Home
last modified time | relevance | path

Searched refs:SIDE_BACK (Results 1 – 25 of 230) sorted by relevance

12345678910

/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/geometry/
H A DSurface.cpp84 sides[i] = SIDE_BACK; in Split()
99 return SIDE_BACK; in Split()
108 return SIDE_BACK; in Split()
111 if ( !counts[SIDE_BACK] ) { in Split()
209 s = sides[v0] & SIDE_BACK; in Split()
228 s = sides[v1] & SIDE_BACK; in Split()
247 s = sides[v1] & SIDE_BACK; in Split()
269 s = sides[v2] & SIDE_BACK; in Split()
399 sides[i] = SIDE_BACK; in ClipInPlace()
423 if ( !counts[SIDE_BACK] ) { in ClipInPlace()
[all …]
H A DWinding2D.cpp161 sides[i] = SIDE_BACK; in Split()
175 return SIDE_BACK; in Split()
178 if ( !counts[SIDE_BACK] ) { in Split()
202 if ( sides[i] == SIDE_BACK ) { in Split()
269 sides[i] = SIDE_BACK; in ClipInPlace()
286 if ( !counts[SIDE_BACK] ) { in ClipInPlace()
587 return SIDE_BACK; in PlaneSide()
635 sides[i] = SIDE_BACK; in LineIntersection()
647 if ( !counts[SIDE_BACK] ) { in LineIntersection()
698 sides[i] = SIDE_BACK; in RayIntersection()
[all …]
H A DWinding.cpp118 sides[i] = SIDE_BACK; in Split()
139 return SIDE_BACK; in Split()
145 return SIDE_BACK; in Split()
148 if ( !counts[SIDE_BACK] ) { in Split()
261 sides[i] = SIDE_BACK; in Clip()
280 if ( !counts[SIDE_BACK] ) { in Clip()
376 sides[i] = SIDE_BACK; in ClipInPlace()
395 if ( !counts[SIDE_BACK] ) { in ClipInPlace()
1320 return SIDE_BACK; in PlaneSide()
1504 sides[i] = SIDE_BACK; in Split()
[all …]
/dports/graphics/sane-backends/sane-backends-1.0.32/backend/
H A Dkvs1025.c245 status = CMD_set_window (dev, SIDE_BACK, &rs); in sane_start()
286 dev->current_side = SIDE_BACK; in sane_start()
325 SIDE_BACK, &width, &height); in sane_start()
350 buffer_deskew(dev,SIDE_BACK); in sane_start()
353 buffer_crop(dev,SIDE_BACK); in sane_start()
356 buffer_despeck(dev,SIDE_BACK); in sane_start()
359 buffer_rotate(dev,SIDE_BACK); in sane_start()
H A Dcanon_dr.c1360 s->duplex_offset_side = SIDE_BACK; in init_model()
1600 s->duplex_offset_side = SIDE_BACK; in init_model()
1620 s->duplex_offset_side = SIDE_BACK; in init_model()
1648 s->duplex_offset_side = SIDE_BACK; in init_model()
4338 s->side = SIDE_BACK; in sane_start()
5307 s->s.bytes_tot[SIDE_BACK] = s->s.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex()
5309 s->i.bytes_tot[SIDE_BACK] = s->i.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex()
5311 s->u.bytes_tot[SIDE_BACK] = s->i.bytes_sent[SIDE_BACK]; in read_from_scanner_duplex()
5317 fill_image(s,SIDE_BACK); in read_from_scanner_duplex()
5321 s->i.eof[SIDE_BACK] = 1; in read_from_scanner_duplex()
[all …]
H A Dkvs20xx.c355 st = kvs20xx_set_window (s, SIDE_BACK); in sane_start()
400 s->side = SIDE_BACK; in sane_start()
411 for (mx = s->side_size * 2; !st; mx -= read, side ^= SIDE_BACK) in sane_start()
464 if (!duplex || s->side == SIDE_BACK) in sane_read()
H A Dfujitsu.c7177 s->buff_tot[SIDE_BACK] = s->bytes_tot[SIDE_BACK]; in sane_start()
8216 int avail = s->buff_tot[SIDE_BACK] - s->buff_rx[SIDE_BACK]; in read_from_JPEGduplex()
8230 s->bytes_tot[SIDE_BACK], s->bytes_rx[SIDE_BACK], in read_from_JPEGduplex()
8418 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = width >> 9; in read_from_JPEGduplex()
8455 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = 0xff; in read_from_JPEGduplex()
8458 s->buffers[SIDE_BACK][s->buff_rx[SIDE_BACK]++] = in[i]; in read_from_JPEGduplex()
8522 int avail = s->buff_tot[SIDE_BACK] - s->buff_rx[SIDE_BACK]; in read_from_3091duplex()
8539 s->bytes_tot[SIDE_BACK], s->bytes_rx[SIDE_BACK], in read_from_3091duplex()
8540 s->bytes_tx[SIDE_BACK], s->lines_rx[SIDE_BACK]); in read_from_3091duplex()
8543 s->buff_tot[SIDE_BACK], s->buff_rx[SIDE_BACK], in read_from_3091duplex()
[all …]
