Searched refs:SET_BOTH (Results 1 – 9 of 9) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | gen-cave.c | 778 alloc_objects(c, SET_BOTH, TYP_GOOD, Rand_normal(3, 2), c->depth, in labyrinth_chunk() 783 alloc_objects(c, SET_BOTH, TYP_GREAT, Rand_normal(2, 1), c->depth, in labyrinth_chunk() 851 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in labyrinth_gen() 865 alloc_objects(c, SET_BOTH, TYP_GOOD, randint1(2), c->depth, in labyrinth_gen() 1373 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in cavern_gen() 1386 alloc_objects(c, SET_BOTH, TYP_OBJECT, Rand_normal(k, 2), c->depth + 5, in cavern_gen() 1388 alloc_objects(c, SET_BOTH, TYP_GOLD, Rand_normal(k / 2, 2), c->depth, in cavern_gen() 1390 alloc_objects(c, SET_BOTH, TYP_GOOD, randint0(k / 4), c->depth, in cavern_gen() 2567 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in hard_centre_gen() 2582 alloc_objects(c, SET_BOTH, TYP_GOLD, Rand_normal(k / 2, 2), c->depth, in hard_centre_gen() [all …]
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H A D | generate.h | 25 SET_BOTH = 0x03 /*!< Anywhere */ enumerator
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/dports/emulators/simh/simh-3.9.0_5/HP2100/ |
H A D | hp2100_di.h | 149 #define SET_BOTH(b) (SET_UPPER (b) | SET_LOWER (b)) macro
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H A D | hp2100_di.c | 1647 tag | SET_BOTH (data); /* and store with the tag */ in fifo_load() 1671 data = SET_BOTH (GET_LOWER (data)); /* copy the lower byte to the upper byte */ in fifo_load()
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/dports/x11-toolkits/tktable/Tktable2.10/generic/ |
H A D | tkTableCmds.c | 1108 SET_BOTH: in Table_SelSetCmd() 1134 if (key) goto SET_BOTH; in Table_SelSetCmd()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable/ |
H A D | tkTableCmds.c | 1096 SET_BOTH: in Table_SelSetCmd() 1122 if (key) goto SET_BOTH; in Table_SelSetCmd()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable800/ |
H A D | tkTableCmds.c | 1095 SET_BOTH: in Table_SelSetCmd() 1121 if (key) goto SET_BOTH; in Table_SelSetCmd()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/ |
H A D | tkTableCmds.c | 1096 SET_BOTH: in Table_SelSetCmd() 1122 if (key) goto SET_BOTH; in Table_SelSetCmd()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | stdmtl.cpp | 92 #define SET_BOTH (SET_HSV|SET_RGB) macro 1088 UpdateColControls(SET_BOTH); in BasicPanelProc()
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