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Searched refs:PSSO_Pattern_Memory (Results 1 – 7 of 7) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/include/
H A Dpicasso96.h287 #define PSSO_Pattern_Memory 0 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-win32/
H A Dpicasso96_win.h228 #define PSSO_Pattern_Memory 0 macro
H A Dpicasso96_win.cpp433 uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory); in CopyPatternStructureA2U()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dpicasso96.h313 #define PSSO_Pattern_Memory 0 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dpicasso96.h357 #define PSSO_Pattern_Memory 0 macro
/dports/emulators/uae/uae-0.8.29/src/
H A Dpicasso96.c318 uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory); in CopyPatternStructureA2U()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dpicasso96.c415 uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory); in CopyPatternStructureA2U()