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Searched refs:ReadUV (Results 1 – 15 of 15) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DSoftwareTransformCommon.cpp219 reader.ReadUV(vert.uv); in Decode()
250 reader.ReadUV(ruv); in Decode()
H A DDrawEngineCommon.cpp413 reader.ReadUV(sv.uv); in NormalizeVertices()
460 reader.ReadUV(sv.uv); in NormalizeVertices()
H A DVertexDecoderCommon.h254 void ReadUV(float uv[2]) const { in ReadUV() function
H A DVertexDecoderCommon.cpp160 vtx.ReadUV(uv); in PrintDecodedVertex()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DSoftwareTransformCommon.cpp219 reader.ReadUV(vert.uv); in Decode()
250 reader.ReadUV(ruv); in Decode()
H A DDrawEngineCommon.cpp413 reader.ReadUV(sv.uv); in NormalizeVertices()
460 reader.ReadUV(sv.uv); in NormalizeVertices()
H A DVertexDecoderCommon.h254 void ReadUV(float uv[2]) const { in ReadUV() function
H A DVertexDecoderCommon.cpp160 vtx.ReadUV(uv); in PrintDecodedVertex()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DSoftwareTransformCommon.cpp219 reader.ReadUV(vert.uv); in Decode()
250 reader.ReadUV(ruv); in Decode()
H A DDrawEngineCommon.cpp413 reader.ReadUV(sv.uv); in NormalizeVertices()
460 reader.ReadUV(sv.uv); in NormalizeVertices()
H A DVertexDecoderCommon.h254 void ReadUV(float uv[2]) const { in ReadUV() function
H A DVertexDecoderCommon.cpp160 vtx.ReadUV(uv); in PrintDecodedVertex()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp169 vreader.ReadUV(uv);
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp169 vreader.ReadUV(uv); in ReadVertex()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp169 vreader.ReadUV(uv); in ReadVertex()