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Searched refs:MAPWIDTH (Results 1 – 25 of 50) sorted by relevance

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/dports/games/xkoules/koules1.4/svgalib/
H A Dinit.c28 int MAPWIDTH = 640; variable
140 gl_setclippingwindow (0, 0, MAPWIDTH - 1, in initialize()
163 gl_setclippingwindow (0, 0, MAPWIDTH - 1, in initialize()
167 gl_setclippingwindow (0, 0, MAPWIDTH - 1, in initialize()
175 gl_setclippingwindow (0, 0, MAPWIDTH - 1, in initialize()
197 { int offset=MAPWIDTH * (MAPHEIGHT+20) * page,offset1=MAPWIDTH * (MAPHEIGHT+20)*(page^1); in flippage()
358 MAPWIDTH = 900; in main()
370 MAPWIDTH = 320; in main()
381 MAPWIDTH = 640; in main()
388 MAPWIDTH = 320; in main()
[all …]
H A Dinterface.h36 extern int MAPWIDTH;
74 #define BSetPixel(bitmap,x,y,color) *(BitmapToBuffer(bitmap)+(x)+(y)*MAPWIDTH)=color
75 #define SMySetPixel(screen,x,y,color) *(VScreenToBuffer(screen)+(x)+((y)>>8)*MAPWIDTH)=color
136 gl_copyboxtocontext(0,0,MAPWIDTH,MAPHEIGHT+20,destination,0,0); in CopyVSToVS()
/dports/games/xkoules/koules1.4/
H A Dmenu.c55 #define XPOSITION(i) (MAPWIDTH/2-4*strlen(menu[i].text))
56 #define XPOSITION1(i) (MAPWIDTH/2+4*strlen(menu[i].text))
624 mx2 = MAPWIDTH - 10; in init_menu()
642 DrawBlackMaskedText (MAPWIDTH / 2 - 8 * 4 + 1, 1, "THE GAME"); in draw_menu()
643 DrawBlackMaskedText (MAPWIDTH / 2 - 10 * 4 + 1, 11, "K O U L E S"); in draw_menu()
644 DrawBlackMaskedText (MAPWIDTH / 2 - 2 * 4 + 1, 21, "BY"); in draw_menu()
645 DrawBlackMaskedText (MAPWIDTH / 2 - 8 * 4 + 1, 31, "JAHUSOFT"); in draw_menu()
650 DrawWhiteMaskedText (MAPWIDTH / 2 - 8 * 4, 0, "THE GAME"); in draw_menu()
651 DrawWhiteMaskedText (MAPWIDTH / 2 - 10 * 4, 10, "K O U L E S"); in draw_menu()
652 DrawWhiteMaskedText (MAPWIDTH / 2 - 2 * 4, 20, "BY"); in draw_menu()
[all …]
H A Dfont.c43 #define __clipx2 (MAPWIDTH-3)
191 syp = sy * MAPWIDTH; in gl_wide_line()
234 syp = sy * MAPWIDTH; in gl_wide_line()
300 gl_hline((int)(MAPWIDTH/2+(x1)*220/(1000-(y1))/DIV),(int)(MAPHEIGHT/3+MAPWIDTH*220/(1000-(y1))),\
301 (int)(MAPWIDTH/2+(x2)*220/(1000-(y2))/DIV),\
304 …gl_putpixel((int)(MAPWIDTH/2+(x1)*220/(1000-(y1))/DIV),(int)(MAPHEIGHT/3+MAPWIDTH*220/(1000-(y1)))…
348 if (x1 > MAPWIDTH - 1) in HLine()
350 if (x2 > MAPWIDTH - 1) in HLine()
351 x2 = MAPWIDTH - 1; in HLine()
378 if (x1 >= MAPWIDTH - 2) in SSetPixel()
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H A Dframebuffer.c384 for (x = 0; x < MAPWIDTH; x++) in createbackground()
401 i += *(pixel - MAPWIDTH) - back (0); in createbackground()
427 for (x = 0; x < MAPWIDTH; x++) in Shmcreatebackground()
439 i += *(pixel - MAPWIDTH) - back (0); in Shmcreatebackground()
450 for (x = 0; x < MAPWIDTH; x++) in Shmcreatebackground()
472 ZPixmap, 0, data, MAPWIDTH, MAPHEIGHT + 20, in createbackground()
475 for (x = 0; x < MAPWIDTH; x++) in createbackground()
497 for (x = 0; x < MAPWIDTH; x++) in createbackground()
514 x1 = rand () % MAPWIDTH; in drawstarbackground()
534 HLine (0, MAPHEIGHT, MAPWIDTH - 1, back (16)); in drawbackground()
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H A Dintro.c44 PutBitmap ((int) (MAPWIDTH / 2 - BALL_RADIUS / DIV + sin (RAD (i + s)) * r), in draw_koules()
49 PutBitmap ((int) (MAPWIDTH / 2 - BALL_RADIUS / DIV + sin (RAD (i + s)) * r), in draw_koules()
