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Searched refs:SET_BOTH (Results 1 – 9 of 9) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dgen-cave.c778 alloc_objects(c, SET_BOTH, TYP_GOOD, Rand_normal(3, 2), c->depth, in labyrinth_chunk()
783 alloc_objects(c, SET_BOTH, TYP_GREAT, Rand_normal(2, 1), c->depth, in labyrinth_chunk()
851 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in labyrinth_gen()
865 alloc_objects(c, SET_BOTH, TYP_GOOD, randint1(2), c->depth, in labyrinth_gen()
1373 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in cavern_gen()
1386 alloc_objects(c, SET_BOTH, TYP_OBJECT, Rand_normal(k, 2), c->depth + 5, in cavern_gen()
1388 alloc_objects(c, SET_BOTH, TYP_GOLD, Rand_normal(k / 2, 2), c->depth, in cavern_gen()
1390 alloc_objects(c, SET_BOTH, TYP_GOOD, randint0(k / 4), c->depth, in cavern_gen()
2567 alloc_objects(c, SET_BOTH, TYP_RUBBLE, randint1(k), c->depth, 0); in hard_centre_gen()
2582 alloc_objects(c, SET_BOTH, TYP_GOLD, Rand_normal(k / 2, 2), c->depth, in hard_centre_gen()
[all …]
H A Dgenerate.h25 SET_BOTH = 0x03 /*!< Anywhere */ enumerator
/dports/emulators/simh/simh-3.9.0_5/HP2100/
H A Dhp2100_di.h149 #define SET_BOTH(b) (SET_UPPER (b) | SET_LOWER (b)) macro
H A Dhp2100_di.c1647 tag | SET_BOTH (data); /* and store with the tag */ in fifo_load()
1671 data = SET_BOTH (GET_LOWER (data)); /* copy the lower byte to the upper byte */ in fifo_load()
/dports/x11-toolkits/tktable/Tktable2.10/generic/
H A DtkTableCmds.c1108 SET_BOTH: in Table_SelSetCmd()
1134 if (key) goto SET_BOTH; in Table_SelSetCmd()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable/
H A DtkTableCmds.c1096 SET_BOTH: in Table_SelSetCmd()
1122 if (key) goto SET_BOTH; in Table_SelSetCmd()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable800/
H A DtkTableCmds.c1095 SET_BOTH: in Table_SelSetCmd()
1121 if (key) goto SET_BOTH; in Table_SelSetCmd()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/
H A DtkTableCmds.c1096 SET_BOTH: in Table_SelSetCmd()
1122 if (key) goto SET_BOTH; in Table_SelSetCmd()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl.cpp92 #define SET_BOTH (SET_HSV|SET_RGB) macro
1088 UpdateColControls(SET_BOTH); in BasicPanelProc()