1 /*************************************************************************/
2 /*  path_2d.cpp                                                          */
3 /*************************************************************************/
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30 #include "path_2d.h"
31 #include "scene/scene_string_names.h"
32 
_notification(int p_what)33 void Path2D::_notification(int p_what) {
34 
35 	if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
36 		//draw the curve!!
37 
38 		if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
39 			return;
40 		}
41 
42 		for (int i = 0; i < curve->get_point_count(); i++) {
43 
44 			Vector2 prev_p = curve->get_point_pos(i);
45 
46 			for (int j = 1; j <= 8; j++) {
47 
48 				real_t frac = j / 8.0;
49 				Vector2 p = curve->interpolate(i, frac);
50 				draw_line(prev_p, p, Color(0.5, 0.6, 1.0, 0.7), 2);
51 				prev_p = p;
52 			}
53 		}
54 	}
55 }
56 
_curve_changed()57 void Path2D::_curve_changed() {
58 
59 	if (is_inside_tree() && get_tree()->is_editor_hint())
60 		update();
61 }
62 
set_curve(const Ref<Curve2D> & p_curve)63 void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
64 
65 	if (curve.is_valid()) {
66 		curve->disconnect("changed", this, "_curve_changed");
67 	}
68 
69 	curve = p_curve;
70 
71 	if (curve.is_valid()) {
72 		curve->connect("changed", this, "_curve_changed");
73 	}
74 
75 	_curve_changed();
76 }
77 
get_curve() const78 Ref<Curve2D> Path2D::get_curve() const {
79 
80 	return curve;
81 }
82 
_bind_methods()83 void Path2D::_bind_methods() {
84 
85 	ObjectTypeDB::bind_method(_MD("set_curve", "curve:Curve2D"), &Path2D::set_curve);
86 	ObjectTypeDB::bind_method(_MD("get_curve:Curve2D", "curve"), &Path2D::get_curve);
87 	ObjectTypeDB::bind_method(_MD("_curve_changed"), &Path2D::_curve_changed);
88 
89 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), _SCS("set_curve"), _SCS("get_curve"));
90 }
91 
Path2D()92 Path2D::Path2D() {
93 
94 	set_curve(Ref<Curve2D>(memnew(Curve2D))); //create one by default
95 }
96 
97 /////////////////////////////////////////////////////////////////////////////////
98 
_update_transform()99 void PathFollow2D::_update_transform() {
100 
101 	if (!path)
102 		return;
103 
104 	Ref<Curve2D> c = path->get_curve();
105 	if (!c.is_valid())
106 		return;
107 
108 	float o = offset;
109 	if (loop)
110 		o = Math::fposmod(o, c->get_baked_length());
111 
112 	Vector2 pos = c->interpolate_baked(o, cubic);
113 
114 	if (rotate) {
115 
116 		Vector2 n = (c->interpolate_baked(o + lookahead, cubic) - pos).normalized();
117 		Vector2 t = -n.tangent();
118 		pos += n * h_offset;
119 		pos += t * v_offset;
120 
121 		set_rot(t.angle());
122 
123 	} else {
124 
125 		pos.x += h_offset;
126 		pos.y += v_offset;
127 	}
128 
129 	set_pos(pos);
130 }
131 
_notification(int p_what)132 void PathFollow2D::_notification(int p_what) {
133 
134 	switch (p_what) {
135 
136 		case NOTIFICATION_ENTER_TREE: {
137 
138 			Node *parent = get_parent();
139 			if (parent) {
140 
141 				path = parent->cast_to<Path2D>();
142 				if (path) {
143 					_update_transform();
144 				}
145 			}
146 
147 		} break;
148 		case NOTIFICATION_EXIT_TREE: {
149 
150 			path = NULL;
151 		} break;
152 	}
153 }
154 
set_cubic_interpolation(bool p_enable)155 void PathFollow2D::set_cubic_interpolation(bool p_enable) {
156 
157 	cubic = p_enable;
158 }
159 