54 PutBitmap ((int) (MAPWIDTH / 2 - BALL_RADIUS / DIV + sin (RAD (i + s)) * r), in draw_koules()
71 x1 = (MAPWIDTH / 2 - +sin (RAD (i)) * r); in koulescreator()
97 (MAPWIDTH / 2 - x) * 256 / (time) * DIV, in starcreator()
158 r[1] = r[2] = r[0] = sqrt ((MAPWIDTH / 2) * (MAPWIDTH / 2) + in starwars()
237 bballx = MAPWIDTH / 2, in starwars()
253 playx = MAPWIDTH / 2, playy = MAPHEIGHT / 2, playr = RAD (180), rp[0] = 1.5 / DIV; in starwars()
466 …if(!first) draw_player (MAPWIDTH / 2 - width / 2 + z * width / (nrockets1), playy, playr, z, (int)… in outro2()
481 staraccel ((MAPWIDTH / 2 - width / 2 + z * width / (nrockets1)) * DIV, (playy) * DIV, playr); in outro2()
/dports/games/xkoules/koules1.4/xlib/
H A Dinit.c109 #define Width MAPWIDTH
186 testpixmap = XCreatePixmap (dp, wi, MAPWIDTH, MAPHEIGHT + 20, DefaultDepth (dp, screen)); in GetImage()
482 sizehints->min_width = MAPWIDTH; in initialize()
484 sizehints->max_width = MAPWIDTH; in initialize()
537 starbackground.vbuff = malloc (MAPWIDTH * (MAPHEIGHT + 20)); in initialize()
538 background.vbuff = malloc (MAPWIDTH * (MAPHEIGHT + 20)); in initialize()
627 MAPWIDTH = 640; in main()
734 MAPWIDTH = 900; in main()
748 MAPWIDTH = 320; in main()
762 MAPWIDTH = 640; in main()
[all …]
H A Dinterface.c100 memset (current.vbuff, pixels[0], MAPWIDTH * (MAPHEIGHT + 20)); in ClearScreen()
104 XFillRectangle (dp, current.pixmap, blackgc, 0, 0, MAPWIDTH, MAPHEIGHT + 20); in ClearScreen()
114 __memcpy (destination.vbuff, source.vbuff, MAPWIDTH * (MAPHEIGHT + 20)); in CopyVSToVS()
116 memcpy (destination.vbuff, source.vbuff, MAPWIDTH * (MAPHEIGHT + 20)); in CopyVSToVS()
121 … XCopyArea (dp, source.pixmap, destination.pixmap, whitegc, 0, 0, MAPWIDTH, MAPHEIGHT + 20, 0, 0); in CopyVSToVS()
135 *end = (unsigned char *) source.vbuff + MAPWIDTH * (MAPHEIGHT + 20); in CopyToScreen()
156 *end = (unsigned char *) source.vbuff + MAPWIDTH * (MAPHEIGHT + 20); in CopyToScreen()
175 XPutImage (dp, wi, whitegc, source.ximage, 0, 0, 0, 0, MAPWIDTH, MAPHEIGHT + 20); in CopyToScreen()
177 XShmPutImage (dp, wi, whitegc, source.ximage, 0, 0, 0, 0, MAPWIDTH, MAPHEIGHT + 20, True); in CopyToScreen()
H A Dinterface.h79 WHERE int MAPWIDTH; variable
179 #define SMySetPixel(screen,x,y,color) *(VScreenToBuffer(screen)+(int)(x)+(((int)(y))>>8)*MAPWIDTH)=…
180 #define SSetPixel(x,y,color) (((int)shm)?(*(VScreenToBuffer(current)+(int)(x)+((int)(y))*MAPWIDTH)=…
184 #define SSetPixel1(x,y,color) (*(VScreenToBuffer(current)+(int)(x)+((int)(y))*MAPWIDTH)=cpixels(col…
185 #define HLine1(x1,y1,x2,color) memset(VScreenToBuffer(current)+(int)(x1)+((int)(y1))*MAPWIDTH,cpixe…
186 #define HLine(x1,y1,x2,color) memset(VScreenToBuffer(current)+(int)(x1)+((int)(y1))*MAPWIDTH,cpixe…
H A Dshmbitmap.c26 #define BYTEWIDTH MAPWIDTH
28 #define __clipx2 (MAPWIDTH-2)
233 #define __clipx2 (MAPWIDTH-1)
380 point = VScreenToBuffer (backscreen) + x + y * MAPWIDTH; in Line()
384 syp = sy * MAPWIDTH; in Line()
403 syp = sy * MAPWIDTH; in Line()
H A Dtext.c13 #define ASSIGNVP8(x, y, vp) vp = (unsigned char *)VScreenToBuffer(current) + (y)*MAPWIDTH + (x);
26 vp += MAPWIDTH; in putbox()
68 vp += MAPWIDTH - w; in putboxmask()
/dports/graphics/svgalib/svgalib-1.4.3/demos/
H A Dfun.c29 #define MAPWIDTH 800 macro
78 int map[MAPWIDTH][MAPHEIGHT];
