/dports/games/bombherman/Bomb-her-man-8f5aa22/src/game/ |
H A D | game.cpp | 42 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in init() 43 SDL_EventState(SDL_KEYUP, SDL_IGNORE); in init() 44 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in init() 46 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in init() 47 SDL_EventState(SDL_JOYAXISMOTION, SDL_IGNORE); in init() 49 SDL_EventState(SDL_JOYHATMOTION, SDL_IGNORE); in init() 51 SDL_EventState(SDL_JOYBUTTONUP, SDL_IGNORE); in init() 52 SDL_EventState(SDL_VIDEORESIZE, SDL_IGNORE); in init() 53 SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); in init() 54 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in init() [all …]
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/dports/games/jfk/jfk-0.1.1/src/client/ |
H A D | output_sdl.cc | 74 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in output_sdl() 75 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in output_sdl() 76 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in output_sdl() 77 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in output_sdl() 78 SDL_EventState(SDL_JOYAXISMOTION, SDL_IGNORE); in output_sdl() 79 SDL_EventState(SDL_JOYHATMOTION, SDL_IGNORE); in output_sdl() 80 SDL_EventState(SDL_JOYBUTTONDOWN, SDL_IGNORE); in output_sdl() 81 SDL_EventState(SDL_JOYBUTTONUP, SDL_IGNORE); in output_sdl() 82 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in output_sdl() 83 SDL_EventState(SDL_VIDEORESIZE, SDL_IGNORE); in output_sdl() [all …]
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/dports/games/freedink-engine/freedink-108.4/src/ |
H A D | init.c | 426 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in init() 427 SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); in init() 428 SDL_EventState(SDL_VIDEORESIZE, SDL_IGNORE); in init() 429 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in init() 430 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in init() 431 SDL_EventState(SDL_KEYUP, SDL_IGNORE); in init() 432 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in init() 433 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in init()
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/dports/games/pipenightdreams/pipenightdreams-0.10.0/src/ |
H A D | eventmanager.cpp | 22 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in EventManager() 23 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in EventManager() 24 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in EventManager() 25 SDL_EventState(SDL_KEYUP, SDL_IGNORE); in EventManager()
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/dports/emulators/jzintv/jzintv-20200712-src/src/event/ |
H A D | event_sdl.c | 29 # define ENABLE_JOY_EVENTS SDL_IGNORE 35 # define ENABLE_SYSWM_EVENTS SDL_IGNORE 82 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in event_plat_init() 83 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in event_plat_init() 84 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in event_plat_init()
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/dports/games/allacrost/allacrost-1.0.2/src/ |
H A D | main.cpp | 334 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in InitializeEngine() 335 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in InitializeEngine() 336 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in InitializeEngine() 337 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in InitializeEngine() 338 SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); in InitializeEngine() 339 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in InitializeEngine()
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyb.c | 67 SDL_EventState (SDL_MOUSEMOTION, SDL_IGNORE); in mouse_hide() 68 SDL_EventState (SDL_MOUSEBUTTONUP, SDL_IGNORE); in mouse_hide() 69 SDL_EventState (SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in mouse_hide()
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H A D | joystick.c | 59 SDL_JoystickEventState (SDL_IGNORE); in joyinit()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | in_sdl.cpp | 165 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in VSdlInputDevice() 166 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in VSdlInputDevice() 167 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in VSdlInputDevice() 173 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in VSdlInputDevice()
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/dports/devel/upp/upp/bazaar/SDL/ |
H A D | SDLCtrl.cpp | 49 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in SDLCtrlIn() 50 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in SDLCtrlIn() 51 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in SDLCtrlIn()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/events/ |
H A D | SDL_events.c | 242 SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE; in SDL_StartEventLoop() 444 current_state = SDL_IGNORE; in SDL_EventState() 446 if ( SDL_ProcessEvents[type] != SDL_IGNORE ) { in SDL_EventState() 464 case SDL_IGNORE: in SDL_EventState()
