/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | GLSLInfo.h | 66 PFNGLUNIFORM3IARBPROC pfnglUniform3iARB;
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H A D | GLSLShaderProgram.c | 159 (PFNGLUNIFORM3IARBPROC)dlsym(RTLD_DEFAULT, "glUniform3iARB"); in checkGLSLShaderExtensions() 241 (PFNGLUNIFORM3IARBPROC)wglGetProcAddress("glUniform3iARB"); in checkGLSLShaderExtensions()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | gl_util.c | 190 PFNGLUNIFORM3IARBPROC qglUniform3iARB = NULL; 548 qglUniform3iARB = (PFNGLUNIFORM3IARBPROC)SDL_GL_GetProcAddress("glUniform3iARB"); in InitGLExtFuncs()
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H A D | gl_util.h | 345 extern PFNGLUNIFORM3IARBPROC qglUniform3iARB;
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | load_gl_extensions.h | 501 extern PFNGLUNIFORM3IARBPROC ELglUniform3iARB;
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H A D | load_gl_extensions.c | 797 PFNGLUNIFORM3IARBPROC ELglUniform3iARB = NULL; 1038 …r = ((ELglUniform3iARB = (PFNGLUNIFORM3IARBPROC)SDL_GL_GetProcAddress("glUniform3iARB")) != NULL) … in el_init_GL_ARB_shader_objects()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.cpp | 252 glx::PFNGLUNIFORM3IARBPROC glx::glUniform3iARB; 837 glx::glUniform3iARB = (glx::PFNGLUNIFORM3IARBPROC) GET_GL_PROC_ADDRESS("glUniform3iARB"); in InitExt_ARB_shader_objects()
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H A D | glext.h | 1094 typedef void (APIENTRY* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef 1134 extern PFNGLUNIFORM3IARBPROC glUniform3iARB;
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.cpp | 252 glx::PFNGLUNIFORM3IARBPROC glx::glUniform3iARB; 837 glx::glUniform3iARB = (glx::PFNGLUNIFORM3IARBPROC) GET_GL_PROC_ADDRESS("glUniform3iARB"); in InitExt_ARB_shader_objects()
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H A D | glext.h | 1094 typedef void (APIENTRY* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef 1134 extern PFNGLUNIFORM3IARBPROC glUniform3iARB;
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/dports/games/el/Eternal-Lands-1.9.5.9-1/macosx/ |
H A D | elglext.h | 1165 #ifndef PFNGLUNIFORM3IARBPROC 1166 typedef void (* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 857 qglUniform3iARB = (PFNGLUNIFORM3IARBPROC) SDL_GL_GetProcAddress("glUniform3iARB"); in GLimp_InitExtensions()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | getprocaddress.c | 2275 PFNGLUNIFORM3IARBPROC Uniform3iARB = (PFNGLUNIFORM3IARBPROC) func; in test_Uniform3i()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | getprocaddress.c | 2275 PFNGLUNIFORM3IARBPROC Uniform3iARB = (PFNGLUNIFORM3IARBPROC) func; in test_Uniform3i()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 363 typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_opengl_h.ads | 4979 type PFNGLUNIFORM3IARBPROC is access procedure type 4984 pragma Convention (C, PFNGLUNIFORM3IARBPROC); -- ../include/SDL/SDL_opengl.h:4153
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/ |
H A D | glad.c | 1420 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; 4037 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.cpp | 2684 PFNGLUNIFORM3IARBPROC glUniform3iARB = NULL; 5896 glUniform3iARB = (PFNGLUNIFORM3IARBPROC) loadFunction("glUniform3iARB"); in loadSymbols()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/ |
H A D | glad.c | 1897 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; 4921 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.c | 2682 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; 5937 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
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/dports/audio/minimp3/minimp3-ca7c706/player/ |
H A D | glad.c | 2682 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; 5937 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.c | 597 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; 2510 …r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")… in _glewInit_GL_ARB_shader_objects()
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H A D | glew.h | 2837 typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef 9466 GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB;
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/ |
H A D | glew.c | 592 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; 2485 …r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")… in _glewInit_GL_ARB_shader_objects()
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/src/ |
H A D | glad.c | 2844 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; 6401 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
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