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/dports/games/openra/OpenRA-release-20200503/
H A DREADME.md1 # OpenRA chapter
7OpenRA/OpenRA](https://github.com/OpenRA/OpenRA) [![Travis CI build status](https://travis-ci.org/
21 Check our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-game) Guide to win m…
25 …(https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md) and [Compiling](http://wiki.openra.net/Co…
27 * Read and follow our [Code of Conduct](https://github.com/OpenRA/OpenRA/blob/bleed/CODE_OF_CONDUCT…
28 * To get your patches merged, please adhere to the [Contributing](https://github.com/OpenRA/OpenRA/…
38 * Download a copy of the [OpenRA Mod SDK](https://github.com/OpenRA/OpenRAModSDK/) to start your ow…
41 * Some hints on how to create new OpenRA compatible [Pixelart](http://wiki.openra.net/Pixelart).
50 Copyright 2007-2020 The OpenRA Developers (see [AUTHORS](https://github.com/OpenRA/OpenRA/blob/blee…
51 This file is part of OpenRA, which is free software. It is made
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H A DCONTRIBUTING.md1 # OpenRA Contributing Guidelines
4 Help us keep OpenRA open and inclusive. Please read and follow our [Code of Conduct](https://github…
8 * Have you read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ)?
17 * [Coding standard](https://github.com/OpenRA/OpenRA/wiki/Coding-Standard)
18 * [Branches and Releases](https://github.com/OpenRA/OpenRA/wiki/Branches-and-Releases)
23 Don't forget to add yourself to [AUTHORS](https://github.com/OpenRA/OpenRA/blob/bleed/AUTHORS).
25 Please propose a [CHANGELOG](https://github.com/OpenRA/OpenRA/wiki/CHANGELOG) entry in the pull-req…
29 … in-depth guide on [contributing](https://github.com/OpenRA/OpenRA/wiki/Contributing) to the OpenR…
H A DOpenRA.sln6 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Game", "OpenRA.Game\OpenRA.Game.csproj"…
8 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Mods.Cnc", "OpenRA.Mods.Cnc\OpenRA.Mods…
10 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Utility", "OpenRA.Utility\OpenRA.Utilit…
12 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Server", "OpenRA.Server\OpenRA.Server.c…
14 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Mods.D2k", "OpenRA.Mods.D2k\OpenRA.Mods…
16 …t("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Platforms.Default", "OpenRA.Platforms.Defaul…
18 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Mods.Common", "OpenRA.Mods.Common\OpenR…
20 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Test", "OpenRA.Test\OpenRA.Test.csproj"…
22 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.PostProcess", "OpenRA.PostProcess\OpenR…
74 StartupItem = OpenRA.Game\OpenRA.Game.csproj
H A Dmake.ps1111 ./OpenRA.Utility.exe ts --check-yaml in Test-Command()
113 ./OpenRA.Utility.exe d2k --check-yaml in Test-Command()
115 ./OpenRA.Utility.exe cnc --check-yaml in Test-Command()
117 ./OpenRA.Utility.exe ra --check-yaml in Test-Command()
132 ./OpenRA.Utility.exe all --check-explicit-interfaces in Check-Command()
135 ./OpenRA.Utility.exe all --check-conditional-trait-interface-overrides in Check-Command()
168 ./OpenRA.Utility.exe all --docs | Out-File -Encoding "UTF8" DOCUMENTATION.md in Docs-Command()
169 ./OpenRA.Utility.exe all --weapon-docs | Out-File -Encoding "UTF8" WEAPONS.md in Docs-Command()
170 ./OpenRA.Utility.exe all --lua-docs | Out-File -Encoding "UTF8" Lua-API.md in Docs-Command()
171 ./OpenRA.Utility.exe all --settings-docs | Out-File -Encoding "UTF8" Settings.md in Docs-Command()
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H A Dutility.cmd2 title OpenRA.Utility.exe
6 call OpenRA.Utility.exe
8 set /P mod=Please enter a modname: OpenRA.Utility.exe
22 echo OpenRA.Utility.exe %mod%
23 call OpenRA.Utility.exe %mod%
33 set /P command=Please enter a command: OpenRA.Utility.exe %mod%
40 echo OpenRA.Utility.exe %mod% %command%
41 call OpenRA.Utility.exe %mod% %command%
H A Dlaunch-game.cmd2 title OpenRA
20 OpenRA.Game.exe Game.Mod=%mod% %*
23 OpenRA.Game.exe %*
30 echo OpenRA has encountered a fatal error.
