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Searched refs:SceneParams (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dscene.h139 class SceneParams {
182 SceneParams() in SceneParams() function
197 bool modified(const SceneParams &params) in modified()
259 SceneParams params;
267 Scene(const SceneParams &params, Device *device);
H A Dgeometry.h41 class SceneParams; variable
118 SceneParams *params,
H A Dmesh.h46 class SceneParams; variable
H A Dscene.cpp89 Scene::Scene(const SceneParams &params_, Device *device) in Scene()
H A Dobject.cpp679 if (scene->params.bvh_type == SceneParams::BVH_STATIC) { in device_update()
H A Dgeometry.cpp172 Device *device, DeviceScene *dscene, SceneParams *params, Progress *progress, int n, int total) in compute_bvh()
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_sync.cpp763 SceneParams BlenderSync::get_scene_params(BL::Scene &b_scene, bool background) in get_scene_params()
766 SceneParams params; in get_scene_params()
776 params.bvh_type = SceneParams::BVH_STATIC; in get_scene_params()
778 params.bvh_type = SceneParams::BVH_DYNAMIC; in get_scene_params()
H A Dblender_session.cpp124 SceneParams scene_params = BlenderSync::get_scene_params(b_scene, background); in create_session()
213 SceneParams scene_params = BlenderSync::get_scene_params(b_scene, background); in reset_session()
785 SceneParams scene_params = BlenderSync::get_scene_params(b_scene, background); in synchronize()
H A Dblender_sync.h97 static SceneParams get_scene_params(BL::Scene &b_scene, bool background);
/dports/graphics/blender/blender-2.91.0/intern/cycles/app/
H A Dcycles_standalone.cpp52 SceneParams scene_params;
H A Dcycles_xml.cpp700 scene->params.bvh_type = SceneParams::BVH_STATIC; in xml_read_file()
/dports/graphics/blender/blender-2.91.0/intern/cycles/bvh/
H A Dbvh_embree.cpp386 const bool dynamic = params.bvh_type == SceneParams::BVH_DYNAMIC; in build()
/dports/graphics/blender/blender-2.91.0/intern/cycles/test/
H A Drender_graph_finalize_test.cpp168 SceneParams scene_params;