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Searched refs:S_sfx (Results 1 – 25 of 115) sorted by relevance

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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dsounds.c205 sfxinfo_t S_sfx[NUMSFX] = variable
524 S_sfx[i].name = NULL; in S_InitRuntimeSounds()
540 if(!S_sfx[sfxid].name) in S_AddSoundFx()
575 S_sfx[sfxid].name[6]='\0'; in S_AddSoundFx()
576 S_sfx[sfxid].flags= flags; in S_AddSoundFx()
577 S_sfx[sfxid].priority=60; in S_AddSoundFx()
578 S_sfx[sfxid].link=NULL; in S_AddSoundFx()
579 S_sfx[sfxid].link_mod=0; in S_AddSoundFx()
584 S_sfx[sfxid].skinsound= -1; in S_AddSoundFx()
588 S_sfx[sfxid].data=NULL; in S_AddSoundFx()
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Di_sound.c30 extern sfxinfo_t S_sfx[];
331 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]);
343 S_sfx[sound_id].snd_ptr = W_CacheLumpNum(S_sfx[sound_id].lumpnum,
400 S_sfx[sound_id].usefulness++;
517 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSoundAtVolume()
529 S_sfx[sound_id].snd_ptr = W_CacheLumpNum(S_sfx[sound_id].lumpnum, in S_StartSoundAtVolume()
752 if(S_sfx[i].usefulness == 0 && S_sfx[i].snd_ptr) in S_UpdateSounds()
754 S_sfx[i].usefulness = -1; in S_UpdateSounds()
762 if(S_sfx[i].usefulness == 0 && S_sfx[i].snd_ptr) in S_UpdateSounds()
774 S_sfx[i].usefulness = -1; in S_UpdateSounds()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_advsound.cpp313 S_sfx.ShrinkToFit (); in S_HashSounds()
314 size = S_sfx.Size (); in S_HashSounds()
318 S_sfx[i].index = 0; in S_HashSounds()
324 S_sfx[i].next = S_sfx[j].index; in S_HashSounds()
325 S_sfx[j].index = i; in S_HashSounds()
436 i = S_sfx[MakeKey (logicalname) % S_sfx.Size ()].index; in S_FindSound()
439 i = S_sfx[i].next; in S_FindSound()
872 S_sfx.Clear(); in S_ClearSoundData()
933 S_sfx.ShrinkToFit (); in S_ParseSndInfo()
1697 ((S_sfx[sndnum].lumpnum == -1 || S_sfx[sndnum].lumpnum == sfx_empty) && in S_LookupPlayerSound()
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H A Ds_sound.cpp412 S_UnloadSound(&S_sfx[i]); in S_Start()
475 S_sfx[i].bUsed = false; in S_PrecacheLevel()
499 if (S_sfx[i].bUsed) in S_PrecacheLevel()
501 S_CacheSound (&S_sfx[i]); in S_PrecacheLevel()
506 if (!S_sfx[i].bUsed && S_sfx[i].link == sfxinfo_t::NO_LINK) in S_PrecacheLevel()
508 S_UnloadSound (&S_sfx[i]); in S_PrecacheLevel()
536 sfx = &S_sfx[sfx->link]; in S_CacheSound()
889 sfx = &S_sfx[sound_id]; in S_StartSound()
940 sfx = &S_sfx[sound_id]; in S_StartSound()
1307 …if (S_sfx[i].data.isValid() && S_sfx[i].link == sfxinfo_t::NO_LINK && S_sfx[i].lumpnum == sfx->lum… in S_LoadSound()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ds_sound.c164 priority = S_sfx[sound_id].priority; in S_StartSound()
246 if (S_sfx[sound_id].lumpnum == 0) in S_StartSound()
248 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSound()
