/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | axisarrow.cpp | 24 static void RenderArrow(float shaftLength, in RenderArrow() function 164 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 174 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 184 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 210 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in RenderSunDirectionArrow() 231 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in RenderVelocityArrow() 314 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 422 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 432 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 442 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | axisarrow.cpp | 24 static void RenderArrow(float shaftLength, in RenderArrow() function 164 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 174 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 184 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); 210 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in RenderSunDirectionArrow() 231 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in RenderVelocityArrow() 314 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 422 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 432 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render() 442 RenderArrow(shaftLength, headLength, shaftRadius, headRadius, nSections); in render()
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/dports/x11-toolkits/gtk-sharp30/gtk-sharp-2.99.3/gtkdotnet/ |
H A D | StyleContextExtensions.cs | 30 …public static void RenderArrow (this Gtk.StyleContext style, Cairo.Context cr, double angle, Point… in RenderArrow() method in Gtk.DotNet.StyleContextExtensions 32 style.RenderArrow (cr, angle, location.X, location.Y, size); in RenderArrow()
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/dports/x11-toolkits/gtk-sharp30/gtk-sharp-2.99.3/gtk/ |
H A D | StyleContext.cs | 29 public void RenderArrow (Cairo.Context cr, double angle, double x, double y, double size) in RenderArrow() method in Gtk.StyleContext
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgracontrols/ |
H A D | bcbuttonfocus.pas | 747 RenderArrow(TBGRABitmap(ABGRA), r_a, FDropDownArrowSize, badUp, 750 RenderArrow(TBGRABitmap(ABGRA), r_a, FDropDownArrowSize, badDown, 764 RenderArrow(TBGRABitmap(ABGRA), r_a, FDropDownArrowSize, badUp, 767 RenderArrow(TBGRABitmap(ABGRA), r_a, FDropDownArrowSize, badDown,
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H A D | bcbutton.pas | 815 RenderArrow(TBGRABitmap(ABGRA), r_a, scaledArrowSize, badUp, 818 RenderArrow(TBGRABitmap(ABGRA), r_a, scaledArrowSize, badDown, 832 RenderArrow(TBGRABitmap(ABGRA), r_a, scaledArrowSize, badUp, 835 RenderArrow(TBGRABitmap(ABGRA), r_a, scaledArrowSize, badDown,
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H A D | bctools.pas | 54 procedure RenderArrow(ATargetBGRA: TBGRABitmap; const ARect: TRect; 569 procedure RenderArrow(ATargetBGRA: TBGRABitmap; const ARect: TRect; procedure
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/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms/ |
H A D | ToolStripRenderer.cs | 401 public event ToolStripArrowRenderEventHandler RenderArrow { property in System.Windows.Forms.ToolStripRenderer
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | bgralayeroriginal.pas | 112 function RenderArrow(ADest: TBGRABitmap; AOrigin, AEndCoord: TPointF): TRect; virtual; in RenderArrow() function 667 function TBGRAOriginalEditor.RenderArrow(ADest: TBGRABitmap; AOrigin, in RenderArrow() function 1144 …elemRect := RenderArrow(ADest, OriginalCoordToView(FPoints[i].Origin), OriginalCoordToView(FPoints…
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/bgrabitmap/ |
H A D | bgralayeroriginal.pas | 112 function RenderArrow(ADest: TBGRABitmap; AOrigin, AEndCoord: TPointF): TRect; virtual; in RenderArrow() function 667 function TBGRAOriginalEditor.RenderArrow(ADest: TBGRABitmap; AOrigin, in RenderArrow() function 1144 …elemRect := RenderArrow(ADest, OriginalCoordToView(FPoints[i].Origin), OriginalCoordToView(FPoints…
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dear-imgui/ |
H A D | imgui_internal.h | 1648 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1656 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dear-imgui/ |
H A D | imgui_internal.h | 1648 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1656 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/games/pioneer/pioneer-20210723/contrib/imgui/ |
H A D | imgui_internal.h | 1742 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1750 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/audio/faudio/FAudio-21.01/utils/uicommon/ |
H A D | imgui_internal.h | 1829 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1838 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/imgui/ |
