/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | path_2d.cpp | 99 void PathFollow2D::_update_transform() { in _update_transform() 132 void PathFollow2D::_notification(int p_what) { in _notification() 239 void PathFollow2D::_bind_methods() { in _bind_methods() 279 float PathFollow2D::get_h_offset() const { in get_h_offset() 291 float PathFollow2D::get_v_offset() const { in get_v_offset() 296 float PathFollow2D::get_offset() const { in get_offset() 320 float PathFollow2D::get_lookahead() const { in get_lookahead() 331 bool PathFollow2D::is_rotating() const { in is_rotating() 336 void PathFollow2D::set_loop(bool p_loop) { in set_loop() 341 bool PathFollow2D::has_loop() const { in has_loop() [all …]
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H A D | path_2d.h | 55 class PathFollow2D : public Node2D { 57 OBJ_TYPE(PathFollow2D, Node2D); 107 PathFollow2D();
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | path_2d.cpp | 99 void PathFollow2D::_update_transform() { in _update_transform() 132 void PathFollow2D::_notification(int p_what) { in _notification() 239 void PathFollow2D::_bind_methods() { in _bind_methods() 279 float PathFollow2D::get_h_offset() const { in get_h_offset() 291 float PathFollow2D::get_v_offset() const { in get_v_offset() 296 float PathFollow2D::get_offset() const { in get_offset() 320 float PathFollow2D::get_lookahead() const { in get_lookahead() 331 bool PathFollow2D::is_rotating() const { in is_rotating() 336 void PathFollow2D::set_loop(bool p_loop) { in set_loop() 341 bool PathFollow2D::has_loop() const { in has_loop() [all …]
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H A D | path_2d.h | 55 class PathFollow2D : public Node2D { 57 OBJ_TYPE(PathFollow2D, Node2D); 107 PathFollow2D();
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | path_2d.cpp | 171 void PathFollow2D::_update_transform() { in _update_transform() 285 void PathFollow2D::_bind_methods() { in _bind_methods() 351 float PathFollow2D::get_h_offset() const { in get_h_offset() 363 float PathFollow2D::get_v_offset() const { in get_v_offset() 368 float PathFollow2D::get_offset() const { in get_offset() 379 float PathFollow2D::get_unit_offset() const { in get_unit_offset() 392 float PathFollow2D::get_lookahead() const { in get_lookahead() 403 bool PathFollow2D::is_rotating() const { in is_rotating() 408 void PathFollow2D::set_loop(bool p_loop) { in set_loop() 413 bool PathFollow2D::has_loop() const { in has_loop() [all …]
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H A D | path_2d.h | 62 class PathFollow2D : public Node2D { 64 GDCLASS(PathFollow2D, Node2D); 112 PathFollow2D();
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | path_2d.cpp | 171 void PathFollow2D::_update_transform() { in _update_transform() 285 void PathFollow2D::_bind_methods() { in _bind_methods() 351 float PathFollow2D::get_h_offset() const { in get_h_offset() 363 float PathFollow2D::get_v_offset() const { in get_v_offset() 368 float PathFollow2D::get_offset() const { in get_offset() 379 float PathFollow2D::get_unit_offset() const { in get_unit_offset() 392 float PathFollow2D::get_lookahead() const { in get_lookahead() 403 bool PathFollow2D::is_rotating() const { in is_rotating() 408 void PathFollow2D::set_loop(bool p_loop) { in set_loop() 413 bool PathFollow2D::has_loop() const { in has_loop() [all …]
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H A D | path_2d.h | 62 class PathFollow2D : public Node2D { 64 GDCLASS(PathFollow2D, Node2D); 112 PathFollow2D();
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/mono/dodge_the_creeps/ |
H A D | Main.cs | 68 var mobSpawnLocation = GetNode<PathFollow2D>("MobPath/MobSpawnLocation"); in OnMobTimerTimeout()
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H A D | Main.tscn | 41 [node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/dodge_the_creeps/ |
H A D | Main.tscn | 41 [node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
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/dports/devel/godot2/godot-2.1.6-stable/scene/ |
H A D | register_scene_types.cpp | 613 ObjectTypeDB::register_type<PathFollow2D>(); in register_scene_types()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/ |
H A D | register_scene_types.cpp | 613 ObjectTypeDB::register_type<PathFollow2D>(); in register_scene_types()
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/dports/editors/kakoune/kakoune-2021.11.08/rc/filetype/ |
H A D | gdscript.kak | 68 …xLayer Particles Particles2D ParticlesMaterial Path Path2D PathFollow PathFollow2D PCKPacker Perfo…
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/dports/devel/godot/godot-3.2.3-stable/scene/ |
H A D | register_scene_types.cpp | 712 ClassDB::register_class<PathFollow2D>(); in register_scene_types()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/ |
H A D | register_scene_types.cpp | 712 ClassDB::register_class<PathFollow2D>(); in register_scene_types()
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/dports/devel/godot/godot-3.2.3-stable/editor/translations/ |
H A D | fa.po | 12454 msgid "PathFollow2D only works when set as a child of a Path2D node." 12456 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار " 12667 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار " 13108 #~ "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود "
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H A D | bg.po | 12085 msgid "PathFollow2D only works when set as a child of a Path2D node." 12086 msgstr "PathFollow2D работи само, когато е наследник на Path2D." 12282 msgstr "PathFollow2D работи само когато е наследник на Path2D." 12654 #~ msgstr "PathFollow2D работи само когато е наследник на Path2D."
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H A D | he.po | 12396 msgid "PathFollow2D only works when set as a child of a Path2D node." 12397 msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D." 12589 msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D." 13013 #~ msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D."
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/translations/ |
H A D | he.po | 12396 msgid "PathFollow2D only works when set as a child of a Path2D node." 12397 msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D." 12589 msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D." 13013 #~ msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D."
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H A D | bg.po | 12085 msgid "PathFollow2D only works when set as a child of a Path2D node." 12086 msgstr "PathFollow2D работи само, когато е наследник на Path2D." 12282 msgstr "PathFollow2D работи само когато е наследник на Path2D." 12654 #~ msgstr "PathFollow2D работи само когато е наследник на Path2D."
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H A D | fa.po | 12454 msgid "PathFollow2D only works when set as a child of a Path2D node." 12456 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار " 12667 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار " 13108 #~ "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود "
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H A D | bn.po | 13122 msgid "PathFollow2D only works when set as a child of a Path2D node." 13123 msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসেবে নির্ধারন করালেই কাজ করে।" 13335 msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসেবে নির্ধারন করালেই কাজ করে।" 13967 #~ msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসেবে নির্ধারন করালেই কাজ করে।"
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/dports/devel/godot2/godot-2.1.6-stable/editor/translations/ |
H A D | fa.po | 6644 msgid "PathFollow2D only works when set as a child of a Path2D node." 6646 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار "
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/translations/ |
H A D | fa.po | 6644 msgid "PathFollow2D only works when set as a child of a Path2D node." 6646 "PathFollow2D تنها در زمانی که به عنوان یک فرزند یک گره Path2D تنظیم شود کار "
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