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Searched refs:S_StopMusic (Results 1 – 25 of 59) sorted by relevance

123

/dports/games/odamex/odamex-src-0.7.0/client/sdl/
H A Di_music.cpp53 void S_StopMusic();
237 S_StopMusic(); in CVAR_FUNC_IMPL()
276 S_StopMusic(); in I_PlaySong()
/dports/games/edge/Edge-1.35-source/src/
H A Ds_music.cc63 S_StopMusic(); in S_ChangeMusic()
71 S_StopMusic(); in S_ChangeMusic()
278 void S_StopMusic(void) in S_StopMusic() function
H A Ds_music.h59 void S_StopMusic(void);
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.h53 void S_StopMusic(void);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ds_sound.h71 void S_StopMusic(void);
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsoundst.h52 void S_StopMusic(void);
/dports/games/prboom/prboom-2.5.0/src/
H A Ds_sound.h80 void S_StopMusic(void);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.h74 void S_StopMusic(void);
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ds_sound.h77 void S_StopMusic(void);
H A Ds_sound.c473 S_StopMusic(); in S_ChangeMusic()
553 S_StopMusic(); in S_ChangeMusicByName()
574 void S_StopMusic(void) in S_StopMusic() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ds_sound.h74 void S_StopMusic(void);
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ds_sound.h82 void S_StopMusic(void);
H A Ds_sound.c492 S_StopMusic(); in S_ChangeMusic()
572 S_StopMusic(); in S_ChangeMusInfoMusic()
589 void S_StopMusic(void) in S_StopMusic() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ds_sound.h74 void S_StopMusic(void);
H A Ds_sound.c982 S_StopMusic(); in S_ChangeMusic()
1042 S_StopMusic(); in S_ChangeMusInfoMusic()
1068 void S_StopMusic(void) in S_StopMusic() function
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dsounds.cpp137 S_StopMusic(); in S_MusicShutdown()
338 S_StopMusic(); in S_PlayLevelMusicOrNothing()
348 S_StopMusic(); in S_TryPlaySpecialMusic()
374 S_StopMusic(); in S_PlayRRMusic()
387 S_StopMusic(); in S_PlaySpecialMusicOrNothing()
408 void S_StopMusic(void) in S_StopMusic() function
H A Dsounds.h94 void S_StopMusic(void);
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_screens.cpp404 S_StopMusic(); in RT_Intro()
668 S_StopMusic(); in RT_Bonus()
700 S_StopMusic(); in RT_Bonus()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsounds.h95 void S_StopMusic(void);
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c2280 I_FadeSong(0, prefadems, &S_StopMusic); in S_ChangeMusicEx()
2282 S_StopMusic(); in S_ChangeMusicEx()
2299 S_StopMusic(); in S_ChangeMusicEx()
2327 void S_StopMusic(void) in S_StopMusic() function
2433 return I_FadeSong(0, ms, &S_StopMusic); in S_FadeOutStopMusic()
2456 S_StopMusic(); in S_StartEx()
2495 S_StopMusic(); in Command_Tunes_f()
2541 S_StopMusic(); in Command_RestartAudio_f()
2598 S_StopMusic(); in GameDigiMusic_OnChange()
2633 S_StopMusic(); in GameMIDIMusic_OnChange()
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsoundst.h196 extern void S_StopMusic(void);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/
H A Dsoundst.h192 void S_StopMusic(void);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ds_sound.h184 void S_StopMusic(void);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_sound.h169 #define S_StopMusic _api_S.StopMusic macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/SDL/
H A Di_sound.c820 S_StopMusic(); in I_ShutdownMusic()
1270 S_StopMusic (); in Exp_ShutdownMusic()
1609 S_StopMusic(); in M_ChangeMIDIPlayer()
1614 S_StopMusic(); in M_ChangeMIDIPlayer()

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