/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | qfiles.h | 318 #define MAXLIGHTMAPS 4 macro 327 float lightmap[MAXLIGHTMAPS][2]; 329 byte color[MAXLIGHTMAPS][4]; 335 float lightmap[MAXLIGHTMAPS][2]; 337 byte color[MAXLIGHTMAPS][4]; 341 byte ambientLight[MAXLIGHTMAPS][3]; 342 byte directLight[MAXLIGHTMAPS][3]; 343 byte styles[MAXLIGHTMAPS]; 366 byte lightmapStyles[MAXLIGHTMAPS], vertexStyles[MAXLIGHTMAPS]; 367 int lightmapNum[MAXLIGHTMAPS]; [all …]
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | qfiles.h | 341 #define MAXLIGHTMAPS 4 macro 350 float lightmap[MAXLIGHTMAPS][2]; 352 byte color[MAXLIGHTMAPS][4]; 358 float lightmap[MAXLIGHTMAPS][2]; 360 byte color[MAXLIGHTMAPS][4]; 365 byte ambientLight[MAXLIGHTMAPS][3]; 366 byte directLight[MAXLIGHTMAPS][3]; 367 byte styles[MAXLIGHTMAPS]; 390 byte lightmapStyles[MAXLIGHTMAPS], vertexStyles[MAXLIGHTMAPS]; 391 int lightmapNum[MAXLIGHTMAPS]; [all …]
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/dports/games/zhlt/zhlt-3.4/hlrad/ |
H A D | lightmap.cpp | 847 sample_t* samples[MAXLIGHTMAPS]; 1476 if (style_index == MAXLIGHTMAPS) in GatherSampleLight() 1546 if (style_index == MAXLIGHTMAPS) in GatherSampleLight() 1605 if (i == MAXLIGHTMAPS) in AddSampleToPatch() 1792 vec3_t sampled[MAXLIGHTMAPS]; in BuildFacelights() 1818 for (j = 0; j < MAXLIGHTMAPS; j++) in BuildFacelights() 1876 for (k = 0; k < MAXLIGHTMAPS; k++) in BuildFacelights() 1886 for (k = 0; k < MAXLIGHTMAPS; k++) in BuildFacelights() 1932 for (j = 0; j < MAXLIGHTMAPS; j++) in BuildFacelights() 2087 if (j == MAXLIGHTMAPS) in BuildFacelights() [all …]
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H A D | qrad.h | 261 …int totalstyle[MAXLIGHTMAPS]; //LRC - gives the styles for use by the new switchable totalli… 262 …vec3_t totallight[MAXLIGHTMAPS]; // accumulated by radiosity does NOT include light ac… 263 vec3_t directlight[MAXLIGHTMAPS]; // direct light only 266 vec3_t samplelight[MAXLIGHTMAPS]; 267 int samples[MAXLIGHTMAPS]; // for averaging direct light
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | bspfile.h | 217 #define MAXLIGHTMAPS 4 macro 227 byte styles[MAXLIGHTMAPS]; 240 byte styles[MAXLIGHTMAPS];
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | bspfile.h | 217 #define MAXLIGHTMAPS 4 macro 227 byte styles[MAXLIGHTMAPS]; 240 byte styles[MAXLIGHTMAPS];
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_local.h | 436 byte styles[MAXLIGHTMAPS]; 642 #define VERTEXSIZE (6+(MAXLIGHTMAPS*3)) 644 #define VERTEX_COLOR (5+(MAXLIGHTMAPS*2)) 647 #define VERTEX_FINAL_COLOR (5+(MAXLIGHTMAPS*3)) 743 byte ambientLight[MAXLIGHTMAPS][3]; 744 byte directLight[MAXLIGHTMAPS][3]; 745 byte styles[MAXLIGHTMAPS]; 1361 extern const int lightmapsNone[MAXLIGHTMAPS]; 1362 extern const int lightmaps2d[MAXLIGHTMAPS]; 1365 extern const byte stylesDefault[MAXLIGHTMAPS]; [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_local.h | 430 byte styles[MAXLIGHTMAPS]; 640 #define VERTEXSIZE (6+(MAXLIGHTMAPS*3)) 642 #define VERTEX_COLOR (5+(MAXLIGHTMAPS*2)) 644 #define VERTEX_FINAL_COLOR (5+(MAXLIGHTMAPS*3)) 781 byte ambientLight[MAXLIGHTMAPS][3]; 782 byte directLight[MAXLIGHTMAPS][3]; 783 byte styles[MAXLIGHTMAPS]; 1373 extern const int lightmapsNone[MAXLIGHTMAPS]; 1374 extern const int lightmaps2d[MAXLIGHTMAPS]; 1377 extern const byte stylesDefault[MAXLIGHTMAPS]; [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | bspfile.h | 210 #define MAXLIGHTMAPS 4 macro 220 uint8_t styles[MAXLIGHTMAPS]; 233 uint8_t styles[MAXLIGHTMAPS];
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_local.h | 431 byte styles[MAXLIGHTMAPS]; 639 #define VERTEXSIZE (6+(MAXLIGHTMAPS*3)) 641 #define VERTEX_COLOR (5+(MAXLIGHTMAPS*2)) 643 #define VERTEX_FINAL_COLOR (5+(MAXLIGHTMAPS*3)) 766 byte ambientLight[MAXLIGHTMAPS][3]; 767 byte directLight[MAXLIGHTMAPS][3]; 768 byte styles[MAXLIGHTMAPS]; 1382 extern const int lightmapsNone[MAXLIGHTMAPS]; 1383 extern const int lightmaps2d[MAXLIGHTMAPS]; 1386 extern const byte stylesDefault[MAXLIGHTMAPS]; [all …]