H A D | imgui_internal.h | 1795 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1803 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/materials/scripts/ |
H A D | Hair.material | 2424 material Ogre/Hair/RenderArrow 2426 technique RenderArrow
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/dports/misc/dartsim/dart-6.11.1/dart/external/imgui/ |
H A D | imgui_internal.h | 1960 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 1970 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/ |
H A D | imgui_internal.h | 2221 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 2232 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/games/gnubg/gnubg-1.06.002/ |
H A D | render.c | 2292 RenderArrow(unsigned char *puch, float arColour[4], int nSize, int left) in RenderArrow() function 2343 RenderArrow(puch0, prd->aarColour[0], prd->nSize, fClockwise); in RenderArrows() 2344 RenderArrow(puch1, prd->aarColour[1], prd->nSize, fClockwise); in RenderArrows()
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/dports/graphics/ospray/ospray-2.8.0/apps/common/external/imgui/ |
H A D | imgui_internal.h | 2384 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 2394 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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/dports/math/curv/curv-0.5/extern/imgui/ |
H A D | imgui_widgets.cpp | 629 …RenderArrow(bb.Min + ImVec2(ImMax(0.0f, size.x - g.FontSize - g.Style.FramePadding.x), ImMax(0.0f,… in ArrowButtonEx() 683 …RenderArrow(bb.Min + g.Style.FramePadding, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0… in CollapseButton() 1295 …RenderArrow(ImVec2(frame_bb.Max.x - arrow_size + style.FramePadding.y, frame_bb.Min.y + style.Fram… in BeginCombo() 4818 …RenderArrow(frame_bb.Min + ImVec2(padding.x, text_base_offset_y), is_open ? ImGuiDir_Down : ImGuiD… in TreeNodeBehavior() 4845 …RenderArrow(frame_bb.Min + ImVec2(padding.x, g.FontSize*0.15f + text_base_offset_y), is_open ? ImG… in TreeNodeBehavior() 5566 …RenderArrow(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), ImGuiDi… in BeginMenu()
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/dports/graphics/nanort/nanort-b1feea8/examples/common/imgui/ |
H A D | imgui_widgets.cpp | 629 …RenderArrow(bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.Fon… in ArrowButtonEx() 683 …RenderArrow(bb.Min + g.Style.FramePadding, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0… in CollapseButton() 1295 …RenderArrow(ImVec2(frame_bb.Max.x - arrow_size + style.FramePadding.y, frame_bb.Min.y + style.Fram… in BeginCombo() 4819 …RenderArrow(frame_bb.Min + ImVec2(padding.x, text_base_offset_y), is_open ? ImGuiDir_Down : ImGuiD… in TreeNodeBehavior() 4846 …RenderArrow(frame_bb.Min + ImVec2(padding.x, g.FontSize*0.15f + text_base_offset_y), is_open ? ImG… in TreeNodeBehavior() 5567 …RenderArrow(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), ImGuiDi… in BeginMenu()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/ |
H A D | imgui_widgets.cpp | 630 …RenderArrow(bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.Fon… in ArrowButtonEx() 684 …RenderArrow(bb.Min + g.Style.FramePadding, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0… in CollapseButton() 1296 …RenderArrow(ImVec2(frame_bb.Max.x - arrow_size + style.FramePadding.y, frame_bb.Min.y + style.Fram… in BeginCombo() 4823 …RenderArrow(frame_bb.Min + ImVec2(padding.x, text_base_offset_y), is_open ? ImGuiDir_Down : ImGuiD… in TreeNodeBehavior() 4850 …RenderArrow(frame_bb.Min + ImVec2(padding.x, g.FontSize*0.15f + text_base_offset_y), is_open ? ImG… in TreeNodeBehavior() 5571 …RenderArrow(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), ImGuiDi… in BeginMenu()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/imgui/ |
H A D | imgui_widgets.cpp | 630 …RenderArrow(bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.Fon… in ArrowButtonEx() 684 …RenderArrow(bb.Min + g.Style.FramePadding, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0… in CollapseButton() 1296 …RenderArrow(ImVec2(frame_bb.Max.x - arrow_size + style.FramePadding.y, frame_bb.Min.y + style.Fram… in BeginCombo() 4835 …RenderArrow(frame_bb.Min + ImVec2(padding.x, text_base_offset_y), is_open ? ImGuiDir_Down : ImGuiD… in TreeNodeBehavior() 4862 …RenderArrow(frame_bb.Min + ImVec2(padding.x, g.FontSize*0.15f + text_base_offset_y), is_open ? ImG… in TreeNodeBehavior() 5585 …RenderArrow(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), ImGuiDi… in BeginMenu()
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/include/ |
H A D | imgui_internal.h | 2671 …IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, fl… 2682 …inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCur…
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