Searched refs:OperandAssigner (Results 1 – 12 of 12) sorted by relevance
1524 class OperandAssigner final : public ZoneObject {1526 explicit OperandAssigner(TopTierRegisterAllocationData* data);1527 OperandAssigner(const OperandAssigner&) = delete;1528 OperandAssigner& operator=(const OperandAssigner&) = delete;
4488 OperandAssigner::OperandAssigner(TopTierRegisterAllocationData* data) in OperandAssigner() function in v8::internal::compiler::OperandAssigner4491 void OperandAssigner::DecideSpillingMode() { in DecideSpillingMode()4517 void OperandAssigner::AssignSpillSlots() { in AssignSpillSlots()4552 void OperandAssigner::CommitAssignment() { in CommitAssignment()
1518 class OperandAssigner final : public ZoneObject {1520 explicit OperandAssigner(TopTierRegisterAllocationData* data);1521 OperandAssigner(const OperandAssigner&) = delete;1522 OperandAssigner& operator=(const OperandAssigner&) = delete;
4451 OperandAssigner::OperandAssigner(TopTierRegisterAllocationData* data) in OperandAssigner() function in v8::internal::compiler::OperandAssigner4454 void OperandAssigner::DecideSpillingMode() { in DecideSpillingMode()4480 void OperandAssigner::AssignSpillSlots() { in AssignSpillSlots()4513 void OperandAssigner::CommitAssignment() { in CommitAssignment()
1136 class OperandAssigner final : public ZoneObject {1138 explicit OperandAssigner(RegisterAllocationData* data);1151 DISALLOW_COPY_AND_ASSIGN(OperandAssigner);
3556 OperandAssigner::OperandAssigner(RegisterAllocationData* data) : data_(data) {} in OperandAssigner() function in v8::internal::compiler::OperandAssigner3559 void OperandAssigner::AssignSpillSlots() { in AssignSpillSlots()3585 void OperandAssigner::CommitAssignment() { in CommitAssignment()
1662 OperandAssigner assigner(data->register_allocation_data()); in Run()1672 OperandAssigner assigner(data->register_allocation_data()); in Run()
1439 class OperandAssigner final : public ZoneObject {1441 explicit OperandAssigner(RegisterAllocationData* data);1457 DISALLOW_COPY_AND_ASSIGN(OperandAssigner);
4711 OperandAssigner::OperandAssigner(RegisterAllocationData* data) : data_(data) {} in OperandAssigner() function in v8::internal::compiler::OperandAssigner4713 void OperandAssigner::DecideSpillingMode() { in DecideSpillingMode()4743 void OperandAssigner::AssignSpillSlots() { in AssignSpillSlots()4776 void OperandAssigner::CommitAssignment() { in CommitAssignment()
2170 OperandAssigner assigner(data->register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2179 OperandAssigner assigner(data->register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2189 OperandAssigner assigner(data->register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()
2237 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2246 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2256 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()
2296 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2305 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()2315 OperandAssigner assigner(data->top_tier_register_allocation_data()); in DECL_PIPELINE_PHASE_CONSTANTS()