/dports/games/quakeforge/quakeforge-0.7.2/libs/models/
H A Dwinding.c187 sides[i] = SIDE_BACK; in ClipWinding()
197 if (keepon && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) in ClipWinding()
204 if (!counts[SIDE_BACK]) in ClipWinding()
279 counts[SIDE_BACK]++; in DivideWinding()
288 if (!counts[SIDE_BACK]) { in DivideWinding()
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A DDWinding.cpp183 return SIDE_BACK; in WindingOnPlaneSide()
278 sides[i] = SIDE_BACK; in ChopWindingInPlace()
373 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
428 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/
H A DDWinding.cpp177 return SIDE_BACK; in WindingOnPlaneSide()
279 sides[i] = SIDE_BACK; in ChopWindingInPlace()
380 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
433 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon()
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_sky.c140 #define SIDE_BACK 1 macro
176 sides[i] = SIDE_BACK; in ClipSkyPolygon()
203 case SIDE_BACK: in ClipSkyPolygon()
/dports/games/zhlt/zhlt-3.4/common/
H A Dwinding.cpp574 sides[i] = SIDE_BACK; in Clip()
627 else if (sides[i] == SIDE_BACK) in Clip()
758 return SIDE_BACK; in WindingOnPlaneSide()
791 sides[i] = SIDE_BACK; in Clip()
925 sides[i] = SIDE_BACK; in Divide()
978 else if (sides[i] == SIDE_BACK) in Divide()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Ddrawhulls.c219 #define SIDE_BACK 1 macro
243 sides[i] = SIDE_BACK; in CalcSides()
258 sides[i] = SIDE_BACK; in CalcSides()
307 if (keepon && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) { in winding_clip()
440 else if (sides[i] == SIDE_BACK) in winding_split()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcm_polylib.h38 #define SIDE_BACK 1 macro
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dcm_polylib.h38 #define SIDE_BACK 1 macro
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dpolylib.c569 sides[i] = SIDE_BACK; in ClipWindingEpsilonStrict()
616 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilonStrict()
733 sides[i] = SIDE_BACK; in ChopWindingInPlaceAccu()
749 if ( !counts[SIDE_BACK] ) { in ChopWindingInPlaceAccu()
846 sides[i] = SIDE_BACK; in ChopWindingInPlace()
1045 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dpolylib.c341 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
388 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
462 sides[i] = SIDE_BACK; in ChopWindingInPlace()
651 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dpolylib.c335 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
448 sides[i] = SIDE_BACK; in ChopWindingInPlace()
637 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/
H A Dpolylib.c329 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
373 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon()
444 sides[i] = SIDE_BACK; in ChopWindingInPlace()
643 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/
H A Dpolylib.c335 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
448 sides[i] = SIDE_BACK; in ChopWindingInPlace()
637 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dpolylib.c337 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
381 if ( sides[i] == SIDE_BACK ) { in ClipWindingEpsilon()
460 sides[i] = SIDE_BACK; in ChopWindingInPlace()
659 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/
H A Dpolylib.c335 sides[i] = SIDE_BACK; in ClipWindingEpsilon()
382 if (sides[i] == SIDE_BACK) in ClipWindingEpsilon()
448 sides[i] = SIDE_BACK; in ChopWindingInPlace()
637 return SIDE_BACK; in WindingOnPlaneSide()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dqtypes.h100 #define SIDE_BACK 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_polylib.h34 #define SIDE_BACK 1 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_polylib.h41 #define SIDE_BACK 1 macro

12345678910