Searched refs:MovementTrack (Results 1 – 8 of 8) sorted by relevance
29 MovementTrack::MovementTrack() { in MovementTrack() function in BladeRunner::MovementTrack33 MovementTrack::~MovementTrack() { in ~MovementTrack()37 void MovementTrack::reset() { in reset()70 void MovementTrack::flush() { in flush()74 void MovementTrack::repeat() { in repeat()79 void MovementTrack::pause() { in pause()83 void MovementTrack::unpause() { in unpause()87 bool MovementTrack::isPaused() const { in isPaused()91 bool MovementTrack::hasNext() const { in hasNext()112 void MovementTrack::save(SaveFileWriteStream &f) { in save()[all …]
35 class MovementTrack {52 MovementTrack();53 ~MovementTrack();
39 class MovementTrack; variable52 MovementTrack *_movementTrack;
55 _movementTrack = new MovementTrack(); in Actor()
35 class MovementTrack {53 MovementTrack();54 ~MovementTrack();
56 _movementTrack = new MovementTrack(); in Actor()