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Searched refs:Lure (Results 1 – 25 of 338) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/lure/
H A Ddetection.cpp58 {Lure::kLureDebugScripts, "scripts", "Scripts debugging"},
59 {Lure::kLureDebugAnimations, "animations", "Animations debugging"},
60 {Lure::kLureDebugHotspots, "hotspots", "Hotspots debugging"},
61 {Lure::kLureDebugFights, "fights", "Fights debugging"},
62 {Lure::kLureDebugSounds, "sounds", "Sounds debugging"},
63 {Lure::kLureDebugStrings, "strings", "Strings debugging"},
67 namespace Lure { namespace
251 …LureMetaEngineDetection() : AdvancedMetaEngineDetection(Lure::gameDescriptions, sizeof(Lure::LureG… in LureMetaEngineDetection()
H A Dmetaengine.cpp31 namespace Lure { namespace
76 bool Lure::LureEngine::hasFeature(EngineFeature f) const { in hasFeature()
84 *engine = new Lure::LureEngine(syst, (const Lure::LureGameDescription *)desc); in createInstance()
104 saveDesc = Lure::getSaveName(in); in listSaves()
H A Ddetection.h28 namespace Lure {
H A Dconfigure.engine3 add_engine lure "Lure of the Temptress" yes
H A Dintro.h28 namespace Lure {
H A Dsound.h41 namespace Lure {
199 #define Sound (::Lure::SoundManager::instance())
H A Ddebugger.h28 namespace Lure {
H A Ddisk.h36 namespace Lure {
H A Dmemory.h30 namespace Lure {
H A Danimseq.h28 namespace Lure {
H A Dstrings.h29 namespace Lure {
H A Dscreen.h34 namespace Lure {
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Ddetection.cpp31 namespace Lure { namespace
65 namespace Lure { namespace
208 …LureMetaEngine() : AdvancedMetaEngine(Lure::gameDescriptions, sizeof(Lure::LureGameDescription), l… in LureMetaEngine()
240 bool Lure::LureEngine::hasFeature(EngineFeature f) const { in hasFeature()
248 const Lure::LureGameDescription *gd = (const Lure::LureGameDescription *)desc; in createInstance()
250 *engine = new Lure::LureEngine(syst, gd); in createInstance()
271 saveDesc = Lure::getSaveName(in); in listSaves()
H A Dsound.h39 namespace Lure {
169 #define Sound (::Lure::SoundManager::instance())
H A Dintro.h28 namespace Lure {
H A Dconfigure.engine3 add_engine lure "Lure of the Temptress" yes
H A Ddisk.h36 namespace Lure {
H A Ddebugger.h28 namespace Lure {
H A Danimseq.h28 namespace Lure {
H A Dmemory.h30 namespace Lure {
H A Dstrings.h29 namespace Lure {
H A Dscreen.h34 namespace Lure {
H A Devents.h32 namespace Lure {
/dports/games/pcgen/pcgen/data/3e/alderac_entertainment_group/undead/
H A Dundead_abilities_class.lst69 Lure of Darkness KEY:Lure of Darkness ~ Knight of the Eternal Eye CATEGORY:Special Ability TYPE:…
100 Lure KEY:Lure ~ Raider CATEGORY:Special Ability TYPE:SpecialQuality
105 Lure of Darkness KEY:Lure of Darkness ~ Risen CATEGORY:Special Ability TYPE:SpecialQuality.S…
/dports/games/pcgen/pcgen/data/35e/alderac_entertainment_group/undead/
H A Dundead_abilities_class.lst71 Lure of Darkness KEY:Lure of Darkness ~ Knight of the Eternal Eye CATEGORY:Special Ability TYPE:…
102 Lure KEY:Lure ~ Raider CATEGORY:Special Ability TYPE:SpecialQuality
107 Lure of Darkness KEY:Lure of Darkness ~ Risen CATEGORY:Special Ability TYPE:SpecialQuality.S…

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