/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/ |
H A D | qquick3dscenemanager.cpp | 40 QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent) in QQuick3DSceneManager() function in QQuick3DSceneManager 48 QQuick3DSceneManager::~QQuick3DSceneManager() in ~QQuick3DSceneManager() 52 void QQuick3DSceneManager::setWindow(QQuickWindow *window) in setWindow() 61 QQuickWindow *QQuick3DSceneManager::window() in window() 66 void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item) in dirtyItem() 72 void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item) in cleanup() 78 void QQuick3DSceneManager::polishItems() in polishItems() 83 void QQuick3DSceneManager::forcePolish() in forcePolish() 88 void QQuick3DSceneManager::sync() in sync() 109 void QQuick3DSceneManager::updateDirtyNodes() in updateDirtyNodes() [all …]
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H A D | qquick3dscenemanager_p.h | 58 class Q_QUICK3D_PRIVATE_EXPORT QQuick3DSceneManager : public QObject 62 explicit QQuick3DSceneManager(QObject *parent = nullptr); 63 ~QQuick3DSceneManager() override; 104 QML_DECLARE_TYPE(QQuick3DSceneManager)
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H A D | qquick3dobject.h | 44 class QQuick3DSceneManager; variable 83 ItemChangeData(const QSharedPointer<QQuick3DSceneManager> &v) : sceneManager(v) {} in ItemChangeData() 88 QSharedPointer<QQuick3DSceneManager> sceneManager; 130 const QSharedPointer<QQuick3DSceneManager> &window, 139 friend class QQuick3DSceneManager;
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H A D | qquick3dviewport.cpp | 99 QSharedPointer<QQuick3DSceneManager> sceneManager(new QQuick3DSceneManager(m_sceneRoot)); in QQuick3DViewport() 101 …connect(QQuick3DObjectPrivate::get(m_sceneRoot)->sceneManager.data(), &QQuick3DSceneManager::needs… in QQuick3DViewport() 585 QSharedPointer<QQuick3DSceneManager> manager(new QQuick3DSceneManager(m_importScene)); in setImportScene() 590 connect(privateObject->sceneManager.data(), &QQuick3DSceneManager::needsUpdate, in setImportScene() 600 &QQuick3DSceneManager::needsUpdate, in setImportScene()
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H A D | qquick3dobject_p.h | 222 QSharedPointer<QQuick3DSceneManager> sceneManager; 236 void refSceneManager(const QSharedPointer<QQuick3DSceneManager> &); 239 static void refSceneManager(QQuick3DObject *obj,const QSharedPointer<QQuick3DSceneManager> &mgr) in refSceneManager()
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H A D | qquick3dmaterial_p.h | 51 class QQuick3DSceneManager; variable 118 void updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneManager);
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H A D | qquick3dscenerenderer_p.h | 56 class QQuick3DSceneManager; variable 95 QSharedPointer<QQuick3DSceneManager> m_sceneManager;
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H A D | qquick3ditem2d_p.h | 70 QPointer<QQuick3DSceneManager> m_sceneManagerForLayer;
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H A D | qquick3deffect_p.h | 94 void updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneManager);
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H A D | qquick3dsceneenvironment_p.h | 203 void updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &manager);
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H A D | qquick3dtexture_p.h | 221 QSharedPointer<QQuick3DSceneManager> m_sceneManagerForLayer;
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H A D | qquick3dnode_p.h | 169 friend QQuick3DSceneManager;
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H A D | qquick3dsceneenvironment.cpp | 624 void QQuick3DSceneEnvironment::updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &manag… in updateSceneManager()
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H A D | qquick3dmaterial.cpp | 357 void QQuick3DMaterial::updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneManager) in updateSceneManager()
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H A D | qquick3dprincipledmaterial_p.h | 229 void updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &window);
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H A D | qquick3ddefaultmaterial_p.h | 219 void updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneManager);
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H A D | qquick3dobject.cpp | 213 const QSharedPointer<QQuick3DSceneManager> &window, in updatePropertyListener() 732 void QQuick3DObjectPrivate::refSceneManager(const QSharedPointer<QQuick3DSceneManager> &c) in refSceneManager()
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H A D | qquick3deffect.cpp | 422 void QQuick3DEffect::updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneManager) in updateSceneManager()
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H A D | qquick3dprincipledmaterial.cpp | 962 void QQuick3DPrincipledMaterial::updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &win… in updateSceneManager()
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H A D | qquick3ddefaultmaterial.cpp | 943 void QQuick3DDefaultMaterial::updateSceneManager(const QSharedPointer<QQuick3DSceneManager> &sceneM… in updateSceneManager()
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H A D | qquick3dtexture.cpp | 784 …ceneManagerWindowChangeConnection = connect(sceneManager.data(), &QQuick3DSceneManager::windowChan… in itemChange()
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