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_light.c | 255 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; maps++) in RecursiveLightPoint() 359 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_SetCacheState() 397 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 406 for ( nummaps = 0 ; nummaps < MAXLIGHTMAPS && surf->styles[nummaps] != 255 ; in R_BuildLightMap() 417 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 454 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_light.c | 255 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; maps++) in RecursiveLightPoint() 359 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_SetCacheState() 397 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 406 for ( nummaps = 0 ; nummaps < MAXLIGHTMAPS && surf->styles[nummaps] != 255 ; in R_BuildLightMap() 417 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 454 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qflight/source/ |
H A D | ltface.c | 301 for (mapnum = 0; mapnum < MAXLIGHTMAPS; mapnum++) { in SingleLightFace() 310 if (mapnum == MAXLIGHTMAPS) { in SingleLightFace() 449 if (l->numlightstyles == MAXLIGHTMAPS) 478 for (i = 0; i < MAXLIGHTMAPS; i++) in LightFace() 511 for (i = 0; i < MAXLIGHTMAPS; i++) in LightFace() 521 for (i = 0; i < MAXLIGHTMAPS; i++) in LightFace() 531 for (i = 0; i < MAXLIGHTMAPS && f->styles[i] != 255; i++) { in LightFace()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qflight/include/ |
H A D | light.h | 60 lightsample_t sample[MAXLIGHTMAPS][SINGLEMAP]; 69 int lightstyles[MAXLIGHTMAPS];
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/dports/games/uhexen2/hexen2source-1.5.9/utils/light/ |
H A D | ltface.c | 88 double lightmaps[MAXLIGHTMAPS][SINGLEMAP]; 409 if (mapnum == MAXLIGHTMAPS) in SingleLightFace() 481 if (l->numlightstyles == MAXLIGHTMAPS) in FixMinlight() 523 for (j = 0 ; j < MAXLIGHTMAPS ; j++) in LightFace() 556 for (i = 0 ; i < MAXLIGHTMAPS ; i++) in LightFace() 577 for (i = 0 ; i < MAXLIGHTMAPS ; i++) in LightFace()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | bspfile.h | 241 #define MAXLIGHTMAPS 4 macro 252 byte styles[MAXLIGHTMAPS]; 266 byte styles[MAXLIGHTMAPS];
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/dports/games/uhexen2/hexen2source-1.5.9/utils/jsh2color/ |
H A D | ltface.c | 96 vec_t lightmaps[MAXLIGHTMAPS][SINGLEMAP]; 117 vec3_t lightmapcolors[MAXLIGHTMAPS][SINGLEMAP]; 479 if (mapnum == MAXLIGHTMAPS) in SingleLightFace() 535 if (mapnum == MAXLIGHTMAPS-1) in SingleLightFace() 565 if (l->numlightstyles == MAXLIGHTMAPS) in FixMinlight() 628 for (j = 0 ; j < MAXLIGHTMAPS ; j++) in LightFaceLIT() 665 for (i = 0 ; i < MAXLIGHTMAPS ; i++) in LightFaceLIT() 689 for (i = 0 ; i < MAXLIGHTMAPS ; i++) in LightFaceLIT()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_light.c | 272 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in RecursiveLightPoint() 441 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_SetCacheState() 483 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 492 for ( nummaps = 0 ; nummaps < MAXLIGHTMAPS && surf->styles[nummaps] != 255 ; in R_BuildLightMap() 503 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 540 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap()
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H A D | gl_model.h | 122 byte styles[MAXLIGHTMAPS]; 123 float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_light.c | 272 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in RecursiveLightPoint() 441 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_SetCacheState() 483 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 492 for ( nummaps = 0 ; nummaps < MAXLIGHTMAPS && surf->styles[nummaps] != 255 ; in R_BuildLightMap() 503 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap() 540 for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ; in R_BuildLightMap()
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H A D | gl_model.h | 122 byte styles[MAXLIGHTMAPS]; 123 float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 122 byte styles[MAXLIGHTMAPS]; 123 float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 122 byte styles[MAXLIGHTMAPS]; 123 float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_model.h | 128 byte styles[MAXLIGHTMAPS]; 129 float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | bspfile.h | 264 #define MAXLIGHTMAPS 4 macro 276 unsigned char styles[MAXLIGHTMAPS];
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