/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/geometry/ |
H A D | Surface.cpp | 84 sides[i] = SIDE_BACK; in Split() 99 return SIDE_BACK; in Split() 108 return SIDE_BACK; in Split() 111 if ( !counts[SIDE_BACK] ) { in Split() 209 s = sides[v0] & SIDE_BACK; in Split() 228 s = sides[v1] & SIDE_BACK; in Split() 247 s = sides[v1] & SIDE_BACK; in Split() 269 s = sides[v2] & SIDE_BACK; in Split() 399 sides[i] = SIDE_BACK; in ClipInPlace() 423 if ( !counts[SIDE_BACK] ) { in ClipInPlace() [all …]
|
H A D | Winding2D.cpp | 161 sides[i] = SIDE_BACK; in Split() 175 return SIDE_BACK; in Split() 178 if ( !counts[SIDE_BACK] ) { in Split() 202 if ( sides[i] == SIDE_BACK ) { in Split() 269 sides[i] = SIDE_BACK; in ClipInPlace() 286 if ( !counts[SIDE_BACK] ) { in ClipInPlace() 587 return SIDE_BACK; in PlaneSide() 635 sides[i] = SIDE_BACK; in LineIntersection() 647 if ( !counts[SIDE_BACK] ) { in LineIntersection() 698 sides[i] = SIDE_BACK; in RayIntersection() [all …]
|
H A D | Winding.cpp | 118 sides[i] = SIDE_BACK; in Split() 139 return SIDE_BACK; in Split() 145 return SIDE_BACK; in Split() 148 if ( !counts[SIDE_BACK] ) { in Split() 261 sides[i] = SIDE_BACK; in Clip() 280 if ( !counts[SIDE_BACK] ) { in Clip() 376 sides[i] = SIDE_BACK; in ClipInPlace() 395 if ( !counts[SIDE_BACK] ) { in ClipInPlace() 1320 return SIDE_BACK; in PlaneSide() 1504 sides[i] = SIDE_BACK; in Split() [all …]
|
/dports/graphics/sane-backends/sane-backends-1.0.32/backend/ |
H A D | kvs1025.c | 245 status = CMD_set_window (dev, SIDE_BACK, &rs); in sane_start() 286 dev->current_side = SIDE_BACK; in sane_start() 325 SIDE_BACK, &width, &height); in sane_start() 350 buffer_deskew(dev,SIDE_BACK); in sane_start() 353 buffer_crop(dev,SIDE_BACK); in sane_start() 356 buffer_despeck(dev,SIDE_BACK); in sane_start() 359 buffer_rotate(dev,SIDE_BACK); in sane_start()
|
H A D | canon_dr.c | 1360 s->duplex_offset_side = SIDE_BACK; in init_model() 1600 s->duplex_offset_side = SIDE_BACK; in init_model() 1620 s->duplex_offset_side = SIDE_BACK; in init_model() 1648 s->duplex_offset_side = SIDE_BACK; in init_model() 4338 s->side = SIDE_BACK; in sane_start() 5307 s->s.bytes_tot[SIDE_BACK] = s->s.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex() 5309 s->i.bytes_tot[SIDE_BACK] = s->i.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex() 5311 s->u.bytes_tot[SIDE_BACK] = s->i.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex() 5317 fill_image(s,SIDE_BACK); in read_from_scanner_duplex() 5321 s->i.eof[SIDE_BACK] = 1; in read_from_scanner_duplex() [all …]
|
H A D | kvs20xx.c | 355 st = kvs20xx_set_window (s, SIDE_BACK); in sane_start() 400 s->side = SIDE_BACK; in sane_start() 411 for (mx = s->side_size * 2; !st; mx -= read, side ^= SIDE_BACK) in sane_start() 464 if (!duplex || s->side == SIDE_BACK) in sane_read()
|
H A D | fujitsu.c | 7177 s->buff_tot[SIDE_BACK] = s->bytes_tot[SIDE_BACK]; in sane_start() 8216 int avail = s->buff_tot[SIDE_BACK] - s->buff_rx[SIDE_BACK]; in read_from_JPEGduplex() 8230 s->bytes_tot[SIDE_BACK], s->bytes_rx[SIDE_BACK], in read_from_JPEGduplex() 8418 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = width >> 9; in read_from_JPEGduplex() 8455 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = 0xff; in read_from_JPEGduplex() 8458 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = in[i]; in read_from_JPEGduplex() 8522 int avail = s->buff_tot[SIDE_BACK] - s->buff_rx[SIDE_BACK]; in read_from_3091duplex() 8539 s->bytes_tot[SIDE_BACK], s->bytes_rx[SIDE_BACK], in read_from_3091duplex() 8540 s->bytes_tx[SIDE_BACK], s->lines_rx[SIDE_BACK]); in read_from_3091duplex() 8543 s->buff_tot[SIDE_BACK], s->buff_rx[SIDE_BACK], in read_from_3091duplex() [all …]
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/models/ |