282 S_sfx[sound_id].usefulness = 1; in S_StartSound()
286 S_sfx[sound_id].usefulness++; in S_StartSound()
323 if (S_sfx[sound_id].lumpnum == 0) in S_StartSoundAtVolume()
325 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSoundAtVolume()
335 S_sfx[sound_id].usefulness = 1; in S_StartSoundAtVolume()
339 S_sfx[sound_id].usefulness++; in S_StartSoundAtVolume()
533 I_PrecacheSounds(S_sfx, NUMSFX); in S_Init()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ds_sound.c172 priority = S_sfx[sound_id].priority; in S_StartSound()
254 if (S_sfx[sound_id].lumpnum == 0) in S_StartSound()
256 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSound()
290 S_sfx[sound_id].usefulness = 1; in S_StartSound()
294 S_sfx[sound_id].usefulness++; in S_StartSound()
331 if (S_sfx[sound_id].lumpnum == 0) in S_StartSoundAtVolume()
333 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSoundAtVolume()
343 S_sfx[sound_id].usefulness = 1; in S_StartSoundAtVolume()
347 S_sfx[sound_id].usefulness++; in S_StartSoundAtVolume()
541 I_PrecacheSounds(S_sfx, NUMSFX); in S_Init()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Ds_sound.c68 extern sfxinfo_t S_sfx[];
410 priority = S_sfx[sound_id].priority; in S_StartSoundAtVolume()
502 if (S_sfx[sound_id].pitch) in S_StartSoundAtVolume()
511 if (S_sfx[sound_id].lumpnum == 0) in S_StartSoundAtVolume()
513 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSoundAtVolume()
524 if (S_sfx[sound_id].usefulness < 0) in S_StartSoundAtVolume()
526 S_sfx[sound_id].usefulness = 1; in S_StartSoundAtVolume()
530 S_sfx[sound_id].usefulness++; in S_StartSoundAtVolume()
808 I_PrecacheSounds(S_sfx, NUMSFX); in S_Init()
856 c->name = S_sfx[c->id].name; in S_GetChannelInfo()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Ds_sound.c68 extern sfxinfo_t S_sfx[];
410 priority = S_sfx[sound_id].priority; in S_StartSoundAtVolume()
502 if (S_sfx[sound_id].pitch) in S_StartSoundAtVolume()
511 if (S_sfx[sound_id].lumpnum == 0) in S_StartSoundAtVolume()
513 S_sfx[sound_id].lumpnum = I_GetSfxLumpNum(&S_sfx[sound_id]); in S_StartSoundAtVolume()
524 if (S_sfx[sound_id].usefulness < 0) in S_StartSoundAtVolume()
526 S_sfx[sound_id].usefulness = 1; in S_StartSoundAtVolume()
530 S_sfx[sound_id].usefulness++; in S_StartSoundAtVolume()
808 I_PrecacheSounds(S_sfx, NUMSFX); in S_Init()
856 c->name = S_sfx[c->id].name; in S_GetChannelInfo()
[all …]
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Ds_sound.cpp240 S_sfx[i].index = ~0; in S_HashSounds()
246 S_sfx[i].next = S_sfx[j].index; in S_HashSounds()
247 S_sfx[j].index = i; in S_HashSounds()
259 i = S_sfx[i].next; in S_FindSound()
271 if (S_sfx[i].lumpnum == lump) in S_FindSoundByLump()
281 S_sfx = (sfxinfo_struct *)Realloc (S_sfx, maxsfx * sizeof(*S_sfx)); in S_AddSoundLump()
286 S_sfx[numsfx].data = NULL; in S_AddSoundLump()
