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Searched refs:PHIT_SAMPLE (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdlroids/sdlroids-1.3.4/
H A Dsdlsound.h42 #define PHIT_SAMPLE 5 macro
H A Dhyperoid.c397 queuesam(EFFECT_CHANNEL,PHIT_SAMPLE); in HitPlayer()
411 queuesam(EFFECT_CHANNEL,PHIT_SAMPLE); in HitPlayer()