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Searched refs:PFNGLUNIFORM3IARBPROC (Results 1 – 25 of 356) sorted by relevance

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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/
H A DGLSLInfo.h66 PFNGLUNIFORM3IARBPROC pfnglUniform3iARB;
H A DGLSLShaderProgram.c159 (PFNGLUNIFORM3IARBPROC)dlsym(RTLD_DEFAULT, "glUniform3iARB"); in checkGLSLShaderExtensions()
241 (PFNGLUNIFORM3IARBPROC)wglGetProcAddress("glUniform3iARB"); in checkGLSLShaderExtensions()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c190 PFNGLUNIFORM3IARBPROC qglUniform3iARB = NULL;
548 qglUniform3iARB = (PFNGLUNIFORM3IARBPROC)SDL_GL_GetProcAddress("glUniform3iARB"); in InitGLExtFuncs()
H A Dgl_util.h345 extern PFNGLUNIFORM3IARBPROC qglUniform3iARB;
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dload_gl_extensions.h501 extern PFNGLUNIFORM3IARBPROC ELglUniform3iARB;
H A Dload_gl_extensions.c797 PFNGLUNIFORM3IARBPROC ELglUniform3iARB = NULL;
1038 …r = ((ELglUniform3iARB = (PFNGLUNIFORM3IARBPROC)SDL_GL_GetProcAddress("glUniform3iARB")) != NULL) … in el_init_GL_ARB_shader_objects()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.cpp252 glx::PFNGLUNIFORM3IARBPROC glx::glUniform3iARB;
837 glx::glUniform3iARB = (glx::PFNGLUNIFORM3IARBPROC) GET_GL_PROC_ADDRESS("glUniform3iARB"); in InitExt_ARB_shader_objects()
H A Dglext.h1094 typedef void (APIENTRY* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
1134 extern PFNGLUNIFORM3IARBPROC glUniform3iARB;
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.cpp252 glx::PFNGLUNIFORM3IARBPROC glx::glUniform3iARB;
837 glx::glUniform3iARB = (glx::PFNGLUNIFORM3IARBPROC) GET_GL_PROC_ADDRESS("glUniform3iARB"); in InitExt_ARB_shader_objects()
H A Dglext.h1094 typedef void (APIENTRY* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
1134 extern PFNGLUNIFORM3IARBPROC glUniform3iARB;
/dports/games/el/Eternal-Lands-1.9.5.9-1/macosx/
H A Delglext.h1165 #ifndef PFNGLUNIFORM3IARBPROC
1166 typedef void (* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
/dports/games/evq3/evq3/code/sdl/
H A Dsdl_glimp.c857 qglUniform3iARB = (PFNGLUNIFORM3IARBPROC) SDL_GL_GetProcAddress("glUniform3iARB"); in GLimp_InitExtensions()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dgetprocaddress.c2275 PFNGLUNIFORM3IARBPROC Uniform3iARB = (PFNGLUNIFORM3IARBPROC) func; in test_Uniform3i()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dgetprocaddress.c2275 PFNGLUNIFORM3IARBPROC Uniform3iARB = (PFNGLUNIFORM3IARBPROC) func; in test_Uniform3i()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h363 typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_opengl_h.ads4979 type PFNGLUNIFORM3IARBPROC is access procedure type
4984 pragma Convention (C, PFNGLUNIFORM3IARBPROC); -- ../include/SDL/SDL_opengl.h:4153
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/
H A Dglad.c1420 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
4037 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.cpp2684 PFNGLUNIFORM3IARBPROC glUniform3iARB = NULL;
5896 glUniform3iARB = (PFNGLUNIFORM3IARBPROC) loadFunction("glUniform3iARB"); in loadSymbols()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/
H A Dglad.c1897 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
4921 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/
H A Dglad.c2682 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
5937 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
/dports/audio/minimp3/minimp3-ca7c706/player/
H A Dglad.c2682 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
5937 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.c597 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
2510 …r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")… in _glewInit_GL_ARB_shader_objects()
H A Dglew.h2837 typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef
9466 GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB;
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglew.c592 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
2485 …r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")… in _glewInit_GL_ARB_shader_objects()
/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/src/
H A Dglad.c2844 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL;
6401 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); in load_GL_ARB_shader_objects()

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