287 S_sfx[numsfx].link = NULL; in S_AddSoundLump()
288 S_sfx[numsfx].lumpnum = lump; in S_AddSoundLump()
294 M_Free(S_sfx); in S_ClearSoundLumps()
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/dports/games/vavoom/vavoom-1.33/source/
H A Dsnd_data.cpp89 if (S_sfx[i].Data) in ~VSoundManager()
91 Z_Free(S_sfx[i].Data); in ~VSoundManager()
93 if (S_sfx[i].Sounds) in ~VSoundManager()
95 delete[] S_sfx[i].Sounds; in ~VSoundManager()
96 S_sfx[i].Sounds = NULL; in ~VSoundManager()
157 S_sfx[id].ChangePitch = 0; in Init()
171 S_sfx.Condense(); in Init()
515 return S_sfx.Append(S); in AddSoundLump()
723 if (Id == 0 || (S_sfx[Id].LumpNum == -1 && S_sfx[Id].Link == -1)) in LookupPlayerSound()
835 sound_id = S_sfx[sound_id].Sounds[rand() % S_sfx[sound_id].Link]; in ResolveSound()
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H A Dsnd_allegro.cpp124 Samples = new SAMPLE*[GSoundManager->S_sfx.Num()]; in Init()
125 memset(Samples, 0, sizeof(SAMPLE*) * GSoundManager->S_sfx.Num()); in Init()
161 for (int i = 0; i < GSoundManager->S_sfx.Num(); i++) in Shutdown()
205 int SfxSize = GSoundManager->S_sfx[sound_id].DataSize; in LoadSample()
206 if (GSoundManager->S_sfx[sound_id].SampleBits == 16) in LoadSample()
210 SAMPLE* spl = create_sample(GSoundManager->S_sfx[sound_id].SampleBits, 0, in LoadSample()
211 GSoundManager->S_sfx[sound_id].SampleRate, SfxSize); in LoadSample()
213 if (GSoundManager->S_sfx[sound_id].SampleBits == 16) in LoadSample()
216 short* pSrc = (short*)GSoundManager->S_sfx[sound_id].Data; in LoadSample()
223 memcpy(spl->data, GSoundManager->S_sfx[sound_id].Data, SfxSize); in LoadSample()
H A Dsnd_sdl.cpp176 Chunks = new Mix_Chunk*[GSoundManager->S_sfx.Num()]; in Init()
177 memset(Chunks, 0, sizeof(Mix_Chunk*) * GSoundManager->S_sfx.Num()); in Init()
235 for (int i = 0; i < GSoundManager->S_sfx.Num(); i++) in Shutdown()
289 if (SDL_BuildAudioCVT(&cvt, GSoundManager->S_sfx[sound_id].SampleBits == 8 ? in LoadSound()
290 AUDIO_U8 : AUDIO_S16SYS, 1, GSoundManager->S_sfx[sound_id].SampleRate, in LoadSound()
298 cvt.len = GSoundManager->S_sfx[sound_id].DataSize; in LoadSound()
300 memcpy(cvt.buf, GSoundManager->S_sfx[sound_id].Data, cvt.len); in LoadSound()
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsounds.c72 sfxinfo_t S_sfx[] = variable
83 { "-phopow", &S_sfx[sfx_hedat1], 32, -1, NULL, 0, 1 },
100 { "-impact", &S_sfx[sfx_impsit], 20, -1, NULL, 0, 2 },
106 { "-mumact", &S_sfx[sfx_mumsit], 20, -1, NULL, 0, 2 },
128 { "-kgtact", &S_sfx[sfx_kgtsit], 20, -1, NULL, 0, 2 },
158 { "-sbtsit", &S_sfx[sfx_bstsit], 32, -1, NULL, 0, 2 },
159 { "-sbtatk", &S_sfx[sfx_bstatk], 32, -1, NULL, 0, 2 },
192 { "-volsht", &S_sfx[sfx_bstatk], 16, -1, NULL, 0, 2 },
193 { "-volhit", &S_sfx[sfx_lobhit], 16, -1, NULL, 0, 2 },
H A Di_sound.c215 channels[slot] = (unsigned char *) S_sfx[sfxid].data; in addsfx()
639 S_sfx[i].lumpnum = -1; in I_InitSound()
