Searched refs:PSSO_BoardInfo_MouseImage (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | picasso96.h | 390 #define PSSO_BoardInfo_MouseImage PSSO_BoardInfo_MouseYOffset + 1 macro 391 #define PSSO_BoardInfo_MousePens PSSO_BoardInfo_MouseImage + 4
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-win32/ |
H A D | picasso96_win.h | 447 #define PSSO_BoardInfo_MouseImage PSSO_BoardInfo_MouseYOffset + 1 macro 448 #define PSSO_BoardInfo_MousePens PSSO_BoardInfo_MouseImage + 4
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H A D | picasso96_win.cpp | 1812 bi, get_long (bi + PSSO_BoardInfo_MouseImage), w, h, in setspriteimage() 1813 hiressprite - 1, doubledsprite, bi + PSSO_BoardInfo_MouseImage)); in setspriteimage() 1815 if (!w || !h || get_long (bi + PSSO_BoardInfo_MouseImage) == 0) { in setspriteimage() 1821 createwindowscursor (get_long (bi + PSSO_BoardInfo_MouseImage) + 4 * hiressprite, in setspriteimage() 1828 uaecptr img = get_long (bi + PSSO_BoardInfo_MouseImage) + 4 * hiressprite + yy * 4 * hiressprite; in setspriteimage()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | picasso96.h | 416 #define PSSO_BoardInfo_MouseImage PSSO_BoardInfo_MouseYOffset + 1 macro 417 #define PSSO_BoardInfo_MousePens PSSO_BoardInfo_MouseImage + 4
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | picasso96.h | 613 #define PSSO_BoardInfo_MouseImage PSSO_BoardInfo_MouseYOffset + 1 macro 614 #define PSSO_BoardInfo_MousePens PSSO_BoardInfo_MouseImage + 4
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | picasso96.c | 1471 bi, get_long (bi + PSSO_BoardInfo_MouseImage), w, h, in setspriteimage() 1472 hiressprite - 1, doubledsprite, bi + PSSO_BoardInfo_MouseImage)); in setspriteimage() 1474 if (!w || !h || get_long (bi + PSSO_BoardInfo_MouseImage) == 0) { in setspriteimage() 1480 createwindowscursor (get_long (bi + PSSO_BoardInfo_MouseImage) + 4 * hiressprite, in setspriteimage() 1487 uaecptr img = get_long (bi + PSSO_BoardInfo_MouseImage) + 4 * hiressprite + yy * 4 * hiressprite; in setspriteimage()
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