176 for (x = 0; x < MAPWIDTH; x++) in clearmap()
186 x = randomn(MAPWIDTH); in findfreeposition()
312 for (x = 0; x < MAPWIDTH; x++) { in createbackground()
339 for (x = 0; x < MAPWIDTH; x++) { in drawbackground()
381 if (x + strlen(s) * 8 > MAPWIDTH) in writestat()
382 x = MAPWIDTH - strlen(s) * 8; in writestat()
423 if (nx < 0 || nx >= MAPWIDTH) { in move()
442 if (pop >= MAPWIDTH * MAPHEIGHT * 255 / 256) { in move()
/dports/games/blobwars/blobwars-2.00/src/
H A DmapEditor.cpp92 for (int x = 0 ; x < MAPWIDTH ; x++) in showMap()
236 for (int x = 0 ; x < MAPWIDTH ; x++) in saveMap()
294 for (int x = 0 ; x < MAPWIDTH ; x++) in collectMapData()
306 for (int x = 0 ; x < MAPWIDTH ; x++) in collectMapData()
328 for (int x = 0 ; x < MAPWIDTH ; x++) in newMap()
361 for (int x = 0 ; x < MAPWIDTH ; x++) in addTileDecoration()
373 for (int x = 0 ; x < MAPWIDTH ; x++) in addTileDecoration()
423 if (right >= MAPWIDTH) in fillHorizontal()
425 right = MAPWIDTH - 1; in fillHorizontal()
640 if (mapX > MAPWIDTH - 40) mapX = MAPWIDTH - 40; in main()
/dports/games/xkoules/koules1.4/os2dive/
H A Dinit.c46 int MAPWIDTH = 320; variable
188 MAPWIDTH = 320; in main()
197 MAPWIDTH = 320; in main()
206 MAPWIDTH = 640; in main()
H A Dinterface.h44 extern int MAPWIDTH;
59 (((((int)(y)>>8))*MAPWIDTH)))=color
/dports/games/wolfpack/empire-4.4.1/src/lib/commands/
H A Dsect.c61 mapbuf = malloc(WORLD_Y * MAPWIDTH(1)); in c_sect()
66 map[i] = &mapbuf[MAPWIDTH(1) * i]; in c_sect()
H A Drout.c69 mapbuf = malloc(WORLD_Y * MAPWIDTH(3)); in c_route()
74 map[i] = &mapbuf[MAPWIDTH(3) * i]; in c_route()
H A Dsurv.c84 mapbuf = malloc(WORLD_Y * MAPWIDTH(1)); in c_survey()
89 map[i] = &mapbuf[MAPWIDTH(1) * i]; in c_survey()
H A Dpath.c85 mapbuf = malloc(WORLD_Y * MAPWIDTH(3)); in c_path()
90 map[i] = &mapbuf[MAPWIDTH(3) * i]; in c_path()
/dports/games/xkoules/koules1.4/historic/
H A Dkoule.c21 #define MAPWIDTH (PLAY_X2-PLAY_X1) macro
306 for (x = 0; x < MAPWIDTH; x++) { in createbackground()
343 object[i].x=rand()%MAPWIDTH; in init_objects()
383 if(point[i].x>0&&point[i].x>>8<MAPWIDTH&& in points()
453 if(object[i].x-object[i].radius<0||object[i].x+object[i].radius>MAPWIDTH|| in check_limit()
464 if(object[i].x-object[i].radius<0||object[i].x+object[i].radius>MAPWIDTH) in check_limit()
480 object[i].x=rand()%MAPWIDTH; in check_limit()
556 object[i].x=rand()%MAPWIDTH; in creator()
570 x=rand()%MAPWIDTH; in creator()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DIsometric_Utils.cc22 -MAPWIDTH, //N
23 1-MAPWIDTH, //NE
25 1+MAPWIDTH, //SE
26 MAPWIDTH, //S
27 MAPWIDTH-1, //SW
29 -MAPWIDTH-1 //NW
H A DIsometric_Utils.h17 #define MAPWIDTH (WORLD_COLS) macro
19 #define MAPLENGTH (MAPHEIGHT*MAPWIDTH)
/dports/games/wolfpack/empire-4.4.1/src/lib/subs/
H A Dmaps.c212 wmapbuf = malloc(WORLD_Y * MAPWIDTH(1)); in draw_map()
217 wmap[i] = &wmapbuf[MAPWIDTH(1) * i]; in draw_map()
451 wmapbuf = malloc(WORLD_Y * MAPWIDTH(1)); in nav_map()
456 wmap[i] = &wmapbuf[MAPWIDTH(1) * i]; in nav_map()
H A Dradmap.c81 radbuf = malloc(WORLD_Y * MAPWIDTH(1)); in radmap()
83 visbuf = malloc(WORLD_Y * MAPWIDTH(1)); in radmap()
/dports/games/wolfpack/empire-4.4.1/include/
H A Dmap.h53 #define MAPWIDTH(persec) (WORLD_X/2 * ((persec) + 1) + ((persec) + 2) / 2) macro

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