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Searched refs:LEAVE_HALT (Results 1 – 25 of 27) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/devices/cpu/z180/
H A Dz180ops.h14 #define LEAVE_HALT() { \ macro
H A Dz180op.hxx302 LEAVE_HALT(); in take_interrupt()
H A Dz180.cpp2052 LEAVE_HALT(); /* Check if processor was halted */ in execute_run()
/dports/emulators/mame/mame-mame0226/src/devices/cpu/z180/
H A Dz180ops.h14 #define LEAVE_HALT() { \ macro
H A Dz180op.hxx302 LEAVE_HALT(); in take_interrupt()
H A Dz180.cpp2052 LEAVE_HALT(); /* Check if processor was halted */ in execute_run()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/z180/
H A Dz180op.c303 LEAVE_HALT; in take_interrupt()
H A Dz180ops.h14 #define LEAVE_HALT { \ macro
H A Dz180.cpp2082 LEAVE_HALT; /* Check if processor was halted */ in z180_execute()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/z180/
H A Dz180op.c301 LEAVE_HALT; in take_interrupt()
H A Dz180ops.h12 #define LEAVE_HALT { \ macro
H A Dz180.cpp2177 LEAVE_HALT; /* Check if processor was halted */ in z180_execute()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/z80/
H A Dz80.c461 #define LEAVE_HALT { \ macro
1572 LEAVE_HALT; in take_interrupt()
2294 LEAVE_HALT; /* Check if processor was halted */ in z80_set_nmi_line()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/z180/
H A Dz180op.c442 LEAVE_HALT; in take_interrupt()
H A Dz180ops.h14 #define LEAVE_HALT { \ macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/z180/
H A Dz180op.c443 LEAVE_HALT; in take_interrupt()
H A Dz180ops.h14 #define LEAVE_HALT { \ macro
H A Dz180.c2382 LEAVE_HALT; /* Check if processor was halted */ in z180_set_irq_line()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/z80/
H A Dz80.cpp565 #define LEAVE_HALT { \ macro
3340 LEAVE_HALT; in take_interrupt()
3582 LEAVE_HALT; /* Check if processor was halted */ in Z80Execute()
3951 LEAVE_HALT; /* Check if processor was halted */
/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/core/z80/
H A Dz80.c608 #define LEAVE_HALT { \ macro
3236 LEAVE_HALT; in take_interrupt()
3467 LEAVE_HALT; /* Check if processor was halted */ in z80_set_nmi_line()
/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/core/z80/
H A Dz80.c608 #define LEAVE_HALT { \ macro
3236 LEAVE_HALT; in take_interrupt()
3467 LEAVE_HALT; /* Check if processor was halted */ in z80_set_nmi_line()
/dports/emulators/gngeo/gngeo-gngeo_0.8/src/mamez80/
H A Dz80.c630 #define LEAVE_HALT { \ macro
3969 LEAVE_HALT; in take_interrupt()
4451 LEAVE_HALT; /* Check if processor was halted */ in z80_msx_set_irq_line()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/z80/
H A Dz80.c567 #define LEAVE_HALT { \ macro
3911 LEAVE_HALT; in take_interrupt()
4341 LEAVE_HALT; /* Check if processor was halted */ in z80_set_irq_line()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/z80/
H A Dz80.c577 #define LEAVE_HALT { \ macro
3921 LEAVE_HALT; in take_interrupt()
4359 LEAVE_HALT; /* Check if processor was halted */ in z80_set_irq_line()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/z80/
H A Dz80.cpp879 #define LEAVE_HALT { \ macro
3667 LEAVE_HALT; in take_interrupt()
4027 LEAVE_HALT; /* Check if processor was halted */ in Z80Execute()

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