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/dports/devel/sdl12/SDL-1.2.15/src/events/ |
H A D | SDL_events.c | 242 SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE; in SDL_StartEventLoop() 444 current_state = SDL_IGNORE; in SDL_EventState() 446 if ( SDL_ProcessEvents[type] != SDL_IGNORE ) { in SDL_EventState() 464 case SDL_IGNORE: in SDL_EventState()
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/dports/games/palomino/palomino/src/input/ |
H A D | device_joystick_sdl.cc | 65 SDL_JoystickEventState( (mJoystickSDL != NULL) ? SDL_ENABLE : SDL_IGNORE ); in Open() 79 SDL_JoystickEventState( SDL_IGNORE ); in Close()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | sdl_common.c | 89 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in vo_sdl_init() 91 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in vo_sdl_init() 92 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in vo_sdl_init()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | sdl_common.c | 89 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in vo_sdl_init() 91 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in vo_sdl_init() 92 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in vo_sdl_init()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/ |
H A D | main.cpp | 420 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in InitializeEngine() 421 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in InitializeEngine() 422 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in InitializeEngine() 423 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in InitializeEngine() 424 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in InitializeEngine()
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/dports/games/nuclearchess/nuclearchess-1.0.0/src/ |
H A D | gui.c | 107 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in mensch_zug() 108 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in mensch_zug() 544 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in button_tip() 545 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in button_tip() 607 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in button_back() 608 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in button_back() 668 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in button_change_color() 669 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in button_change_color() 1011 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in HandleEvents()
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/dports/games/quantumminigolf/quantumminigolf-1.1.1.src/ |
H A D | TrackSelector.cpp | 131 SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE); in GetTrack() 132 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in GetTrack()
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H A D | Renderer.cpp | 189 SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); in Renderer() 190 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in Renderer() 191 SDL_EventState(SDL_KEYUP, SDL_IGNORE); in Renderer()
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/dports/devel/p5-SDL/SDL-2.548/t/ |
H A D | core_events.t | 124 is( SDL_IGNORE, 0, 'SDL_IGNORE should be imported' ); 125 is( SDL_IGNORE(), 0, 'SDL_IGNORE() should also be available' ); 918 SDL::Events::event_state( SDL_ACTIVEEVENT, SDL_IGNORE ); 976 is( SDL::Events::joystick_event_state(SDL_IGNORE), 977 SDL_IGNORE, '[joystick_event_state] return SDL_IGNORE correctly' 980 SDL_IGNORE, '[joystick_event_state] return SDL_IGNORE took SDL_QUERY '
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/dports/games/toppler/toppler-1.1.6/ |
H A D | keyb.cc | 72 SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); in key_init() 73 SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); in key_init()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/macosx/plugins/DFInput/macsrc/ |
H A D | cfg.c | 279 SDL_JoystickEventState(SDL_IGNORE); in InitAxisPos() 299 SDL_JoystickEventState(SDL_IGNORE); in ReadDKeyEvent() 383 SDL_JoystickEventState(SDL_IGNORE); in ReadAnalogEvent()
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/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | eventsmanager.cpp | 78 SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); in enableEvents() 81 SDL_EventState(SDL_SYSWMEVENT, mLogInput ? SDL_ENABLE : SDL_IGNORE); in enableEvents() 82 SDL_EventState(SDL_USEREVENT, SDL_IGNORE); in enableEvents()
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/dports/games/battletanks/btanks-0.9.8083/sdlx/ |
H A D | joystick.cpp | 43 SDL_JoystickEventState(enable ? SDL_ENABLE: SDL_IGNORE); in sendEvents()
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/dports/graphics/libmng/libmng-1.0.10/contrib/gcc/sdl-mngplay/ |
H A D | mngplay.c | 476 SDL_EventState(SDL_KEYDOWN, SDL_IGNORE); /* keyup only */ in main() 477 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); in main()
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