641 if (!S_sfx[i].link) in I_InitSound()
644 S_sfx[i].data = getsfx(i, S_sfx[i].name, &lengths[i] ); in I_InitSound()
649 S_sfx[i].data = S_sfx[i].link->data; in I_InitSound()
650 lengths[i] = lengths[(S_sfx[i].link - S_sfx)/sizeof(sfxinfo_t)]; in I_InitSound()
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dsounds.cc135 sfxinfo_t S_sfx[NUMSFX_BEX] = variable
264 free(S_sfx[s].new_name); in Startup()
265 S_sfx[s].new_name = NULL; in Startup()
346 return S_sfx[sound_id].orig_name; in GetEdgeSfxName()
352 assert(strlen(S_sfx[sound_id].orig_name) < 16); in GetSound()
424 sfxinfo_t *sound = S_sfx + s_num; in WriteSound()
438 sfxinfo_t *link = S_sfx + sound->link; in WriteSound()
515 if (StrCaseCmp(S_sfx[i].orig_name, before) != 0) in ReplaceSound()
518 if (S_sfx[i].new_name) in ReplaceSound()
519 free(S_sfx[i].new_name); in ReplaceSound()
[all …]
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsounds.c104 sfxinfo_t S_sfx[] = variable
115 { "-phopow", &S_sfx[sfx_hedat1], 32, NULL, -1, -1, false, -1, 0, 1 },
132 { "-impact", &S_sfx[sfx_impsit], 20, NULL, -1, -1, true, -1, 0, 2 },
138 { "-mumact", &S_sfx[sfx_mumsit], 20, NULL, -1, -1, true, -1, 0, 2 },
160 { "-kgtact", &S_sfx[sfx_kgtsit], 20, NULL, -1, -1, true, -1, 0, 2 },
190 { "-sbtsit", &S_sfx[sfx_bstsit], 32, NULL, -1, -1, true, -1, 0, 2 },
191 { "-sbtatk", &S_sfx[sfx_bstatk], 32, NULL, -1, -1, false, -1, 0, 2 },
224 { "-volsht", &S_sfx[sfx_bstatk], 16, NULL, -1, -1, false, -1, 0, 2 },
225 { "-volhit", &S_sfx[sfx_lobhit], 16, NULL, -1, -1, false, -1, 0, 2 },
H A Dsoundsrv.c345 if (!S_sfx[i].link) in grabdata()
347 S_sfx[i].data = getsfx(S_sfx[i].name, &lengths[i]); in grabdata()
350 S_sfx[i].data = S_sfx[i].link->data; in grabdata()
351 lengths[i] = lengths[(S_sfx[i].link - S_sfx)/sizeof(sfxinfo_t)]; in grabdata()
424 channels[slot] = (unsigned char *) S_sfx[sfxid].data; in addsfx()
689 write(fd, S_sfx[sndnum].data, lengths[sndnum]); in main()
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsounds.c75 sfxinfo_t S_sfx[] = variable
86 { "-phopow", &S_sfx[sfx_hedat1], 32, NULL, -1, -1, false, -1, 0, 1 },
103 { "-impact", &S_sfx[sfx_impsit], 20, NULL, -1, -1, true, -1, 0, 2 },
109 { "-mumact", &S_sfx[sfx_mumsit], 20, NULL, -1, -1, true, -1, 0, 2 },
131 { "-kgtact", &S_sfx[sfx_kgtsit], 20, NULL, -1, -1, true, -1, 0, 2 },
161 { "-sbtsit", &S_sfx[sfx_bstsit], 32, NULL, -1, -1, true, -1, 0, 2 },
162 { "-sbtatk", &S_sfx[sfx_bstatk], 32, NULL, -1, -1, false, -1, 0, 2 },
195 { "-volsht", &S_sfx[sfx_bstatk], 16, NULL, -1, -1, false, -1, 0, 2 },
196 { "-volhit", &S_sfx[sfx_lobhit], 16, NULL, -1, -1, false, -1, 0, 2 },
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dsounds.c27 sfxinfo_t S_sfx[NUMSFX] = variable
855 S_sfx[i].priority = 0; in S_InitRuntimeSounds()
856 S_sfx[i].pitch = 0; in S_InitRuntimeSounds()
