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Searched refs:PSSO_BitMap_Planes (Results 1 – 7 of 7) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/include/
H A Dpicasso96.h189 #define PSSO_BitMap_Planes 8 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-win32/
H A Dpicasso96_win.h129 #define PSSO_BitMap_Planes 8 macro
H A Dpicasso96_win.cpp473 uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4); in CopyBitMapStructureA2U()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dpicasso96.h214 #define PSSO_BitMap_Planes 8 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dpicasso96.h254 #define PSSO_BitMap_Planes 8 macro
/dports/emulators/uae/uae-0.8.29/src/
H A Dpicasso96.c351 uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4); in CopyBitMapStructureA2U()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dpicasso96.c457 uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4); in CopyBitMapStructureA2U()