31 echo * Log Files are available in Documents\OpenRA\Logs
32 echo * FAQ is available at https://github.com/OpenRA/OpenRA/wiki/FAQ
H A DMakefile39 …EMBLIES = OpenRA.Game.exe OpenRA.Utility.exe OpenRA.Platforms.Default.dll OpenRA.Mods.Common.dll O…
116 mono --debug OpenRA.Utility.exe all --check-explicit-interfaces
124 mono --debug OpenRA.Utility.exe ts --check-yaml
127 mono --debug OpenRA.Utility.exe d2k --check-yaml
130 mono --debug OpenRA.Utility.exe cnc --check-yaml
133 mono --debug OpenRA.Utility.exe ra --check-yaml
191 $(INSTALL_PROGRAM) OpenRA.Game.exe "$(DATA_INSTALL_DIR)"
192 $(INSTALL_PROGRAM) OpenRA.Server.exe "$(DATA_INSTALL_DIR)"
193 $(INSTALL_PROGRAM) OpenRA.Utility.exe "$(DATA_INSTALL_DIR)"
194 $(INSTALL_PROGRAM) OpenRA.Platforms.Default.dll "$(DATA_INSTALL_DIR)"
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/dports/games/openra/OpenRA-release-20200503/packaging/windows/
H A DOpenRA.nsi2 ; This file is part of OpenRA.
21 Name "OpenRA"
22 OutFile "OpenRA.Setup.exe"
113 File "${SRCDIR}\OpenRA.Game.exe"
115 File "${SRCDIR}\OpenRA.Utility.exe"
116 File "${SRCDIR}\OpenRA.Server.exe"
127 File "${SRCDIR}\OpenRA.ico"
232 Delete $INSTDIR\OpenRA.Game.exe
234 Delete $INSTDIR\OpenRA.Utility.exe
235 Delete $INSTDIR\OpenRA.Server.exe
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/Render/
H A DWithHarvesterSpriteBody.cs13 using OpenRA.Activities;
14 using OpenRA.Graphics;
15 using OpenRA.Mods.Common.Graphics;
16 using OpenRA.Mods.Common.Traits;
17 using OpenRA.Mods.Common.Traits.Render;
18 using OpenRA.Traits;
20 namespace OpenRA.Mods.Cnc.Traits.Render
H A DWithVoxelUnloadBody.cs14 using OpenRA.Graphics;
15 using OpenRA.Mods.Common.Graphics;
16 using OpenRA.Mods.Common.Traits;
17 using OpenRA.Mods.Common.Traits.Render;
18 using OpenRA.Primitives;
19 using OpenRA.Traits;
21 namespace OpenRA.Mods.Cnc.Traits.Render
H A DRenderJammerCircle.cs13 using OpenRA.Graphics;
14 using OpenRA.Mods.Common.Graphics;
15 using OpenRA.Mods.Common.Traits;
16 using OpenRA.Primitives;
17 using OpenRA.Traits;
19 namespace OpenRA.Mods.Cnc.Traits
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/Global/
H A DUserInterfaceGlobal.cs12 using OpenRA.Graphics;
13 using OpenRA.Mods.Common.Widgets;
14 using OpenRA.Primitives;
15 using OpenRA.Scripting;
16 using OpenRA.Widgets;
18 namespace OpenRA.Mods.Common.Scripting.Global
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Traits/
H A DAttackSwallow.cs14 using OpenRA.Activities;
15 using OpenRA.Mods.Common.Activities;
16 using OpenRA.Mods.Common.Traits;
17 using OpenRA.Mods.D2k.Activities;
18 using OpenRA.Primitives;
19 using OpenRA.Traits;
21 namespace OpenRA.Mods.D2k.Traits
/dports/games/openra/OpenRA-release-20200503/packaging/
H A Dupdate-wiki.sh28 git clone git@github.com:OpenRA/OpenRA.wiki.git "$HOME/openra-wiki"
30 mono --debug ../OpenRA.Utility.exe all --docs "$1" > "${HOME}/openra-wiki/Traits${TAG}.md"
31 mono --debug ../OpenRA.Utility.exe all --weapon-docs "$1" > "${HOME}/openra-wiki/Weapons${TAG}.md"
32 mono --debug ../OpenRA.Utility.exe all --lua-docs "$1" > "${HOME}/openra-wiki/Lua API${TAG}.md"
33 mono --debug ../OpenRA.Utility.exe all --settings-docs "$1" > "${HOME}/openra-wiki/Settings${TAG}.m…
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/Properties/
H A DHarvesterProperties.cs12 using OpenRA.Mods.Common.Activities;
13 using OpenRA.Mods.Common.Traits;
14 using OpenRA.Scripting;
15 using OpenRA.Traits;
17 namespace OpenRA.Mods.Common.Scripting
H A DDeliveryProperties.cs13 using OpenRA.Mods.Common.Activities;
