/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_sdlsound.c | 229 snd->pitch = NORM_PITCH; in AllocateSound() 308 dstlen = (int)((1 + (1 - (float)pitch / NORM_PITCH)) * srclen); in PitchShift() 357 if (snd->pitch != NORM_PITCH && snd->use_count <= 0) in ReleaseSoundOnChannel() 777 snd = GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH); in CacheSFX() 864 if (GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH) == NULL) in LockSound() 872 LockAllocatedSound(GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH)); in LockSound() 951 snd = GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH); in I_SDL_StartSound()
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H A D | i_sound.h | 26 #define NORM_PITCH 127 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_sdlsound.c | 233 snd->pitch = NORM_PITCH; in AllocateSound() 312 dstlen = (int)((1 + (1 - (float)pitch / NORM_PITCH)) * srclen); in PitchShift() 361 if (snd->pitch != NORM_PITCH && snd->use_count <= 0) in ReleaseSoundOnChannel() 845 snd = GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH); in CacheSFX() 932 if (GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH) == NULL) in LockSound() 940 LockAllocatedSound(GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH)); in LockSound() 1020 snd = GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH); in I_SDL_StartSound()
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H A D | i_sound.h | 26 #define NORM_PITCH 127 macro
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 63 #define NORM_PITCH 128 macro 250 pitch = NORM_PITCH; in S_StartSoundAtVolume() 391 int pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 48 #define NORM_PITCH 128 macro 325 pitch = NORM_PITCH; in S_StartSoundAtVolume() 488 pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 43 #define NORM_PITCH 128 macro 399 pitch = NORM_PITCH; in S_StartSoundAtVolume() 604 pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 61 #define NORM_PITCH 128 macro 238 pitch = NORM_PITCH; in S_StartSoundAtVolume() 379 int pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/heretic/glheretic-1.2/sndserv/ |
H A D | soundst.h | 47 #define NORM_PITCH 128 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/ |
H A D | soundst.h | 49 #define NORM_PITCH 128 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | s_sound.c | 215 #define NORM_PITCH 128 macro 740 sp1.pitch = NORM_PITCH; in S_StartSoundAtVolume() 864 sp1.pitch = NORM_PITCH; in S_StartSoundAtVolume() 1171 sp1.pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 471 pitch = NORM_PITCH; in S_StartSound() 622 = I_StartSound(&voice->sfx, i_voicehandle, snd_VoiceVolume, NORM_SEP, NORM_PITCH); in I_StartVoice()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | s_sound.c | 471 pitch = NORM_PITCH; in S_StartSound() 622 = I_StartSound(&voice->sfx, i_voicehandle, snd_VoiceVolume, NORM_SEP, NORM_PITCH); in I_StartVoice()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | s_sound.c | 271 channel[i].pitch = (byte) (NORM_PITCH + (M_Random() & 7) - (M_Random() & 7)); in S_StartSound() 328 channel[i].pitch = (byte) (NORM_PITCH - (M_Random() & 3) + (M_Random() & 3)); in S_StartSoundAtVolume()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 66 #define NORM_PITCH 128 macro 255 pitch = NORM_PITCH; in S_StartSoundAtVolume()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | s_sound.c | 279 channel[i].pitch = (byte) (NORM_PITCH + (M_Random() & 7) - (M_Random() & 7)); in S_StartSound() 336 channel[i].pitch = (byte) (NORM_PITCH - (M_Random() & 3) + (M_Random() & 3)); in S_StartSoundAtVolume()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw3sound.c | 31 #define NORM_PITCH 128 macro 223 INT32 sep = NORM_SEP, pitch = NORM_PITCH, volume = 255; in HW3S_GetSource() 893 pitch = NORM_PITCH; in HW3S_UpdateSources()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | s_sound.c | 504 Channel[i].pitch = (byte) (NORM_PITCH + (M_Random() & 7) - (M_Random() & 7)); in S_StartSoundAtVolume() 508 Channel[i].pitch = NORM_PITCH; in S_StartSoundAtVolume()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | s_sound.c | 504 Channel[i].pitch = (byte) (NORM_PITCH + (M_Random() & 7) - (M_Random() & 7)); in S_StartSoundAtVolume() 508 Channel[i].pitch = NORM_PITCH; in S_StartSoundAtVolume()
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | s_sound.cpp | 41 #define NORM_PITCH 128 macro
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | s_sound.cpp | 49 #define NORM_PITCH 128 macro 658 int handle = I_StartSound(sfx_id, volume, sep, NORM_PITCH, looping); in S_StartSound() 995 I_UpdateSoundParams(c->handle, volume, sep, NORM_PITCH); in S_UpdateSounds()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 451 pitch = NORM_PITCH; in S_StartSound()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sound.cpp | 70 #define NORM_PITCH 128 macro 1066 pitch = NORM_PITCH - (M_Random() & sfx->PitchMask) + (M_Random() & sfx->PitchMask); in S_StartSound() 1070 pitch = NORM_PITCH; in S_StartSound()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | s_sound.c | 148 #define NORM_PITCH 128 macro 608 pitch = NORM_PITCH; in S_StartSoundAtVolume() 932 pitch = NORM_PITCH; in S_UpdateSounds()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | s_sound.c | 676 pitch = NORM_PITCH; in S_StartSound()
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