Searched refs:SLOT_BD2 (Results 1 – 5 of 5) sorted by relevance
645 #define SLOT_BD2 13 macro840 if (!(opll->slot_on_flag[SLOT_BD2] | (opll->reg[0x0e] & 32))) in update_rhythm_mode()843 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()851 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()853 setSlotPatch (&opll->slot[SLOT_BD2], &opll->patch[16 * 2 + 1]); in update_rhythm_mode()908 opll->slot_on_flag[SLOT_BD2] |= (opll->reg[0x0e] & 0x10); in update_key_status()
657 #define SLOT_BD2 13 macro849 if (!(opll->slot_on_flag[SLOT_BD2] | (opll->reg[0x0e] & 0x20))) in update_rhythm_mode()852 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()860 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()862 setSlotPatch (&opll->slot[SLOT_BD2], &opll->patch[16 * 2 + 1]); in update_rhythm_mode()917 opll->slot_on_flag[SLOT_BD2] |= (opll->reg[0x0e] & 0x10); in update_key_status()
658 #define SLOT_BD2 13 macro850 if (!(opll->slot_on_flag[SLOT_BD2] | (opll->reg[0x0e] & 0x20))) in update_rhythm_mode()853 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()861 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()863 setSlotPatch (&opll->slot[SLOT_BD2], &opll->patch[16 * 2 + 1]); in update_rhythm_mode()918 opll->slot_on_flag[SLOT_BD2] |= (opll->reg[0x0e] & 0x10); in update_key_status()
819 #define SLOT_BD2 13 macro1011 if (!(opll->slot_on_flag[SLOT_BD2] | (opll->reg[0x0e] & 32))) in update_rhythm_mode()1014 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()1022 opll->slot[SLOT_BD2].eg_mode = FINISH; in update_rhythm_mode()1024 setSlotPatch (&opll->slot[SLOT_BD2], &opll->patch[16 * 2 + 1]); in update_rhythm_mode()1079 opll->slot_on_flag[SLOT_BD2] |= (opll->reg[0x0e] & 0x10); in update_key_status()
416 #define SLOT_BD2 13 macro