get_cubic_interpolation() const160 bool PathFollow2D::get_cubic_interpolation() const {
161 
162 	return cubic;
163 }
164 
_set(const StringName & p_name,const Variant & p_value)165 bool PathFollow2D::_set(const StringName &p_name, const Variant &p_value) {
166 
167 	if (p_name == SceneStringNames::get_singleton()->offset) {
168 		set_offset(p_value);
169 	} else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
170 		set_unit_offset(p_value);
171 	} else if (p_name == SceneStringNames::get_singleton()->rotate) {
172 		set_rotate(p_value);
173 	} else if (p_name == SceneStringNames::get_singleton()->v_offset) {
174 		set_v_offset(p_value);
175 	} else if (p_name == SceneStringNames::get_singleton()->h_offset) {
176 		set_h_offset(p_value);
177 	} else if (String(p_name) == "cubic_interp") {
178 		set_cubic_interpolation(p_value);
179 	} else if (String(p_name) == "loop") {
180 		set_loop(p_value);
181 	} else if (String(p_name) == "lookahead") {
182 		set_lookahead(p_value);
183 	} else
184 		return false;
185 
186 	return true;
187 }
188 
_get(const StringName & p_name,Variant & r_ret) const189 bool PathFollow2D::_get(const StringName &p_name, Variant &r_ret) const {
190 
191 	if (p_name == SceneStringNames::get_singleton()->offset) {
192 		r_ret = get_offset();
193 	} else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
194 		r_ret = get_unit_offset();
195 	} else if (p_name == SceneStringNames::get_singleton()->rotate) {
196 		r_ret = is_rotating();
197 	} else if (p_name == SceneStringNames::get_singleton()->v_offset) {
198 		r_ret = get_v_offset();
199 	} else if (p_name == SceneStringNames::get_singleton()->h_offset) {
200 		r_ret = get_h_offset();
201 	} else if (String(p_name) == "cubic_interp") {
202 		r_ret = cubic;
203 	} else if (String(p_name) == "loop") {
204 		r_ret = loop;
205 	} else if (String(p_name) == "lookahead") {
206 		r_ret = lookahead;
207 	} else
208 		return false;
209 
210 	return true;
211 }
_get_property_list(List<PropertyInfo> * p_list) const212 void PathFollow2D::_get_property_list(List<PropertyInfo> *p_list) const {
213 
214 	float max = 10000;
215 	if (path && path->get_curve().is_valid())
216 		max = path->get_curve()->get_baked_length();
217 	p_list->push_back(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0," + rtos(max) + ",0.01"));
218 	p_list->push_back(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001", PROPERTY_USAGE_EDITOR));
219 	p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
220 	p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
221 	p_list->push_back(PropertyInfo(Variant::BOOL, "rotate"));
222 	p_list->push_back(PropertyInfo(Variant::BOOL, "cubic_interp"));
223 	p_list->push_back(PropertyInfo(Variant::BOOL, "loop"));
224 	p_list->push_back(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"));
225 }
226 
get_configuration_warning() const227 String PathFollow2D::get_configuration_warning() const {
228 
229 	if (!is_visible() || !is_inside_tree())
230 		return String();
231 
232 	if (!get_parent() || !get_parent()->cast_to<Path2D>()) {
233 		return TTR("PathFollow2D only works when set as a child of a Path2D node.");
234 	}
235 
236 	return String();
237 }
238 
_bind_methods()239 void PathFollow2D::_bind_methods() {
240 
241 	ObjectTypeDB::bind_method(_MD("set_offset", "offset"), &PathFollow2D::set_offset);
242 	ObjectTypeDB::bind_method(_MD("get_offset"), &PathFollow2D::get_offset);
