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Searched refs:LPD3DPROCESSVERTICES (Results 1 – 10 of 10) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A Dd3dmacs.h80 ((LPD3DPROCESSVERTICES) ptr)->dwFlags = flgs; \
81 ((LPD3DPROCESSVERTICES) ptr)->wStart = strt; \
82 ((LPD3DPROCESSVERTICES) ptr)->wDest = strt; \
83 ((LPD3DPROCESSVERTICES) ptr)->dwCount = cnt; \
84 ((LPD3DPROCESSVERTICES) ptr)->dwReserved = 0; \
85 ptr = (void *)(((LPD3DPROCESSVERTICES) ptr) + 1)
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H789 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h1044 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h1002 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h1267 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1006 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1006 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h1578 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h1578 } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; typedef
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp428 ExecBufInstPtr = (void*)(((LPD3DPROCESSVERTICES) ExecBufInstPtr) + 1); in LockExecuteBuffer()