Searched refs:SHAKE_FALLOFF_GRADUAL (Results 1 – 13 of 13) sorted by relevance
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/ |
H A D | shake.h | 40 SHAKE_FALLOFF_GRADUAL = 3, enumerator
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/ |
H A D | mt_elbrus_shrine_2nd_s2_script.lua | 606 Effects:ShakeScreen(0.6, 600, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL); 684 Effects:ShakeScreen(0.6, 600, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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H A D | mt_elbrus_shrine_basement_script.lua | 392 …etEffectSupervisor():ShakeScreen(0.6, 600, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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H A D | mt_elbrus_shrine1_script.lua | 672 …tEffectSupervisor():ShakeScreen(0.4, 2200, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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H A D | mt_elbrus_path4_script.lua | 732 Effects:ShakeScreen(0.6, 600, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/ |
H A D | effect_supervisor.cpp | 220 case SHAKE_FALLOFF_GRADUAL: in ShakeScreen()
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H A D | engine_bindings.cpp | 123 luabind::value("SHAKE_FALLOFF_GRADUAL", SHAKE_FALLOFF_GRADUAL), in BindEngineCode()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_forest/crystal_appearance/ |
H A D | layna_forest_crystal_appearance_anim.lua | 135 Effects:ShakeScreen(10.0, 13000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_forest/ |
H A D | layna_forest_cave1_1_script.lua | 488 Effects:ShakeScreen(0.6, 1000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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H A D | layna_forest_cave1_2_script.lua | 417 Effects:ShakeScreen(0.6, 1000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_village/ |
H A D | layna_village_kalya_house_script.lua | 448 Effects:ShakeScreen(0.6, 1000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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H A D | layna_village_center_script.lua | 1122 Effects:ShakeScreen(0.6, 6000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL); 1217 Effects:ShakeScreen(0.6, 1000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL)
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H A D | layna_village_bronanns_home_script.lua | 717 Effects:ShakeScreen(0.6, 6000, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_GRADUAL);
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