Searched refs:SelectedAction (Results 1 – 10 of 10) sorted by relevance
25 enum class SelectedAction enum43 inline SelectedAction getCurrentAction() const in getCurrentAction()47 void setCurrentAction(SelectedAction action);72 SelectedAction mCurrentAction;
27 mCurrentAction = SelectedAction::none; in PlayerSelection()33 void PlayerSelection::setCurrentAction(SelectedAction action) in setCurrentAction()
50 SelectedAction action;70 mPlayerSelection.setCurrentAction(SelectedAction::buildRoom); in operator ()()77 mPlayerSelection.setCurrentAction(SelectedAction::buildTrap); in operator ()()84 mPlayerSelection.setCurrentAction(SelectedAction::castSpell); in operator ()()112 CEGUI::Event::Subscriber(ActionSelector{SelectedAction::destroyRoom, mPlayerSelection}) in GameEditorModeBase()120 CEGUI::Event::Subscriber(ActionSelector{SelectedAction::destroyTrap, mPlayerSelection}) in GameEditorModeBase()
69 playerSelection.setCurrentAction(SelectedAction::changeTile); in operator ()()417 if(mPlayerSelection.getCurrentAction() != SelectedAction::none) in mousePressed()419 mPlayerSelection.setCurrentAction(SelectedAction::none); in mousePressed()500 if (mPlayerSelection.getCurrentAction() != SelectedAction::none) in mousePressed()1017 case SelectedAction::none: in checkInputCommand()1020 case SelectedAction::changeTile: in checkInputCommand()1023 case SelectedAction::buildRoom: in checkInputCommand()1026 case SelectedAction::destroyRoom: in checkInputCommand()1029 case SelectedAction::buildTrap: in checkInputCommand()1032 case SelectedAction::destroyTrap: in checkInputCommand()[all …]
592 mPlayerSelection.setCurrentAction(SelectedAction::none); in mousePressed()666 if (mPlayerSelection.getCurrentAction() == SelectedAction::none) in mousePressed()706 if(mPlayerSelection.getCurrentAction() == SelectedAction::none) in mousePressed()1679 case SelectedAction::none: in checkInputCommand()1682 case SelectedAction::selectTile: in checkInputCommand()1685 case SelectedAction::buildRoom: in checkInputCommand()1688 case SelectedAction::destroyRoom: in checkInputCommand()1691 case SelectedAction::castSpell: in checkInputCommand()1694 case SelectedAction::buildTrap: in checkInputCommand()1697 case SelectedAction::destroyTrap: in checkInputCommand()[all …]
22 ModeratorActionSetting SelectedAction() const;
245 ModeratorActionSetting ModeratorActionsWnd::SelectedAction() const in SelectedAction() function in ModeratorActionsWnd
1670 { return m_moderator_wnd->SelectedAction(); } in GetModeratorActionSetting()2563 if (m_moderator_wnd->SelectedAction() == MAS_CreateSystem) { in RClick()5280 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in FieldRightClicked()5306 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in SystemRightClicked()5394 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in PlanetRightClicked()5413 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in BuildingRightClicked()5752 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in FleetsRightClicked()5783 ModeratorActionSetting mas = m_moderator_wnd->SelectedAction(); in ShipsRightClicked()
136 virtual void SelectedAction(Kis_Panel_Component *component, int listkey);
274 ((Kis_ColorPref_Panel *) aux)->SelectedAction(component, status); in ColorPrefCB()343 void Kis_ColorPref_Panel::SelectedAction(Kis_Panel_Component *component, int listkey) { in SelectedAction() function in Kis_ColorPref_Panel