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Searched refs:SetMatrixArray (Results 1 – 20 of 20) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9shader.h162 STDMETHOD(SetMatrixArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local
201 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixArray(p…
232 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d)
269 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, const D3DXMATRIX *pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h146 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
256 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
354 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
H A Dd3d10effect.h378 STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9shader.h162 STDMETHOD(SetMatrixArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local
201 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixArray(p…
232 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d)
269 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, const D3DXMATRIX *pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h146 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
256 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
354 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
H A Dd3d10effect.h378 STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/
H A Dd3dx9shader.h312 …STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX*… in DECLARE_INTERFACE_() local
366 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h226 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
367 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
500 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/
H A Dd3dx9shader.h219 …STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX*… in DECLARE_INTERFACE_() local
272 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h184 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
326 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
457 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9shader.h312 …STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX*… in DECLARE_INTERFACE_() local
366 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h226 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
367 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
500 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9shader.h312 …STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX*… in DECLARE_INTERFACE_() local
366 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h226 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
367 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
500 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/
H A Dd3dx9shader.h312 …STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX*… in DECLARE_INTERFACE_() local
366 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
H A Dd3dx9effect.h226 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
367 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
500 …STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/multimedia/kodi/xbmc-19.3-Matrix/lib/win32/Effects11/
H A DEffectVariable.inl193 …STDMETHOD(SetMatrixArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, _In_ uint…
2575 …STDMETHOD(SetMatrixArray)(_In_reads_(Count*16) const float *pData, uint32_t Offset, uint32_t Count…
2769 HRESULT TMatrixVariable<IBaseInterface, IsAnnotation>::SetMatrixArray(const float *pData, uint32_t … function in TMatrixVariable
2771 static LPCSTR pFuncName = "ID3DX11EffectMatrixVariable::SetMatrixArray";
2775 …pNumeric, const_cast<float*>(pData), Offset, Count, "ID3DX11EffectMatrixVariable::SetMatrixArray");
2870 …STDMETHOD(SetMatrixArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, _In_ uint…
3049 HRESULT TMatrix4x4Variable<IBaseInterface, IsColumnMajor>::SetMatrixArray(const float *pData, uint3… function in TMatrix4x4Variable
3054 , pType, GetTotalUnpackedSize(), "ID3DX11EffectMatrixVariable::SetMatrixArray");
/dports/multimedia/kodi/xbmc-19.3-Matrix/lib/win32/Effects11/inc/
H A Dd3dx11effect.h425 …STDMETHOD(SetMatrixArray)(THIS_ _In_reads_(Count*16) const float *pData, _In_ uint32_t Offset, _In… in DECLARE_INTERFACE_()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10effect.h590 STDMETHOD(SetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; in DECLARE_INTERFACE_() local
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs7950 …pub unsafe fn SetMatrixArray(&self, pdata: *mut f32, offset: u32, count: u32) -> ::windows::runtim… in SetMatrixArray() method