Searched refs:PoliceMaze (Results 1 – 8 of 8) sorted by relevance
41 friend class PoliceMaze; variable81 class PoliceMaze : ScriptBase {92 PoliceMaze(BladeRunnerEngine *vm);93 ~PoliceMaze();
86 PoliceMaze::PoliceMaze(BladeRunnerEngine *vm) : ScriptBase(vm) { in PoliceMaze() function in BladeRunner::PoliceMaze99 PoliceMaze::~PoliceMaze() { in ~PoliceMaze()106 void PoliceMaze::clear(bool isLoadingGame) { in clear()114 void PoliceMaze::activate() { in activate()119 void PoliceMaze::setPauseState(bool state) { in setPauseState()130 void PoliceMaze::tick() { in tick()174 void PoliceMaze::save(SaveFileWriteStream &f) { in save()183 void PoliceMaze::load(SaveFileReadStream &f) { in load()
41 friend class PoliceMaze; variable81 class PoliceMaze : ScriptBase {92 PoliceMaze(BladeRunnerEngine *vm);93 ~PoliceMaze() override;
88 class PoliceMaze; variable157 PoliceMaze *_policeMaze;
615 _policeMaze = new PoliceMaze(this); in startup()
89 class PoliceMaze; variable160 PoliceMaze *_policeMaze;
653 _policeMaze = new PoliceMaze(this); in startup()