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Searched refs:ITEM_JUMP_HEIGHT (Results 1 – 25 of 68) sorted by relevance

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/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dshrub.c126 e->dirY = ITEM_JUMP_HEIGHT; in die()
140 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Dglass_wall.c173 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
199 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Ditem.c192 Entity *e = addTemporaryItem(name, x, y, face, 0, ITEM_JUMP_HEIGHT); in dropCollectableItem()
207 addTemporaryItem("item/heart", x, y, RIGHT, 0, ITEM_JUMP_HEIGHT); in dropRandomItem()
212 e = addTemporaryItem("weapon/normal_arrow", x, y, RIGHT, 0, ITEM_JUMP_HEIGHT); in dropRandomItem()
219 e = addTemporaryItem("item/lightning_charge", x, y, RIGHT, 0, ITEM_JUMP_HEIGHT); in dropRandomItem()
H A Dchicken_feed.c49 e->dirY = ITEM_JUMP_HEIGHT; in addChickenFeedBag()
73 …ayer.w : 0), player.y + player.h / 2, player.face, player.face == LEFT ? -5 : 5, ITEM_JUMP_HEIGHT); in dropChickenFeed()
H A Dlava_door.c177 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Dglass_cage.c150 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Dice_spray.c76 e->dirY = ITEM_JUMP_HEIGHT; in sprayIce()
H A Dspore.c72 …ayer.w : 0), player.y + player.h / 2, player.face, player.face == LEFT ? -5 : 5, ITEM_JUMP_HEIGHT); in throwSpore()
H A Dapple.c87 e->dirY = ITEM_JUMP_HEIGHT; in throwApple()
H A Dpoison_meat.c86 e->dirY = ITEM_JUMP_HEIGHT; in throwMeat()
H A Dcoal_pile.c82 e->dirY = ITEM_JUMP_HEIGHT; in addCoal()
H A Dwater_purifier.c74 …ayer.w : 0), player.y + player.h / 2, player.face, player.face == LEFT ? -5 : 5, ITEM_JUMP_HEIGHT); in dropPurifierCapsule()
/dports/games/legend-of-edgar/edgar-1.34/src/boss/
H A Dazriel_grave.c75 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in entityWait()
/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Dzombie.c320 self->target->dirY = ITEM_JUMP_HEIGHT; in die()
442 self->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in headWait()
526 self->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in creditsHeadMove()
H A Dicicle.c122 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in fall()
H A Dsmall_boulder.c134 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Dfrog.c198 self->target->dirY = ITEM_JUMP_HEIGHT; in entityWait()
303 self->target->dirY = ITEM_JUMP_HEIGHT; in tongueMove()
333 self->target->dirY = ITEM_JUMP_HEIGHT; in tongueReturn()
480 self->target->dirY = ITEM_JUMP_HEIGHT; in die()
H A Dsnail_shell.c200 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in shatter()
H A Dspider.c126 self->dirY = ITEM_JUMP_HEIGHT; in takeDamage()
161 self->dirY = ITEM_JUMP_HEIGHT; in redTakeDamage()
H A Dbaby_salamander.c63 Entity *e = addTemporaryItem("weapon/normal_arrow", self->x, self->y, RIGHT, 0, ITEM_JUMP_HEIGHT); in die()
H A Dcenturion.c396 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
447 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in redDie()
H A Dskeleton.c157 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
785 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in creditsDie()
H A Dskull_door.c295 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Dflame_statue.c289 e->dirY = ITEM_JUMP_HEIGHT + (prand() % ITEM_JUMP_HEIGHT); in die()
H A Deye_stalk.c320 self->dirY = ITEM_JUMP_HEIGHT; in die()
332 self->dirY = ITEM_JUMP_HEIGHT; in die()

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