243 
244 	ObjectTypeDB::bind_method(_MD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset);
245 	ObjectTypeDB::bind_method(_MD("get_h_offset"), &PathFollow2D::get_h_offset);
246 
247 	ObjectTypeDB::bind_method(_MD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset);
248 	ObjectTypeDB::bind_method(_MD("get_v_offset"), &PathFollow2D::get_v_offset);
249 
250 	ObjectTypeDB::bind_method(_MD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset);
251 	ObjectTypeDB::bind_method(_MD("get_unit_offset"), &PathFollow2D::get_unit_offset);
252 
253 	ObjectTypeDB::bind_method(_MD("set_rotate", "enable"), &PathFollow2D::set_rotate);
254 	ObjectTypeDB::bind_method(_MD("is_rotating"), &PathFollow2D::is_rotating);
255 
256 	ObjectTypeDB::bind_method(_MD("set_cubic_interpolation", "enable"), &PathFollow2D::set_cubic_interpolation);
257 	ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"), &PathFollow2D::get_cubic_interpolation);
258 
259 	ObjectTypeDB::bind_method(_MD("set_loop", "loop"), &PathFollow2D::set_loop);
260 	ObjectTypeDB::bind_method(_MD("has_loop"), &PathFollow2D::has_loop);
261 }
262 
set_offset(float p_offset)263 void PathFollow2D::set_offset(float p_offset) {
264 
265 	offset = p_offset;
266 	if (path)
267 		_update_transform();
268 	_change_notify("offset");
269 	_change_notify("unit_offset");
270 }
271 
set_h_offset(float p_h_offset)272 void PathFollow2D::set_h_offset(float p_h_offset) {
273 
274 	h_offset = p_h_offset;
275 	if (path)
276 		_update_transform();
277 }
278 
get_h_offset() const279 float PathFollow2D::get_h_offset() const {
280 
281 	return h_offset;
282 }
283 
set_v_offset(float p_v_offset)284 void PathFollow2D::set_v_offset(float p_v_offset) {
285 
286 	v_offset = p_v_offset;
287 	if (path)
288 		_update_transform();
289 }
290 
get_v_offset() const291 float PathFollow2D::get_v_offset() const {
292 
293 	return v_offset;
294 }
295 
get_offset() const296 float PathFollow2D::get_offset() const {
297 
298 	return offset;
299 }
300 
set_unit_offset(float p_unit_offset)301 void PathFollow2D::set_unit_offset(float p_unit_offset) {
302 
303 	if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
304 		set_offset(p_unit_offset * path->get_curve()->get_baked_length());
305 }
306 
get_unit_offset() const307 float PathFollow2D::get_unit_offset() const {
308 
309 	if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
310 		return get_offset() / path->get_curve()->get_baked_length();
311 	else
312 		return 0;
313 }
314 
set_lookahead(float p_lookahead)315 void PathFollow2D::set_lookahead(float p_lookahead) {
316 
317 	lookahead = p_lookahead;
318 }
319 
get_lookahead() const320 float PathFollow2D::get_lookahead() const {
321 
322 	return lookahead;
323 }
324 
set_rotate(bool p_rotate)325 void PathFollow2D::set_rotate(bool p_rotate) {
326 
327 	rotate = p_rotate;
328 	_update_transform();
329 }
330 
is_rotating() const331 bool PathFollow2D::is_rotating() const {
332 
333 	return rotate;
334 }
335 
set_loop(bool p_loop)336 void PathFollow2D::set_loop(bool p_loop) {
337 
338 	loop = p_loop;
339 }
340 
has_loop() const341 bool PathFollow2D::has_loop() const {
342 
343 	return loop;
344 }
345 
PathFollow2D()346 PathFollow2D::PathFollow2D() {
347 
348 	offset = 0;
349 	h_offset = 0;
350 	v_offset = 0;
351 	path = NULL;
352 	rotate = true;
353 	cubic = true;
354 	loop = true;
355 	lookahead = 4;
356 }
357