14 using OpenRA.Mods.Common.Traits;
15 using OpenRA.Primitives;
16 using OpenRA.Scripting;
17 using OpenRA.Traits;
19 namespace OpenRA.Mods.Common.Scripting
H A DDemolitionProperties.cs12 using OpenRA.Mods.Common.Activities;
13 using OpenRA.Mods.Common.Traits;
14 using OpenRA.Scripting;
15 using OpenRA.Traits;
17 namespace OpenRA.Mods.Common.Scripting
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/Infiltration/
H A DInfiltrateForTransform.cs13 using OpenRA.Mods.Common;
14 using OpenRA.Mods.Common.Activities;
15 using OpenRA.Mods.Common.Traits;
16 using OpenRA.Primitives;
17 using OpenRA.Traits;
19 namespace OpenRA.Mods.Cnc.Traits
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Effects/
H A DSpawnActorEffect.cs15 using OpenRA.Activities;
16 using OpenRA.Effects;
17 using OpenRA.Graphics;
18 using OpenRA.Mods.Common.Traits;
19 using OpenRA.Traits;
21 namespace OpenRA.Mods.Common.Effects
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/Hotkeys/
H A DCycleHarvestersHotkeyLogic.cs14 using OpenRA.Graphics;
15 using OpenRA.Mods.Common.Lint;
16 using OpenRA.Mods.Common.Traits;
17 using OpenRA.Traits;
18 using OpenRA.Widgets;
20 namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
H A DJumpToSelectedActorsHotkeyLogic.cs13 using OpenRA.Graphics;
14 using OpenRA.Mods.Common.Lint;
15 using OpenRA.Traits;
16 using OpenRA.Widgets;
18 namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/SupportPowers/
H A DIonCannonPower.cs12 using OpenRA.GameRules;
13 using OpenRA.Mods.Cnc.Effects;
14 using OpenRA.Mods.Common.Activities;
15 using OpenRA.Mods.Common.Traits;
16 using OpenRA.Primitives;
17 using OpenRA.Traits;
19 namespace OpenRA.Mods.Cnc.Traits
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/
H A DModelRenderable.cs15 using OpenRA.Graphics;
16 using OpenRA.Primitives;
18 namespace OpenRA.Mods.Common.Graphics
154 var scaleTransform = OpenRA.Graphics.Util.ScaleMatrix(model.scale, model.scale, model.scale); in RenderDebugGeometry()
155 var cameraTransform = OpenRA.Graphics.Util.MakeFloatMatrix(model.camera.AsMatrix()); in RenderDebugGeometry()
161 …(x, y) => OpenRA.Graphics.Util.MatrixMultiply(x, OpenRA.Graphics.Util.MakeFloatMatrix(y.AsMatrix()… in RenderDebugGeometry()
164 var screenTransform = OpenRA.Graphics.Util.MatrixMultiply(cameraTransform, worldTransform); in RenderDebugGeometry()
179 var screen = OpenRA.Graphics.Util.MatrixVectorMultiply(transform, vec); in DrawBoundsBox()
206 var cameraTransform = OpenRA.Graphics.Util.MakeFloatMatrix(model.camera.AsMatrix()); in Screen3DBounds()
219 …(x, y) => OpenRA.Graphics.Util.MatrixMultiply(x, OpenRA.Graphics.Util.MakeFloatMatrix(y.AsMatrix()… in Screen3DBounds()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Warheads/
H A DDamagesConcreteWarhead.cs13 using OpenRA.GameRules;
14 using OpenRA.Mods.Common.Warheads;
15 using OpenRA.Mods.D2k.Traits;
16 using OpenRA.Traits;
18 namespace OpenRA.Mods.D2k.Warheads
/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/
H A DOpenRA.Platforms.Default.csproj13 <CodeAnalysisRuleSet>..\OpenRA.ruleset</CodeAnalysisRuleSet>
29 <ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
30 <PackageReference Include="OpenRA-Freetype6" Version="1.0.4" />
31 <PackageReference Include="OpenRA-OpenAL-CS" Version="1.0.16" />
32 <PackageReference Include="OpenRA-SDL2-CS" Version="1.0.26" />
44 …<Content Include="OpenRA.Platforms.Default.dll.config" Condition="'$(TargetPlatform)' != 'win-x64'…

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