_path_point.cpp | 34 IMPLEMENT_PERSISTENT(AdPathPoint, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_scene_node.cpp | 34 IMPLEMENT_PERSISTENT(AdSceneNode, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_scene_state.cpp | 37 IMPLEMENT_PERSISTENT(AdSceneState, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_path.cpp | 34 IMPLEMENT_PERSISTENT(AdPath, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/ |
H A D | ad_path_point.cpp | 34 IMPLEMENT_PERSISTENT(AdPathPoint, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_response_context.cpp | 34 IMPLEMENT_PERSISTENT(AdResponseContext, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_path_point3d.cpp | 34 IMPLEMENT_PERSISTENT(AdPathPoint3D, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_scene_node.cpp | 34 IMPLEMENT_PERSISTENT(AdSceneNode, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_scene_state.cpp | 37 IMPLEMENT_PERSISTENT(AdSceneState, false) in IMPLEMENT_PERSISTENT() function
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H A D | ad_path.cpp | 34 IMPLEMENT_PERSISTENT(AdPath, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ext/ |
H A D | wme_commandlinehelper.cpp | 39 IMPLEMENT_PERSISTENT(SXCommandLineHelper, false) in IMPLEMENT_PERSISTENT() function
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H A D | wme_galaxy.cpp | 39 IMPLEMENT_PERSISTENT(SXWMEGalaxyAPI, false) in IMPLEMENT_PERSISTENT() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ |
H A D | persistent.h | 57 #define IMPLEMENT_PERSISTENT(className, persistentClass)\ macro
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ |
H A D | persistent.h | 57 #define IMPLEMENT_PERSISTENT(className, persistentClass)\ macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/font/ |
H A D | base_font.cpp | 41 IMPLEMENT_PERSISTENT(BaseFont, false) in IMPLEMENT_PERSISTENT() function
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H A D | base_font_storage.cpp | 40 IMPLEMENT_PERSISTENT(BaseFontStorage, true) in IMPLEMENT_PERSISTENT() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/font/ |
H A D | base_font.cpp | 41 IMPLEMENT_PERSISTENT(BaseFont, false) in IMPLEMENT_PERSISTENT() function
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