/dports/x11/xlockmore/xlockmore-5.67/xlock/ |
H A D | random.h | 28 #define SRAND(n) /* already seeded by screenhack.c */ macro 31 #define SRAND srand48 macro 48 #define SRAND srandom macro 61 #define SRAND srand macro 80 #ifndef SRAND 89 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | ScreenItemAdd.cpp | 205 p[0] = ew.pos[0] + ew.xJitter*SRAND; in addWave() 605 omniWave.setPos((SRAND*8.0), 9.0); in addOmniWave() 608 omniWave.setPos((SRAND*8.0), 9.0); in addOmniWave() 623 float c = SRAND; in addStraightArrowWave() 650 float c = SRAND*2.0; in addOmniArrowWave() 710 gnatWave.setPos(SRAND*5.0, 10.0); in addGnatWave() 724 gnatWave.setPos(SRAND*5.0, 10.0); in addGnatWave() 755 p[0] = 8.0*SRAND; in addAmmunition() 796 p[0] = 8.0*SRAND; in addPowerUps() 799 pwrPause00 = 2500+(int)(SRAND*700); in addPowerUps() [all …]
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/dports/games/xcubes/xcubes/ |
H A D | CubesP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xmlink/xmlink/ |
H A D | MlinkP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xtriangles/xtriangles/ |
H A D | TrianglesP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xhexagons/xhexagons/ |
H A D | HexagonsP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xmball/xmball/ |
H A D | MballP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xoct/xoct/ |
H A D | OctP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xpyraminx/xpyraminx/ |
H A D | PyraminxP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xskewb/xskewb/ |
H A D | SkewbP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xdino/xdino/ |
H A D | DinoP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/games/xrubik/xrubik/ |
H A D | RubikP.h | 35 #define SRAND srand48 macro 40 #define SRAND srand48 macro 45 #define SRAND srand48 macro 56 #ifndef SRAND 59 #define SRAND(X) SetRNG((long) X) macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_program/ |
H A D | matrix-property-bindings.c | 44 #define SRAND(x) srand(x) macro 47 #define SRAND(x) srand48(x) 250 SRAND(17); in piglit_init()
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/dports/sysutils/vector/vector-0.10.0/cargo-crates/krb5-src-0.2.4+1.18.2/krb5/src/lib/kadm5/unit-test/ |
H A D | setkey-test.c | 7 #define SRAND(a) srand48(a) macro 11 #define SRAND(a) srand(a) macro 15 #define SRAND(a) srandom(a) macro 116 SRAND((RAND_TYPE)time((void *) NULL)); in main()
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/dports/security/krb5/krb5-1.19.2/src/lib/kadm5/unit-test/ |
H A D | setkey-test.c | 7 #define SRAND(a) srand48(a) macro 11 #define SRAND(a) srand(a) macro 15 #define SRAND(a) srandom(a) macro 116 SRAND((RAND_TYPE)time((void *) NULL)); in main()
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/dports/net/gnetcat/netcat-0.7.1/src/ |
H A D | netcat.h | 67 # define SRAND srandom macro 71 # define SRAND srand macro
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/dports/devel/p5-Test2-Suite/Test2-Suite-0.000143/lib/Test2/ |
H A D | V0.pm | 90 my $SRAND; 111 Test2::Plugin::SRand->import($srand ? $srand : ()) if defined($srand) || !$SRAND++;
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/ |
H A D | built-in-matrix-state.c | 43 #define SRAND(x) srand(x) macro 46 #define SRAND(x) srand48(x) 280 SRAND(17); in piglit_init()
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/dports/graphics/graphviz/graphviz-2.44.1/lib/expr/ |
H A D | exdata.c | 60 EX_ID("srand", SRAND, SRAND, INTEGER,0),
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/dports/chinese/FreeWnn-lib/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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/dports/chinese/FreeWnn-server/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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/dports/japanese/FreeWnn-server/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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/dports/japanese/FreeWnn-lib/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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/dports/korean/FreeWnn-lib/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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/dports/korean/FreeWnn-server/FreeWnn-1.1.1-a021/Wnn/include/ |
H A D | wnn_os.h | 116 # define SRAND(x) srandom (x) macro 119 # define SRAND(x) srand (x) macro
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