Searched refs:MAX_GAME_SHADERS (Results 1 – 6 of 6) sorted by relevance
134 return G_FindConfigstringIndex( name, CS_SHADERS, MAX_GAME_SHADERS, qtrue ); in G_ShaderIndex()
82 #define CS_PARTICLE_SYSTEMS (CS_SHADERS+MAX_GAME_SHADERS)
369 else if( num >= CS_SHADERS && num < CS_SHADERS+MAX_GAME_SHADERS ) in CG_ConfigStringModified()
855 for( i = 1; i < MAX_GAME_SHADERS; i++ ) in CG_RegisterGraphics()
1327 qhandle_t gameShaders[ MAX_GAME_SHADERS ];
963 #define MAX_GAME_SHADERS 64 macro