H A D | winding.c | 187 sides[i] = SIDE_BACK; in ClipWinding() 197 if (keepon && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) in ClipWinding() 204 if (!counts[SIDE_BACK]) in ClipWinding() 279 counts[SIDE_BACK]++; in DivideWinding() 288 if (!counts[SIDE_BACK]) { in DivideWinding()
|
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | DWinding.cpp | 183 return SIDE_BACK; in WindingOnPlaneSide() 278 sides[i] = SIDE_BACK; in ChopWindingInPlace() 373 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 428 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
|
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | DWinding.cpp | 177 return SIDE_BACK; in WindingOnPlaneSide() 279 sides[i] = SIDE_BACK; in ChopWindingInPlace() 380 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 433 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon()
|
/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_sky.c | 140 #define SIDE_BACK 1 macro 176 sides[i] = SIDE_BACK; in ClipSkyPolygon() 203 case SIDE_BACK: in ClipSkyPolygon()
|
/dports/games/zhlt/zhlt-3.4/common/ |
H A D | winding.cpp | 574 sides[i] = SIDE_BACK; in Clip() 627 else if (sides[i] == SIDE_BACK) in Clip() 758 return SIDE_BACK; in WindingOnPlaneSide() 791 sides[i] = SIDE_BACK; in Clip() 925 sides[i] = SIDE_BACK; in Divide() 978 else if (sides[i] == SIDE_BACK) in Divide()
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | drawhulls.c | 219 #define SIDE_BACK 1 macro 243 sides[i] = SIDE_BACK; in CalcSides() 258 sides[i] = SIDE_BACK; in CalcSides() 307 if (keepon && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) { in winding_clip() 440 else if (sides[i] == SIDE_BACK) in winding_split()
|
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | cm_polylib.h | 38 #define SIDE_BACK 1 macro
|
/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | cm_polylib.h | 38 #define SIDE_BACK 1 macro
|
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | polylib.c | 569 sides[i] = SIDE_BACK; in ClipWindingEpsilonStrict() 616 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilonStrict() 733 sides[i] = SIDE_BACK; in ChopWindingInPlaceAccu() 749 if ( !counts[SIDE_BACK] ) { in ChopWindingInPlaceAccu() 846 sides[i] = SIDE_BACK; in ChopWindingInPlace() 1045 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | polylib.c | 341 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 388 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon() 462 sides[i] = SIDE_BACK; in ChopWindingInPlace() 651 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | polylib.c | 335 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon() 448 sides[i] = SIDE_BACK; in ChopWindingInPlace() 637 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | polylib.c | 329 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 373 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon() 444 sides[i] = SIDE_BACK; in ChopWindingInPlace() 643 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | polylib.c | 335 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon() 448 sides[i] = SIDE_BACK; in ChopWindingInPlace() 637 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | polylib.c | 337 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 381 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon() 460 sides[i] = SIDE_BACK; in ChopWindingInPlace() 659 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | polylib.c | 335 sides[i] = SIDE_BACK; in ClipWindingEpsilon() 382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon() 448 sides[i] = SIDE_BACK; in ChopWindingInPlace() 637 return SIDE_BACK; in WindingOnPlaneSide()
|
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | qtypes.h | 100 #define SIDE_BACK 1 macro
|
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | cm_polylib.h | 34 #define SIDE_BACK 1 macro
|
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | cm_polylib.h | 41 #define SIDE_BACK 1 macro
|