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Searched refs:LinkRightClickedSignal (Results 1 – 9 of 9) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DCUILinkTextBlock.cpp56 block->m_link_text->LinkRightClickedSignal.connect( in CreateFromTag()
57 this->LinkRightClickedSignal); in CreateFromTag()
H A DCUILinkTextBlock.h40 …able boost::signals2::signal<void (const std::string&, const std::string&)> LinkRightClickedSignal; variable
H A DLinkText.h71 …able boost::signals2::signal<void (const std::string&, const std::string&)> LinkRightClickedSignal; variable
H A DLinkText.cpp324 LinkRightClickedSignal(LINK_TYPE, DATA); in RClick_()
H A DSitRepPanel.cpp258 m_link_text->LinkRightClickedSignal.connect(&HandleLinkClick); in CompleteConstruction()
H A DEncyclopediaDetailPanel.cpp662 factory->LinkRightClickedSignal.connect( in CompleteConstruction()
/dports/games/freeorion/freeorion-0.4.10.2/UI/CombatReport/
H A DCombatLogWnd.h35 …able boost::signals2::signal<void (const std::string&, const std::string&)> LinkRightClickedSignal; variable
H A DCombatLogWnd.cpp513 links->LinkRightClickedSignal.connect(m_wnd.LinkRightClickedSignal); in DecorateLinkText()
H A DCombatReportWnd.cpp47 … m_log->LinkRightClickedSignal.connect(boost::bind(&Impl::HandleLinkDoubleClick, this, _1, _2)); in Impl()