857 S_sfx[i].volume = -1; in S_InitRuntimeSounds()
858 S_sfx[i].data = NULL; in S_InitRuntimeSounds()
859 S_sfx[i].length = 0; in S_InitRuntimeSounds()
880 if (S_sfx[i].priority) in S_AddSoundFx()
892 S_sfx[i].priority = 60; in S_AddSoundFx()
894 S_sfx[i].volume = -1; in S_AddSoundFx()
900 S_sfx[i].data = NULL; in S_AddSoundFx()
[all …]
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/
H A Di_sound.c114 if (S_sfx[sfxid].flags & SFX_single) in addsfx()
123 if( S_sfx[sfxid].flags & SFX_id_fin ) in addsfx()
152 channels[slot] = (unsigned char *) S_sfx[sfxid].data; in addsfx()
198 theSndBuffer.samplePtr = (Ptr) S_sfx[sfxid].data; in addsfx()
199 theSndBuffer.numFrames = S_sfx[sfxid].length; in addsfx()
395 if (S_sfx[i].name) { in I_StartupSound()
396 if (!S_sfx[i].link) in I_StartupSound()
399 S_sfx[i].data = getsfx( &S_sfx[i] ); in I_StartupSound()
404 S_sfx[i].data = S_sfx[i].link->data; in I_StartupSound()
405 S_sfx[i].length = S_sfx[i].link->length; in I_StartupSound()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp1136 S_sfx[i].index = ~0; in S_HashSounds()
1141 S_sfx[i].next = S_sfx[j].index; in S_HashSounds()
1142 S_sfx[j].index = i; in S_HashSounds()
1154 i = S_sfx[i].next; in S_FindSound()
1175 S_sfx = (sfxinfo_struct *)Realloc (S_sfx, maxsfx * sizeof(*S_sfx)); in S_AddSoundLump()
1180 S_sfx[numsfx].data = NULL; in S_AddSoundLump()
1181 S_sfx[numsfx].link = NULL; in S_AddSoundLump()
1188 M_Free(S_sfx); in S_ClearSoundLumps()
1439 if (S_sfx[i].lumpnum != -1) in BEGIN_COMMAND()
1454 if (S_sfx[i].link) in BEGIN_COMMAND()
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/libretro/
H A Dlibretro_sound.c290 if (!S_sfx[id].data) in I_StartSound()
320 channels[slot].snd_start_ptr = (uint8_t*)S_sfx[id].data; in I_StartSound()
515 if (!S_sfx[i].link) in I_InitSound()
518 S_sfx[i].data = I_SndLoadSample( S_sfx[i].name, &lengths[i] ); in I_InitSound()
523 S_sfx[i].data = S_sfx[i].link->data; in I_InitSound()
524 lengths[i] = lengths[(S_sfx[i].link - S_sfx)/sizeof(sfxinfo_t)]; in I_InitSound()
/dports/games/prboom/prboom-2.5.0/src/
H A Dsounds.c124 sfxinfo_t S_sfx[] = { variable
213 { "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0 },
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dsounds.c127 sfxinfo_t S_sfx[] = { variable
216 { "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0 },
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/djgppdos/
H A DI_sound.c206 voice=play_sample(S_sfx[id].data,vol,sep+128,(pitch*1000)/128,0); in I_StartSound()
220 if(voice_check(voice)==S_sfx[handle>>VOICESSHIFT].data) in I_StopSound()
230 if(voice_check(handle & (VIRTUAL_VOICES-1))==S_sfx[handle>>VOICESSHIFT].data) in I_SoundIsPlaying()
290 if(voice_check(voice)==S_sfx[numsfx].data) in I_UpdateSoundParams()
299 , S_sfx[numsfx].data)); in I_UpdateSoundParams()

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